[SP] [SP]Wavelet
Quote from Mr. Happy on June 16, 2011, 12:08 amThe initial faithplate is what I get the most negative feedback about, which is ironic since it's addition was one of the biggest changes I made in response to playtesters wanting more "flying through the air really fast." As for the vertical one, I'm honestly a little confused since I tested a dozen times specifically to make sure that the portable surfaces you need are always in view, though they do get 'blocked' by the vines, you can obviously still shoot.
I'm looking at my options for updating/fixing this puzzle once the contest is over. There's a couple minor but serious problems (missing overlay etc/way to get stuck) that I've discovered and I have some ideas about how to address what everyone has mentioned here.
Again, thanks for playing, and if you do play, please rate!
The initial faithplate is what I get the most negative feedback about, which is ironic since it's addition was one of the biggest changes I made in response to playtesters wanting more "flying through the air really fast." As for the vertical one, I'm honestly a little confused since I tested a dozen times specifically to make sure that the portable surfaces you need are always in view, though they do get 'blocked' by the vines, you can obviously still shoot.
I'm looking at my options for updating/fixing this puzzle once the contest is over. There's a couple minor but serious problems (missing overlay etc/way to get stuck) that I've discovered and I have some ideas about how to address what everyone has mentioned here.
Again, thanks for playing, and if you do play, please rate! ![]()
Quote from CrazyGuy on June 16, 2011, 1:56 amok here's to clear up the confusion with the vertical one. I'm talking about the big chunk of ceiling that's sticking down blocking the one portal surface that gives my bridge the height I need to get to the next part. Observe these screenshots:
the first shot is the tile wall I'm shooting at. The second shot was taken right at the top of the jump. As you can see, no line of fire.
Hope that helps
Oh and, 4.5 / 5
very nice, I especially liked the opening part where the turret gets smashed that was cute
ok here's to clear up the confusion with the vertical one. I'm talking about the big chunk of ceiling that's sticking down blocking the one portal surface that gives my bridge the height I need to get to the next part. Observe these screenshots:


the first shot is the tile wall I'm shooting at. The second shot was taken right at the top of the jump. As you can see, no line of fire.
Hope that helps
Oh and, 4.5 / 5
very nice, I especially liked the opening part where the turret gets smashed that was cute
Additional Chapter 8 Tests:
http://forums.thinking.withportals.com/downloads.php?view=detail&df_id=1118
Oversized Test Chamber Storage Area
http://forums.thinking.withportals.com/downloads.php?view=detail&df_id=923
Quote from Adair on June 16, 2011, 7:45 am@ CrazyGuy
Obviously I'm not the map creator, but I'm pretty sure that what you were trying to do in those pictures is not the intended solution. I believe...
[spoiler]the vertical faith plate is only intended to be used during step 2. The panel you were aiming for is part of step 1 and there's a much easier way to get a portal up there. You just portal yourself onto the light bridge, extend the light bridge over by the map entrance and go through the portals. Then when you're near the entrance you can extend the light bridge onto that high up panel and use the faith plate near the entrance to get up there.[/spoiler]@ Mr. Happy
I'm actually a bit confused about step 2.
[spoiler]I've solved it in 2 ways, that is I've gotten the portal behind the fizzler there in 2 ways, 1 is obviously unintended.1. I set up the redirection cube to shut off the step 2 fizzler. Then I got myself on top of the ruined glass room out in the water and replaced the portals to shut off the fizzler again. If I stood at the extreme corner of the glass room I could shoot a portal onto the panels behind the shut down fizzler. From the glass room I could barely jump to the ruined walkway leading back up to the map entrance. That's what I did the first time.
2. This time I set up the cube. Used the bridge to get to the vertical faith plate. Replaced the portals to shut down the fizzler. Shot a portal on the panels behind the fizzler which reactivates the fizzler. Launched my self up on the faith plate and shot the other portal at the light bridge panel to extend the bridge under me before falling. Then I walked to the fizzler on the bridge and jumped through. Is that how I'm supposed to use the vertical faith plate combined with the bridge there? It completely worked, but neither of those methods felt 100% like an intended solution.[/spoiler]
I really love how this map made me think and rethink what I was supposed to do. It was pretty easy to see what the next objective was thanks to the number and symbol signs, but it was also difficult to figure out how to achieve each objective. Really great job making it hard but not too frustrating...at least with the puzzle solving. I was extremely frustrated by the faith plate near the entrance as I must have accidentally died on it at least ten times(no exaggeration). I think it would be great if you just put in a step there that is high enough so you must jump on it and can't accidentally walk over it. I also noticed the map/texture hole near the entrance.
