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Creative thinking... (Spoiler)

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It never occurred to me to use the chair. I used the rocket.

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We all fail at thinking with portals :(

This is thinking with portals.

Companion Cube Chronicles WIP:
Story: 22.22222% Design: 33.33333%
Levels: 4.44444% Cake: 0.00000%
Voices: 0.0^3% in base 4
New models & Textures: ((e^28/pi*7)/0 - 42)%
Grief counseling: 111.11111%

Chair for me.

Wroth wrote:
We all fail at thinking with portals :(

This is thinking with portals.

I didn't think that would work=/

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If I remember rightly I carried a cube from the last puzzle or somethig...
If not then the way valve meant, but I don't remember taking it from the tube...

"GUeSS what... I know"

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:shock:
I was stuck on that level and eventually noclipped it. My friend told me to do the chair thing, but I would've never thought of blowing up the tube

Your mom's thinking with portals

me neither, I ran around that place for a while, trying to get up there.

Then I thought, hey there are stuff back there.
So I placed a portal near the vent (closest where I could) And walked back to the office and placed on there, 2 chairs trough the portal, putting the portals aside and stacking all the way :P

Be advised that any noticable taste of blood isn't part of any test protocol. But is an unintended side effect of the Hand-Held-High-Energy-Pellet.

The chair was the first thing that made sense. If it were real life I'd grab a chair...not blow up a tube of super-thick glass. Maybe if the glass had cracks all over it and looked breakable...or had wires dangling off of it to get my attention. I don't even think I noticed a tube there. :O

It was set shortly after you'd travelled through a broken cube tube and just after you learned that rockets can break glass.

Nyoobs

Companion Cube Chronicles WIP:
Story: 22.22222% Design: 33.33333%
Levels: 4.44444% Cake: 0.00000%
Voices: 0.0^3% in base 4
New models & Textures: ((e^28/pi*7)/0 - 42)%
Grief counseling: 111.11111%
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