Take-Off
Quote from test_subject_name on May 17, 2011, 5:58 amalrite, im not going any further with noclips until the update
alrite, im not going any further with noclips until the update
Quote from etc on May 17, 2011, 11:27 pmHey there,
I'm really looking forward to playing this level but I'm having some issues. I know how to play downloaded maps properly and I've done it with plenty of other maps, but when I try to download yours I get a folder full of 133 MB of content. When I look in the maps folder within that content, there are 7 different versions of the Take-Off map. When I try to load those maps while playing the game, a variety of odd things happen. On take-off_00.bns and .bsp everything appears in weird flashing colors and it says error on some of the walls and floors in block letters. When I try to load take-off_01.bsp, I am greeted by someone yelling "Oh fiddlesticks! What now?". The colors here are wacky too, but not as odd as the first too. Anyway, you get the point. I think something's wrong with the files I've downloaded. Any suggestions?
P.S. I'm using a Mac. I don't know if that makes a difference.
Hey there,
I'm really looking forward to playing this level but I'm having some issues. I know how to play downloaded maps properly and I've done it with plenty of other maps, but when I try to download yours I get a folder full of 133 MB of content. When I look in the maps folder within that content, there are 7 different versions of the Take-Off map. When I try to load those maps while playing the game, a variety of odd things happen. On take-off_00.bns and .bsp everything appears in weird flashing colors and it says error on some of the walls and floors in block letters. When I try to load take-off_01.bsp, I am greeted by someone yelling "Oh fiddlesticks! What now?". The colors here are wacky too, but not as odd as the first too. Anyway, you get the point. I think something's wrong with the files I've downloaded. Any suggestions?
P.S. I'm using a Mac. I don't know if that makes a difference.
Quote from test_subject_name on May 18, 2011, 2:22 ametc wrote:Hey there,I'm really looking forward to playing this level but I'm having some issues. I know how to play downloaded maps properly and I've done it with plenty of other maps, but when I try to download yours I get a folder full of 133 MB of content. When I look in the maps folder within that content, there are 7 different versions of the Take-Off map. When I try to load those maps while playing the game, a variety of odd things happen. On take-off_00.bns and .bsp everything appears in weird flashing colors and it says error on some of the walls and floors in block letters. When I try to load take-off_01.bsp, I am greeted by someone yelling "Oh fiddlesticks! What now?". The colors here are wacky too, but not as odd as the first too. Anyway, you get the point. I think something's wrong with the files I've downloaded. Any suggestions?
P.S. I'm using a Mac. I don't know if that makes a difference.
that's because you didnt install the map properly. Here's an extract from the README file: Simply extract the Take-Off zip file into ...Steamsteamapps[username]portalportal
You need to merge all the folders you find in the archive with the ones with same names in your PORTAL directory
I'm really looking forward to playing this level but I'm having some issues. I know how to play downloaded maps properly and I've done it with plenty of other maps, but when I try to download yours I get a folder full of 133 MB of content. When I look in the maps folder within that content, there are 7 different versions of the Take-Off map. When I try to load those maps while playing the game, a variety of odd things happen. On take-off_00.bns and .bsp everything appears in weird flashing colors and it says error on some of the walls and floors in block letters. When I try to load take-off_01.bsp, I am greeted by someone yelling "Oh fiddlesticks! What now?". The colors here are wacky too, but not as odd as the first too. Anyway, you get the point. I think something's wrong with the files I've downloaded. Any suggestions?
P.S. I'm using a Mac. I don't know if that makes a difference.
that's because you didnt install the map properly. Here's an extract from the README file: Simply extract the Take-Off zip file into ...Steamsteamapps[username]portalportal
You need to merge all the folders you find in the archive with the ones with same names in your PORTAL directory
Quote from Mevious on May 18, 2011, 4:43 pmWow, this map was HARD. I think I missed something; reading other peoples' posts makes me think I needed to [spoiler]bring the cube with me to the large room somehow.[/spoiler] Once I got into the room where you get the ball, I don't think I did a single thing the intended way. I forced myself to not use peek-a-portal/portal tunneling because you said it wasn't required, but I did use some other very questionable techniques. This is my (very long) playthrough of this map. Sorry for the unintended letterboxing.
Playthrough
[spoiler]Ui3UkUmt0Jk[/spoiler]Edit: If you're curious about the missing save string or menu title, I installed this as a mod to avoid cluttering up my portal folders.
Wow, this map was HARD. I think I missed something; reading other peoples' posts makes me think I needed to
Playthrough
Edit: If you're curious about the missing save string or menu title, I installed this as a mod to avoid cluttering up my portal folders.
Portal 1: Portal Pro, Resurrection, Dyad, Rexaura
Portal 2: [Coop] Electrophobia, [PTI] EotM Collection, [SP] Aperture Halloween
Quote from Sword of Apollo on May 18, 2011, 11:41 pmWow, Mevious, thanks for the playthrough video!
I must say, I feel honored that the guy behind Portal Pro thinks enough of my map to post a playthrough video. (I haven't played Portal Pro yet, because I just recently discovered it. I've seen the gameplay videos, and it looks pretty awesome, and right up my alley.)
I will be uploading Take-Off 1.3 shortly, but I had to stop working on it to watch your playthrough video. I was aware of the [spoiler]ball-sling-to-button[/spoiler] issue, but your particular method of getting to [spoiler]the last button[/spoiler] is new. Thank you, that will help me perfect 1.3.
Wow, Mevious, thanks for the playthrough video! I must say, I feel honored that the guy behind Portal Pro thinks enough of my map to post a playthrough video. (I haven't played Portal Pro yet, because I just recently discovered it. I've seen the gameplay videos, and it looks pretty awesome, and right up my alley.)
I will be uploading Take-Off 1.3 shortly, but I had to stop working on it to watch your playthrough video. I was aware of the

Quote from Sword of Apollo on May 20, 2011, 4:05 pmOkay, version 1.3 is online. It has a slightly longer timer late in the level, adjustments to make the secrets slightly more obvious, and fixes to some exploits/unintended solutions. This map has now had a lot of exposure to playtesting from actual players, and barring some unforeseen, major problem, this should be the final release of Take-Off. (Fingers crossed.)
Okay, version 1.3 is online. It has a slightly longer timer late in the level, adjustments to make the secrets slightly more obvious, and fixes to some exploits/unintended solutions. This map has now had a lot of exposure to playtesting from actual players, and barring some unforeseen, major problem, this should be the final release of Take-Off. (Fingers crossed.)
Quote from mxylplx on May 21, 2011, 8:49 amThe archive is damaged, it's not just you.
Will my save games work with this new release or will I have to start from the beginning?
The archive is damaged, it's not just you.
Will my save games work with this new release or will I have to start from the beginning?
Quote from Sword of Apollo on May 21, 2011, 10:43 pmRe-uploading right now. If this doesn't fix it, I'll remake the zip file.
I'm pretty sure you won't be able to use saves from previous versions.
Re-uploading right now. If this doesn't fix it, I'll remake the zip file.
I'm pretty sure you won't be able to use saves from previous versions.