@ CrazyGuy
Obviously I'm not the map creator, but I'm pretty sure that what you were trying to do in those pictures is not the intended solution. I believe...
@ Mr. Happy
I'm actually a bit confused about step 2.
1. I set up the redirection cube to shut off the step 2 fizzler. Then I got myself on top of the ruined glass room out in the water and replaced the portals to shut off the fizzler again. If I stood at the extreme corner of the glass room I could shoot a portal onto the panels behind the shut down fizzler. From the glass room I could barely jump to the ruined walkway leading back up to the map entrance. That's what I did the first time.
2. This time I set up the cube. Used the bridge to get to the vertical faith plate. Replaced the portals to shut down the fizzler. Shot a portal on the panels behind the fizzler which reactivates the fizzler. Launched my self up on the faith plate and shot the other portal at the light bridge panel to extend the bridge under me before falling. Then I walked to the fizzler on the bridge and jumped through. Is that how I'm supposed to use the vertical faith plate combined with the bridge there? It completely worked, but neither of those methods felt 100% like an intended solution.
I really love how this map made me think and rethink what I was supposed to do. It was pretty easy to see what the next objective was thanks to the number and symbol signs, but it was also difficult to figure out how to achieve each objective. Really great job making it hard but not too frustrating...at least with the puzzle solving. I was extremely frustrated by the faith plate near the entrance as I must have accidentally died on it at least ten times(no exaggeration). I think it would be great if you just put in a step there that is high enough so you must jump on it and can't accidentally walk over it. I also noticed the map/texture hole near the entrance.
Quote from CrazyGuy on June 16, 2011, 8:11 pm@adair
I was certain thats what that was for, because what else is the vertical one for? From the standing behidn that plate, in order to get to that spot (this is after 2) it was the only way for me to get back up to the top without looping back around through the beginning. I dont know, ill wait to hear from Mr Happy
@adair
I was certain thats what that was for, because what else is the vertical one for? From the standing behidn that plate, in order to get to that spot (this is after 2) it was the only way for me to get back up to the top without looping back around through the beginning. I dont know, ill wait to hear from Mr Happy
Additional Chapter 8 Tests:
http://forums.thinking.withportals.com/downloads.php?view=detail&df_id=1118
Oversized Test Chamber Storage Area
http://forums.thinking.withportals.com/downloads.php?view=detail&df_id=923
Quote from Groxkiller585 on June 16, 2011, 9:46 pmCrazyGuy wrote:@adair
I was certain thats what that was for, because what else is the vertical one for? From the standing behidn that plate, in order to get to that spot (this is after 2) it was the only way for me to get back up to the top without looping back around through the beginning. I dont know, ill wait to hear from Mr Happy[spoiler]What I did was use that faith plate to get some air, and then turned off the fizzler near the entrance using the first relay and portal placement. Then I shot one portal through the now-open fizzler and it closed. I then shot a portal to the light bridge as soon as I hit the ceiling and walked across to and through the fizzler.[/spoiler]
I also did this during a playtest, and he didn't say is was an alternate solution so I think this is intended.
I was certain thats what that was for, because what else is the vertical one for? From the standing behidn that plate, in order to get to that spot (this is after 2) it was the only way for me to get back up to the top without looping back around through the beginning. I dont know, ill wait to hear from Mr Happy
I also did this during a playtest, and he didn't say is was an alternate solution so I think this is intended.

Quote from Adair on June 17, 2011, 2:57 amCrazyGuy wrote:I was certain thats what that was for, because what else is the vertical one for? From the standing behidn that plate, in order to get to that spot (this is after 2) it was the only way for me to get back up to the top without looping back around through the beginning. I dont know, ill wait to hear from Mr Happy"...after 2"? There's no need to get back up to the top after step 2. ...or did I read that wrong?
Groxkiller585 wrote:[spoiler]What I did was use that faith plate to get some air, and then turned off the fizzler near the entrance using the first relay and portal placement. Then I shot one portal through the now-open fizzler and it closed. I then shot a portal to the light bridge as soon as I hit the ceiling and walked across to and through the fizzler.[/spoiler]Hmmm, you make it sound like you accomplished several things during one launch from a faith plate.
Anyway, I just realized something:
[spoiler]It's possible to solve this map without using any faith plates or light bridge at all. You can turn off the fizzler guarding the cube without leaving the first area, then just use portals to get the cube. That's step 1. I described how I did step 2 without a faith plate in my first post. Step 3 shouldn't require any faith plates.[/spoiler]
"...after 2"? There's no need to get back up to the top after step 2. ...or did I read that wrong?
