[SP] Bounded
Quote from PCdoc on May 17, 2012, 11:55 pmI don't have time to finish this right now.
I'm stuck here in the shop fixing old piece o' crap HP's and Lenovo's.
AAAARRRRGGGGHHHH ! ! ! ! Why the hell did I go into Computer Tech and end up swapping out MOBO's at 11 pm, when I could've made some real dough Parking Cars at Sal's Bar and Grill.
I don't have time to finish this right now.
I'm stuck here in the shop fixing old piece o' crap HP's and Lenovo's.
AAAARRRRGGGGHHHH ! ! ! ! Why the hell did I go into Computer Tech and end up swapping out MOBO's at 11 pm, when I could've made some real dough Parking Cars at Sal's Bar and Grill.
Quote from BEARD! on June 12, 2012, 10:22 amA solid map with a heck of a puzzle.
I managed to get into the second room and bring the cube with me, but it felt like a hacky solution. I've attached a demo showing part of this process - was my method intended?
I somehow managed to ascend the vertical funnel of death in an even more dodgy way! [spoiler]I abused the positioning of portals to funnel the cube off the 1/2. I had to fight against the placement helper (next to the DANGER sign) so it clearly wasn't the intended solution[spoiler]. This allowed me to get the cube and sphere stuck at the top of the funnel. I was unable to pull them out and open the door though!
After an hour I conceded defeat to the map. I'll have to have another go later! Personally I'd call it hard, so far.
A solid map with a heck of a puzzle.
I managed to get into the second room and bring the cube with me, but it felt like a hacky solution. I've attached a demo showing part of this process - was my method intended?
I somehow managed to ascend the vertical funnel of death in an even more dodgy way!
After an hour I conceded defeat to the map. I'll have to have another go later! Personally I'd call it hard, so far.
Co-operative: Lightspeed Upstairs Downstairs
Quote from Xtreger on June 13, 2012, 5:52 am@BEARD! Don't worry about the intended way, since there are several ways to complete the map (although that's not what I wanted while designing the map
) So any kind of solution will do.
If you want to see what I had in mind, there is a demo archive attached with one of my posts on pg 2. You can try more if you want, before having a look at it..
EDIT : Unfortunately I can't download your demo right now as I'm out of station. I'll look into it on returning
@BEARD! Don't worry about the intended way, since there are several ways to complete the map (although that's not what I wanted while designing the map ) So any kind of solution will do.
If you want to see what I had in mind, there is a demo archive attached with one of my posts on pg 2. You can try more if you want, before having a look at it..
EDIT : Unfortunately I can't download your demo right now as I'm out of station. I'll look into it on returning
Quote from FelixGriffin on June 13, 2012, 2:03 pmWow, that mechanic is awesome!
Wow, that mechanic is awesome!
Quote from Invorxt on June 14, 2012, 2:35 amThis is one of the best maps I've played in a while. Took me slightly less than an hour, but i was really pumped to discover the trick of [spoiler]rolling the ball+cube up the bridge[/spoiler].
I solved the first part of the "easy" version in the way intended for the challenge version though. 5/5 from me
This is one of the best maps I've played in a while. Took me slightly less than an hour, but i was really pumped to discover the trick of
I solved the first part of the "easy" version in the way intended for the challenge version though. 5/5 from me