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[SP] Trifurcated

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I don't normally comment on maps that I can't finish on my own, but maybe my initial impressions might be useful (or not). I found the map fairly easy to execute, if a bit fiddly, but it was extremely difficult conceptually. It just has so many rooms, so many buttons, and so many catchers and three cubes to manipulate it all with, that it was hard to keep track of where things are, what state they are in, and how to progress. Drawing a map certainly helps. But I never found a satisfactory solution and eventaully gave up. One item of note: there is a seam between the panel that flips up and the glass cube that surrounds it that you can fire a portal through into the laser room. It doesn't buy you much, but I thought I'd point it out.

Haven't played it since the betatest... I'll continue today :)

My Maps-1-2-3-4-5-

My PTI Tests-1-2-3-

I haven't really gotten to put any time into it yet, I've been real busy with work. I like to string together consecutive hours on hard puzzles to really get my mind into high gear, hopefully this weekend I can get a serious sitdown with the puzzle.

Don't release the solution yet, theres no reason to!

Well I got through it using an interesting trick... Staircase! Still have no clue what the intended ending sequence will look like...

Screen Shot 2012-09-23 at 11.01.16 AM.png

Ah, yeah I worked out this basic idea except I crouch and pass through the portal. Xtreger mentioned there was a "considerably easier way" to execute it. This must be it. :thumbup:

My maps: [1] [2] [3] [4] [5] [6] [7] [8].

The staircase is exactly the final move that I intended. Well done!

Cool! Thats very mean :)

I'll try to make a vid within a day or two :thumbup:

Here's a video of my solution to version 1.4! I hope its close to the intended solution, because I am absolutely out of ideas :lol: . Either way, a truly great map, easily in my top 3 hardest solves! Congrats, Xtreger! :thumbup:

http://www.youtube.com/watch?v=Eiz5QeJEQK4&feature=youtu.be

Just thought I'd note that if my

Spoiler
cube stack
method is intended, my solution could have been about 1 million times simpler. All the action from around 3:20 to 6:00 is worthless... If that is correct I'll make a new video without all the unnecessary moves.

P.S. Also note that at 4:15 in the video I'm indicating a bug in the map where fizzler 22 stays down when it should be active.

P.P.S. Xtreger PMed me saying my solution is unintentional, except for my staircase I guess... Fuuuuck :notwant:

Nice solution HS! Mine were also up around the 11 minute mark! :lol:
Some of the earlier versions had glass walls in the main room to

Spoiler
block some of the same angled shots that I was also using
so I believe at least those parts must not be intended.
I have faith in the benevolent map creator that we're both missing some key idea but I don't know what it might be and haven't had time to play more.

My maps: [1] [2] [3] [4] [5] [6] [7] [8].
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