Hmmm, you make it sound like you accomplished several things during one launch from a faith plate.
Anyway, I just realized something:
Quote from Mr. Happy on June 17, 2011, 3:02 pmThere are multiple solutions to each step, for speed-runners to experiment with, though I did work to make sure that the 'intended solution' was the most obvious...I hope I succeeded.
[spoiler]I didn't realize it was possible to get inside the fizzler room by standing on the glass like that...very cool!
The intended solution to get the cube is to use the first faith plate and a light bridge on the top left panel. I like to place the bridge as I hit the target.It is possible to get to the cube by using the vertical faithplate in the manner adair tried, just difficult. I made it possible as a hint to those who did more exploring than solving so that they could remember that idea for step 2.
In order to get behind the fizzler with the intended solution you do as grox described, though it is not neccessary to stand behind the faith plate, that is what I meant when I said I checked the sightlines over and over again, you should be able to keep your crosshair on the portable surfaces you need for that part WHILE bouncing.[/spoiler]
Once again, thanks for playing. Seeing something you've made spark discussion like this is a joy.
There are multiple solutions to each step, for speed-runners to experiment with, though I did work to make sure that the 'intended solution' was the most obvious...I hope I succeeded.
The intended solution to get the cube is to use the first faith plate and a light bridge on the top left panel. I like to place the bridge as I hit the target.
It is possible to get to the cube by using the vertical faithplate in the manner adair tried, just difficult. I made it possible as a hint to those who did more exploring than solving so that they could remember that idea for step 2.
In order to get behind the fizzler with the intended solution you do as grox described, though it is not neccessary to stand behind the faith plate, that is what I meant when I said I checked the sightlines over and over again, you should be able to keep your crosshair on the portable surfaces you need for that part WHILE bouncing.
Once again, thanks for playing. Seeing something you've made spark discussion like this is a joy.
Quote from CrazyGuy on June 17, 2011, 3:13 pmI meant after 1, and trying to get to 2. I was solving 2 from the top ledge show in in my screenshots cause I fell down there, and thought you needed to be up there to see the intended targets. Like I said I thought the vertical FP was for getting back up to the ledge above that broken glass chamber to the side of cube 1
I meant after 1, and trying to get to 2. I was solving 2 from the top ledge show in in my screenshots cause I fell down there, and thought you needed to be up there to see the intended targets. Like I said I thought the vertical FP was for getting back up to the ledge above that broken glass chamber to the side of cube 1
Additional Chapter 8 Tests:
http://forums.thinking.withportals.com/downloads.php?view=detail&df_id=1118
Oversized Test Chamber Storage Area
http://forums.thinking.withportals.com/downloads.php?view=detail&df_id=923
Quote from Adair on June 17, 2011, 4:20 pmMr. Happy wrote:[spoiler]It is possible to get to the cube by using the vertical faithplate in the manner adair tried, just difficult. I made it possible as a hint to those who did more exploring than solving so that they could remember that idea for step 2.[/spoiler]That was CrazyGuy trying that method. It's cool that the map is solvable in so many ways, and thanks to all of you for describing your methods. I like hearing all the alternative solutions on a good map.
That was CrazyGuy trying that method. It's cool that the map is solvable in so many ways, and thanks to all of you for describing your methods. I like hearing all the alternative solutions on a good map.
Quote from msleeper on June 19, 2011, 4:10 pmYou have a visible nodraw surface in the beginning area of the map. I like the "ceiling falls through to let more light in", but I think it could have been done a little earlier as I found the map extremely dark to the point where I kept walking into the water unknowingly.
I feel like the indicators in the map are not well placed, or that generally where the player should be going next is not clearly shown. Most of my playtime was spent wandering around trying to figure out exactly how I was supposed to accomplish what it wanted me to accomplish. In contrast, getting the third fizzler down and getting the exit door to open was extremely satisfying.
You have a visible nodraw surface in the beginning area of the map. I like the "ceiling falls through to let more light in", but I think it could have been done a little earlier as I found the map extremely dark to the point where I kept walking into the water unknowingly.
I feel like the indicators in the map are not well placed, or that generally where the player should be going next is not clearly shown. Most of my playtime was spent wandering around trying to figure out exactly how I was supposed to accomplish what it wanted me to accomplish. In contrast, getting the third fizzler down and getting the exit door to open was extremely satisfying.
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