[SP] The Hard Way
Quote from Rotab on February 25, 2012, 4:34 pmOnePortalizedGal wrote:If your going to do some fixing anyway please rename the file so those that can't download and play it will be able to. Thanks! Look forward to playing it.You can rename the .bsp yourself for now. Although it worked anyways here.
Thornscrup wrote:Damn! In the double-crusher room, the front wall appears dark, although it's portalable! Sorry!Mmmhm, I had almost given up before I found that.
You can rename the .bsp yourself for now. Although it worked anyways here.
Mmmhm, I had almost given up before I found that.
Quote from Thornscrup on February 25, 2012, 4:43 pmSooooooooooorry!
Sooooooooooorry!
Quote from msleeper on February 25, 2012, 5:28 pmI want to spotlight this based on the text effects alone.
I want to spotlight this based on the text effects alone.
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Quote from andyb on February 25, 2012, 6:08 pmSteam valve games have never ever used spaces in the names If you rename it its possible to break things that it was compiled with.Just recompile with a proper name
Steam valve games have never ever used spaces in the names If you rename it its possible to break things that it was compiled with.Just recompile with a proper name
Quote from Thornscrup on February 25, 2012, 8:10 pmHere's a tiny improvement with version 1.1.
Just fixed the file name, the problem with the button and the dark wall.I'll re-work the texturing on next version. But that's for later.
Thanks everybody!
Here's a tiny improvement with version 1.1.
Just fixed the file name, the problem with the button and the dark wall.
I'll re-work the texturing on next version. But that's for later.
Thanks everybody!
Quote from a2912871 on February 25, 2012, 8:53 pmThornscrup, here's a video of the first part showing some flaws and shortcuts:
[spoiler]The second part was cool, I just stock piled the parts of the floor on top of the companion cubes. You can also skip the entire underground puzzle by grabbing a piece before it falls down.[/spoiler]
Thornscrup, here's a video of the first part showing some flaws and shortcuts:
Quote from amit on February 26, 2012, 2:53 amHi, I installed and played the map but the thing is that I never had level with the gel and all that. I just had two chambers, the first with the cube near the roof and then after a fizzler the chamber where the black floor colapses. That's it, after that when the door was open, I took the elevator and the map ended. Is this[spoiler] supposed to happen??
Hi, I installed and played the map but the thing is that I never had level with the gel and all that. I just had two chambers, the first with the cube near the roof and then after a fizzler the chamber where the black floor colapses. That's it, after that when the door was open, I took the elevator and the map ended. Is this
Quote from Ruien on February 26, 2012, 4:20 amFun map. Took me almost exactly two hours. Some parts demanded quite a bit of careful execution so the quicksave feature got a lot of use. Also, for a long time, I couldn't figure out what the laser catcher below the redirection cube dropper was for - I expected that it would turn on the tractor beam and was thrown off by there not being any sort of indicator at all. Other than that, the map was quite good - 4/5 from me - and if made less use of the F7 key it would be one of my favorites.
Fun map. Took me almost exactly two hours. Some parts demanded quite a bit of careful execution so the quicksave feature got a lot of use. Also, for a long time, I couldn't figure out what the laser catcher below the redirection cube dropper was for - I expected that it would turn on the tractor beam and was thrown off by there not being any sort of indicator at all. Other than that, the map was quite good - 4/5 from me - and if made less use of the F7 key it would be one of my favorites.
Quote from Senf on February 26, 2012, 7:09 amAlright, I finally made it (without the spoilers). After I [spoiler]found the button to activate the funnel, everything went well and was rather easy (because you don't need the funnel to get enough gel into the corridor in front of the pit).[/spoiler] If you fix or have already fixed those issues, this map would be more than awesome. I really liked this map. Kept me busy for over 90 minutes but didn't get frustrating at any time. Great work.
Alright, I finally made it (without the spoilers). After I


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