[WIP] [WIP] [sp] Into the Multiverse (Mappack) in progress
Quote from Fracture on September 4, 2013, 5:06 pmlooks like I forgot the custom texture i have in there.
The swapping from gravity to portal was done because you can still use the gravity gun when the view camera is on. So it looks like the gun is away from you when you use it as the claw is grabbing you. I had to disable it. Unfortunatly the gun cannot be re-enabled by anything else other than the player themselves.
As for the cube and spheres. That was never intentional and I never got that glitch 0_o
looks like I forgot the custom texture i have in there.
The swapping from gravity to portal was done because you can still use the gravity gun when the view camera is on. So it looks like the gun is away from you when you use it as the claw is grabbing you. I had to disable it. Unfortunatly the gun cannot be re-enabled by anything else other than the player themselves.
As for the cube and spheres. That was never intentional and I never got that glitch 0_o
Quote from Fracture on September 12, 2013, 5:20 amOkay, I am back and I managed to get some results in the tweaking of the gravity gun. Unfortunately I found that the properties of the catapults_triggers that are used to pull and push are swaying back and forth more than they should when the player is standing still and looking around.
I was able to narrow down the movements so it isn't nearly as bad as before. But all that considered, try the test below before i shove it in the maps.
Okay, I am back and I managed to get some results in the tweaking of the gravity gun. Unfortunately I found that the properties of the catapults_triggers that are used to pull and push are swaying back and forth more than they should when the player is standing still and looking around.
I was able to narrow down the movements so it isn't nearly as bad as before. But all that considered, try the test below before i shove it in the maps.
Quote from RogerL on September 12, 2013, 11:57 amIt feels more natural, with less delay between mouse movement and gun movement. And it seems easier to "attract" things that are below the horizon. Two small things: the area of focus for it's effects seems overly large. It attracts things not within the reticule's sights. And it seems to be a bit too strong; those cubes come at you very fast and it is sometimes difficult to grab them before they do damage or knock you about. But these are very minor things to consider.
It feels more natural, with less delay between mouse movement and gun movement. And it seems easier to "attract" things that are below the horizon. Two small things: the area of focus for it's effects seems overly large. It attracts things not within the reticule's sights. And it seems to be a bit too strong; those cubes come at you very fast and it is sometimes difficult to grab them before they do damage or knock you about. But these are very minor things to consider.
Quote from Fracture on September 19, 2013, 3:53 amEDIT: After a ridiculous amount of editing and testing I managed to reinvent the Gravity Gun. It has perfect aim now, however it can tend to have a jittery motion that isn't as fluid as the normal portal gun. I timed certain events differently and I made the bomb throwers destructible. It only made sence to do so from the start, but also because the new gravity gun no longer has this high arc shot when deflecting the bombs, thereby make the shot at the rubber tubes far more difficult.
I am also working on the Final map. However it only just got started, so it is going to be a long time before that gets posted. I am likely going to pull in a few more play-testers to get more reviews and then start putting these maps on steam 1 by 1 until i get map 7 done
EDIT: After a ridiculous amount of editing and testing I managed to reinvent the Gravity Gun. It has perfect aim now, however it can tend to have a jittery motion that isn't as fluid as the normal portal gun. I timed certain events differently and I made the bomb throwers destructible. It only made sence to do so from the start, but also because the new gravity gun no longer has this high arc shot when deflecting the bombs, thereby make the shot at the rubber tubes far more difficult.
I am also working on the Final map. However it only just got started, so it is going to be a long time before that gets posted. I am likely going to pull in a few more play-testers to get more reviews and then start putting these maps on steam 1 by 1 until i get map 7 done
Quote from lightOfDay on September 23, 2013, 2:55 amI purposely didn't read any of the above posts for the purpose of high quality testing, and also I would like to enjoy your map with a clean slate. That being said, you may hear an echo of RogerL, and I apologize. Playing Map 1 now.
I purposely didn't read any of the above posts for the purpose of high quality testing, and also I would like to enjoy your map with a clean slate. That being said, you may hear an echo of RogerL, and I apologize. Playing Map 1 now.
Quote from Fracture on October 12, 2013, 4:59 pmOkay, I don't know where the testers have been for the past month, but whatever.
I managed to get quite a bit done for part 7, but now it the game has frozen. EDIT, turns out it was a bad brush. map will be added in soon
Okay, I don't know where the testers have been for the past month, but whatever.
I managed to get quite a bit done for part 7, but now it the game has frozen. EDIT, turns out it was a bad brush. map will be added in soon
Quote from Fracture on November 8, 2013, 6:44 pmSo the first 3 maps are on steam, however someone elses playthrough apparently has cave talking when he isn't supposed to. How do i get rid of him?
So the first 3 maps are on steam, however someone elses playthrough apparently has cave talking when he isn't supposed to. How do i get rid of him?
Quote from Fracture on November 9, 2013, 11:29 pmits still in the works, unfortunetly. I ran into some some glitches and I have no idea how to decide the second end battle with glados
its still in the works, unfortunetly. I ran into some some glitches and I have no idea how to decide the second end battle with glados
Quote from Fracture on December 10, 2013, 9:49 pmIts come to my attention that many users here are deliberately ignoring my work because of it is terrible, horrible, and overall BAD! I have been severely belittled all over steam by assholes who cannot accept anything beyond strict guide-lined perfection.
People
about textures, lighting, storyline, difficult, lack of direction, overcontrolling direction, and endless glitches that seem to
like bunnies and make even more glitches. I have done everything I could to make things better and those
still proceed to
and barf all over my work and tell more the same shit every time
"OH OH OH THIS IS AWFUL, WHY DIDN'T YOU TEST THIS, THIS LOOKS TERRIBLE, GO ASK SOMEONE BETTER THAN YOU TO FICX THIS, WHAAAAAAAAAAAAAAAAAAAA WHAAAAAAAAAAAAAAAAAAAAAA WHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
So you know what?
!!
you guys. You broke my last nerve and destroyed my patience and every last shred of hope i ever had of creating something. I am done. I should have expected no less than to receive complete trolls all over the net
Its come to my attention that many users here are deliberately ignoring my work because of it is terrible, horrible, and overall BAD! I have been severely belittled all over steam by assholes who cannot accept anything beyond strict guide-lined perfection.
People about textures, lighting, storyline, difficult, lack of direction, overcontrolling direction, and endless glitches that seem to
like bunnies and make even more glitches. I have done everything I could to make things better and those
still proceed to
and barf all over my work and tell more the same shit every time
"OH OH OH THIS IS AWFUL, WHY DIDN'T YOU TEST THIS, THIS LOOKS TERRIBLE, GO ASK SOMEONE BETTER THAN YOU TO FICX THIS, WHAAAAAAAAAAAAAAAAAAAA WHAAAAAAAAAAAAAAAAAAAAAA WHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
So you know what? !!
you guys. You broke my last nerve and destroyed my patience and every last shred of hope i ever had of creating something. I am done. I should have expected no less than to receive complete trolls all over the net