Whoa, marKiu's solution is crazy, but it all seems a lot more complex than how I did it. Not sure I'd even bother blocking it out if it was my map...
Xtreger wrote:
It IS intended, or rather one of the intended methods, the way you got the cube. I really thought it wouldn't be that easy to figure out

Oh well...
Damn, gotta come up with something much harder!
But anyway hats off to you for figuring it out so quickly.
Cheers. In all fairness, I just thought that bit was relatively simple, compared to the rest of the map. The main thing was that I saw no need for the switchable fizzlers near where the lightbridge hits.
As for "gotta come up with something much harder!" - having played some of your other maps I can assure you that you already have.
Whoa, marKiu's solution is crazy, but it all seems a lot more complex than how I did it. Not sure I'd even bother blocking it out if it was my map...
Xtreger wrote:
It IS intended, or rather one of the intended methods, the way you got the cube. I really thought it wouldn't be that easy to figure out

Oh well...
Damn, gotta come up with something much harder!
But anyway hats off to you for figuring it out so quickly.
Cheers. In all fairness, I just thought that bit was relatively simple, compared to the rest of the map. The main thing was that I saw no need for the switchable fizzlers near where the lightbridge hits.
As for "gotta come up with something much harder!" - having played some of your other maps I can assure you that you already have.