The ThinkingWithPortals Map Showcasing Thread
Quote from Lpfreaky90 on July 5, 2014, 9:40 amCaden wrote:Srs is a jerk so that's his fault.Please mind your language, I'm going to give you a temporary ban for insulting fellow mappers.
Please mind your language, I'm going to give you a temporary ban for insulting fellow mappers.
Quote from srs bsnss on July 5, 2014, 12:13 pmLpfreaky90 wrote:Caden wrote:Srs is a jerk so that's his fault.Please mind your language, I'm going to give you a temporary ban for insulting fellow mappers.
I'm sure there was no malice intended. Although your image was 404ing Caden, so I'm not sure why I'd have anything to do with it; or be a jerk, for that matter.
Arachnaphob wrote:Lookin nice srs bsnss. I know you to always make great maps. The last picture in the first set looks a tad... Empty. Maybe add some more pipes and ball catchers/launchers along the wall?Yeah, that's still a WIP area for now. Thanks for mentioning the catchers/launchers, I was looking for something other than ext_arms to put on the outside.
Please mind your language, I'm going to give you a temporary ban for insulting fellow mappers.
I'm sure there was no malice intended. Although your image was 404ing Caden, so I'm not sure why I'd have anything to do with it; or be a jerk, for that matter.
Yeah, that's still a WIP area for now. Thanks for mentioning the catchers/launchers, I was looking for something other than ext_arms to put on the outside.
Quote from LoneWolf2056 on July 5, 2014, 7:36 pmI always wondered how the lifts move about between testing tracks in Portal 2 so I made this for Portal Stories
https://www.youtube.com/watch?v=KGmThmkXNIU&feature=youtu.be
Sorry for Potato Quality
I always wondered how the lifts move about between testing tracks in Portal 2 so I made this for Portal Stories
https://www.youtube.com/watch?v=KGmThmkXNIU&feature=youtu.be
Sorry for Potato Quality
Quote from srs bsnss on July 5, 2014, 9:46 pmOff topic but I'd just like to clear up that thing with Caden above; he didn't mean anything by it, and his tone was simply misunderstood. So don't forever see Caden as "that guy", or as a mean-spirited person, because he didn't mean for it to be taken the way it ended up being taken. He even complimented me in the initial post.
So yeah, Caden's a good guy.
/name-clearing.Back on topic, that's a really interesting thing you've done, wolf. The BTS functions are not something explored to much extent at all, so it's cool when people give explanations like that.
Off topic but I'd just like to clear up that thing with Caden above; he didn't mean anything by it, and his tone was simply misunderstood. So don't forever see Caden as "that guy", or as a mean-spirited person, because he didn't mean for it to be taken the way it ended up being taken. He even complimented me in the initial post.
So yeah, Caden's a good guy.
/name-clearing.
Back on topic, that's a really interesting thing you've done, wolf. The BTS functions are not something explored to much extent at all, so it's cool when people give explanations like that.
Quote from FelixGriffin on July 5, 2014, 10:31 pmLoneWolf2056 wrote:I always wondered how the lifts move about between testing tracks in Portal 2...I like it! Can the player ride in it while it's transferred?
I like it! Can the player ride in it while it's transferred?
Quote from Tmast98 on July 5, 2014, 10:48 pmFelixGriffin wrote:LoneWolf2056 wrote:I always wondered how the lifts move about between testing tracks in Portal 2...I like it! Can the player ride in it while it's transferred?
The player actually will be inside of this
I like it! Can the player ride in it while it's transferred?
The player actually will be inside of this
Quote from Habzs on July 5, 2014, 11:58 pmLoneWolf2056 wrote:I always wondered how the lifts move about between testing tracks in Portal 2 so I made this for Portal Storieshttps://www.youtube.com/watch?v=KGmThmkXNIU&feature=youtu.be
Sorry for Potato QualityThat looks so cool. I think it'll look better if the tubes closed to make a 'perfect seal' before the elevator started rising. y'know, to add a touch of realism.
https://www.youtube.com/watch?v=KGmThmkXNIU&feature=youtu.be
Sorry for Potato Quality
That looks so cool. I think it'll look better if the tubes closed to make a 'perfect seal' before the elevator started rising. y'know, to add a touch of realism.
Quote from Arachnaphob on July 6, 2014, 11:31 amThat's probably the best portal sewer I've seen. I haven't seen much, but that's pretty good. I also really like those sprites on the lights. It makes the environment feel wet and humid. Also, are you shooting a projectedtexture through that wall grating or through the ceiling holes? Is this part of a larger map?
That's probably the best portal sewer I've seen. I haven't seen much, but that's pretty good. I also really like those sprites on the lights. It makes the environment feel wet and humid. Also, are you shooting a projectedtexture through that wall grating or through the ceiling holes? Is this part of a larger map?
Musical website Moddb
Quote from laakkone on July 6, 2014, 11:35 amArachnaphob wrote:That's probably the best portal sewer I've seen. I haven't seen much, but that's pretty good. I also really like those sprites on the lights. It makes the environment feel wet and humid. Also, are you shooting a projectedtexture through that wall grating or through the ceiling holes? Is this part of a larger map?From the glowing lamps. And no. I made this just for fun :d
From the glowing lamps. And no. I made this just for fun :d