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[SP] Withdrawal Symptoms

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I was able to finish v1.02 (sort of) which is different than the walkthrough posted.
You only get one cube and there is no room up the stair that gives you a 2nd cube.

But at the end - even though I got through and placed the cube on the final button . . . the door opened and I went through to the Intro to Room 05 (which there is no Room 05). Then it gives me a warning beep and I am stuck in that final small room that says "05" on the wall. Maybe it is just ending in a weird way. Still there should be a final Exit - not a trap in a small room that makes you believe there actually is a 5th room.

Screenshot-9.jpg
PCdoc wrote:
I was able to finish v1.02 (sort of) which is different than the walkthrough posted.
You only get one cube and there is no room up the stair that gives you a 2nd cube.

That is because the walkthrough was done on a previous version (1.0 or 1.1) So the map you played was a completely different and overhauled version.

PCdoc wrote:
But at the end - even though I got through and placed the cube on the final button . . . the door opened and I went through to the Intro to Room 05 (which there is no Room 05). Then it gives me a warning beep and I am stuck in that final small room that says "05" on the wall. Maybe it is just ending in a weird way. Still there should be a final Exit - not a trap in a small room that makes you believe there actually is a 5th room.

there is usually a instructor hint which pops up explaining that the next map is unavailable. However, i think from reading this you are right and I will change the ending on levels a bit. thinking on trying to add a hub in. that would be pretty cool, if I acquire the knowledge from somewhere...

Think i will remake again the level transitions to basically send a warning beep, then disconnect from current map. so it ends it so there is no presumption there is more maps.

Released content
Withdrawal Symptoms - V2.0.3 (community round-up // 1500 downloads)
Your choice - V2.0 (community round-up // 1000 downloads)
Too Many Variables - V1.0

Work in progress
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As i havent posted on this in a few days Just wanted to say that im still about just a little busy with life since im back at work now from the holidays lol Oh And thanks for over 400 downloads now! :o didnt realise that my maps would be this popular.

unless of course, its just random people downloading the map for the trolls on me.. either way. Thank you!

quick update on the map pack Im in the process of still creating ws_006 (this one hopefully will top all the maps ive done previously in just plain awesomeness)

in addition to this, with 006 release Ive decided the map which tyronis and others tested for me will be a continuation on the 004 -> 005 (being a repeat but a touch harder) will be included as map 005 in the chain, just because i think its a nice addition and agree with comments (link if you wanted to try it now if you dont want to wait)

006 will be a laser map again, yes i know.. but im adding other stuff too which hopefully will lead into better things. Im just Testing stuff out around in it to hopefully allow me to make better puzzles in the later levels without laser involvement... the concept of the map ive already put out in WIP. even tho the map looks completely different to the taster i released, the basic concept will remain (ignoring the invisible platform...) (Link if your interested anyways)

For the latest map Ive taken some inspiration from jonatan in fizzler control. See these screenies and see if you like the look ;)

http://i26.photobucket.com/albums/c106/ ... aster1.png

Im hoping to have these two maps added into the chain by the end of the weekend. really really want to get this out, but im kinda into perfecting things and ensuring that they are possible without bugs (one thing i appreciate while getting annoyed at tyronis for is that he finds the bugs i try to iron out :P)

One final thing to update on... did i mention, im looking to move onto paint in the map 007 onward :P not to mention funnels, and aerial faith plates :)

Released content
Withdrawal Symptoms - V2.0.3 (community round-up // 1500 downloads)
Your choice - V2.0 (community round-up // 1000 downloads)
Too Many Variables - V1.0

Work in progress
Project Upgrade

As of today when I unzip this file it creates a folder labeled as version 1.01 and ws_004.bsp seems to be unsolvable and doesn't match any of the walkthroughs I've seen. Did something go wrong when you were zipping up your version 1.02?

erm, im not actually sure. Let me take a look into this. (mainly because im going to release my uptodate map tonight. which includes 005 and 006.)

confirmed the issue btw. to anyone who is currently downloading or have downloaded since.. im sorry if this issue has affected you, i was sure that the map was up-to-date and no issues where included... suggest leaving it for a bit until i figure out whats going on with this.

Sorry again, await update!

Released content
Withdrawal Symptoms - V2.0.3 (community round-up // 1500 downloads)
Your choice - V2.0 (community round-up // 1000 downloads)
Too Many Variables - V1.0

Work in progress
Project Upgrade

Right

Sorry for all this issue, would have fixed it sooner if i knew there was a issue at all with the downloads.. Id hate to think many people have had the issues raised...

Ive now updated this map pack to include 2 new levels

ws_005 and ws_006

Hope you enjoy them. been working on ws_006 for a while now, and hope it proves challenging to you guys.

in addition, i have fixed some minor bugs in the starter levels which annoyed me. (havent solves the speed run issues however, due to the fact i feel it would destroy the game play to those who arnt as quick at doing things)

Hope you enjoy these additions / changes.. with that, i am starting work on a new project of mine which hopefully will prove to be as sucessful as these maps where.

Keep rating, and keep downloading. and most of all.. Keep testing ;)

Released content
Withdrawal Symptoms - V2.0.3 (community round-up // 1500 downloads)
Your choice - V2.0 (community round-up // 1000 downloads)
Too Many Variables - V1.0

Work in progress
Project Upgrade

only issue i can see at the moment with the pack is that at the end of level 6, it closes the game rather than disconnects you from current map..

Anyone have any clue how to correct this? e.g i use the command disconnect in the console. Is there a different command which closes the current map. not the game itself?

Released content
Withdrawal Symptoms - V2.0.3 (community round-up // 1500 downloads)
Your choice - V2.0 (community round-up // 1000 downloads)
Too Many Variables - V1.0

Work in progress
Project Upgrade

Enjoyed the new maps and updates to the others. The laser puzzle took some thinking but not super hard. Very different from your WIP teaser.Good job. Looking forward to more.5/5

"I am not a Marshmallow"

My first encounter (ver. 1.1) was irritating. First three maps were easy and moreover I didn`t have cubes at dispensers. I gave up and decided to wait for fixes and new chambers.
It was a right decision and after finishing ver.2 I`ve changed my mind about rating this map pack. Levels 4,5,6 are really good. The puzzles are tricky and I felt a real joy playing them. It must be said that a lot of work was put into it and this should be appreciated. The only gripe I have is the exit to desktop after the finish. All in all a great work - 5/5 from me. Thanks !

macko68 wrote:
The only gripe I have is the exit to desktop after the finish.

Hi there :) Thank you for your kind words its really appreciated to get this sort of response from my work.

To your point as i quoted (i have looked into this.. and im not sure how to correct it.

What i use at the end of the playtest is a server command being disconnect. not sure if thats correct or not, but i am not sure other than that on how to end the map via console. I may change it to basically do the black screen, saying end of playtest... and tbh i think i will update it now to do so.

Apart from that, im not sure of any bugs people have encountered (if any anymore) and im pleased people are still downloading and enjoying / rating it highly!

Thank you all.

edit: Just updated it, apparently using a server command is incorrect, i use a client command now. Which correctly disconnects you to the main screen instead of desktop :p my bad!

Also, in addition ive now included a fade to black, and END OF PLAYTEST appears on screen to indicate that is the final map currently in playertest.

Released content
Withdrawal Symptoms - V2.0.3 (community round-up // 1500 downloads)
Your choice - V2.0 (community round-up // 1000 downloads)
Too Many Variables - V1.0

Work in progress
Project Upgrade
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