
WinstonSmith@winstonsmith
973 PostsTopic Author
Community Contributors
Quote from WinstonSmith on June 29, 2011, 7:57 pm
Will T. wrote:
I built it as an aesthetic exercise for now.
Heck, if I were you I'd make a map pack completely out of those.
Will T. wrote:
I built it as an aesthetic exercise for now.
Heck, if I were you I'd make a map pack completely out of those.
Now with 100% more inline comments!

RockeTeK@rocketek
25 Posts
Quote from RockeTeK on July 3, 2011, 8:32 am
baca25 wrote:
Taught myself how to get these bad boys to get working in my own ghetto way.
a.jpg
Ahh you fixed it? 
I see some promising things in this topic, looking forward to test them all 
baca25 wrote:
Taught myself how to get these bad boys to get working in my own ghetto way.
a.jpg
Ahh you fixed it? 
I see some promising things in this topic, looking forward to test them all 
Need a testpartner or playtester for your map?
-- Send a PM! --

appunxintator@appunxintator
139 Posts
Quote from appunxintator on July 3, 2011, 4:05 pm
Robdon wrote:
Thanks
Yes, I'm working on the lighting at the moment, as I'm not happy with it... Probably the hardest bit I think.
I actually think that the lighting is almost perfect as-is.
Usually when something is broken or shut-down, there's typically a red warning light that turns on, and I think that it's an interesting new look for a test chamber.
Robdon wrote:
Thanks
Yes, I'm working on the lighting at the moment, as I'm not happy with it... Probably the hardest bit I think.
I actually think that the lighting is almost perfect as-is.
Usually when something is broken or shut-down, there's typically a red warning light that turns on, and I think that it's an interesting new look for a test chamber.
I don't lag, I own so much it takes a few seconds for the server to figure out what the hell I just did.