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[SP] The Hard Way

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OnePortalizedGal wrote:
If your going to do some fixing anyway please rename the file so those that can't download and play it will be able to. Thanks! Look forward to playing it.

You can rename the .bsp yourself for now. Although it worked anyways here.

Thornscrup wrote:
Damn! In the double-crusher room, the front wall appears dark, although it's portalable! Sorry!

Mmmhm, I had almost given up before I found that.

Sooooooooooorry!

When I'm not poppin portals I make songs: http://soundcloud.com/scarblab

I want to spotlight this based on the text effects alone.

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Steam valve games have never ever used spaces in the names If you rename it its possible to break things that it was compiled with.Just recompile with a proper name

The hard way indeed

Spoiler
Image

or the easy way ;)

Image

Here's a tiny improvement with version 1.1.
Just fixed the file name, the problem with the button and the dark wall.

I'll re-work the texturing on next version. But that's for later.

Thanks everybody!

When I'm not poppin portals I make songs: http://soundcloud.com/scarblab

Thornscrup, here's a video of the first part showing some flaws and shortcuts:

Spoiler
The second part was cool, I just stock piled the parts of the floor on top of the companion cubes. You can also skip the entire underground puzzle by grabbing a piece before it falls down.

ksr76HjdO8c

Hi, I installed and played the map but the thing is that I never had level with the gel and all that. I just had two chambers, the first with the cube near the roof and then after a fizzler the chamber where the black floor colapses. That's it, after that when the door was open, I took the elevator and the map ended. Is this

Spoiler
supposed to happen??

Fun map. Took me almost exactly two hours. Some parts demanded quite a bit of careful execution so the quicksave feature got a lot of use. Also, for a long time, I couldn't figure out what the laser catcher below the redirection cube dropper was for - I expected that it would turn on the tractor beam and was thrown off by there not being any sort of indicator at all. Other than that, the map was quite good - 4/5 from me - and if made less use of the F7 key it would be one of my favorites.

Portal 2 Engineer - A map designed to make you think.

Alright, I finally made it (without the spoilers). After I

Spoiler
found the button to activate the funnel, everything went well and was rather easy (because you don't need the funnel to get enough gel into the corridor in front of the pit).
If you fix or have already fixed those issues, this map would be more than awesome. I really liked this map. Kept me busy for over 90 minutes but didn't get frustrating at any time. Great work. :thumbup:

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