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[WIP] Sticky Gel Test

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Darn! Yeah I tried sickle bricks map but I want to use it in my own map

Not sure, but I think the DLC1 broke this



Also, I made a map just for you! Sunset
Click Here to view my Workshop and play my puzzlemaker maps

You have to do a bit more work to give it the proper particles and color, but it still works. They added the Reflection property but didn't take away any of the Adhesion stuff (because there wasn't much of that left anyway).

Falsi sumus crusto!

So anyone know if he is still working on this or is someone else?

Nobody is afaik.

Falsi sumus crusto!
FelixGriffin wrote:
You have to do a bit more work to give it the proper particles and color, but it still works. They added the Reflection property but didn't take away any of the Adhesion stuff (because there wasn't much of that left anyway).

The reflective/sticky gel now shares the conversion gel's splat effect, and the propulsion gel's "vomit" effect. It was a wonderful blank gel to play with, and I used it in BP2 as electric gel. It also lags the map a bit; I was working on a map to see if even with its flaws, it could still be used.

Then again, Valve may just break it again, so what's the point? :notwant:

:A Little Higher: :Tornate: :Blue Portals: :Vectronic: :Youtube: :Twitter: : ModDB: :Old Sig:

The more you give, the less appreciated it will be received.

Reepblue! You're back! How's PUNT coming?

And that's very true. But you can still get some blank gels to play around with. Make sprayers for buffer-overflow types, set them to Draw Only so they don't use undefined effects, then turn on dev and look in the console for the names of the missing effects. If they're unprintable you can still copy and paste them.

Falsi sumus crusto!

Reepblue! I didn't know you had an account here! I'm new here I really like your work enjoyed blue portals allot. How did you get to the coding of the gel to make the electric gel though?

Sorry to disappoint you, but you really can't get to the coding of the gels. AFAIK this was all done in Hammer.

Falsi sumus crusto!

Darn! why cant valve make modding easier?

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