[SP] sp_fr_lasers_01
Quote from FourthReaper on July 24, 2011, 3:32 pm@Another Bad Pun: Thanks for reporting that. Guess that is a pretty strange sight. Not game-changing, but still, I'll see what I can do.
@Another Bad Pun: Thanks for reporting that. Guess that is a pretty strange sight. Not game-changing, but still, I'll see what I can do.
Quote from xdiesp on July 24, 2011, 6:04 pmValid puzzler in better than average, personal Decay style: such care for detail leaves no afterthoughts, but the author does pop up here and there. Variety takes a hit due to just 2 chambers both dedicated to lasers, but expect lenght be vastly impacted by your expertise with the specifics.
To its merit, neither of the puzzles descend into multilasers excess: in a way, tieing this one to Discouragement Encouragement in themes and range. Suggested unless you hate lasers, the only mixed impression I had is with the general brightness.
Valid puzzler in better than average, personal Decay style: such care for detail leaves no afterthoughts, but the author does pop up here and there. Variety takes a hit due to just 2 chambers both dedicated to lasers, but expect lenght be vastly impacted by your expertise with the specifics.
To its merit, neither of the puzzles descend into multilasers excess: in a way, tieing this one to Discouragement Encouragement in themes and range. Suggested unless you hate lasers, the only mixed impression I had is with the general brightness.
Quote from Brainstatic on July 24, 2011, 6:49 pmThere's part of the solution I tried to use. Basically, the cube would direct the laser [spoiler]through a portal to the right of the entry door when facing back towards the entryway and out through the other portal to strike 3 relays at once with just one cube.[/spoiler] I think it would have worked had I been able to keep the cube level.
[spoiler]
[/spoiler]
There's part of the solution I tried to use. Basically, the cube would direct the laser

Quote from FourthReaper on July 24, 2011, 7:07 pm@xdiesp: Thanks for the positive review. Although I must say that Discouragement Encouragement looks way better in my opinion. And yeah, guess the lighting in the second chamber is kinda' bright and blue-ish.
@BOB74j: I'm still a little confused. Is this the solution you thought was the right one? I think you're overthinking things. The room is supposed to be easy, and I don't think placement helpers would, well... help.
@xdiesp: Thanks for the positive review. Although I must say that Discouragement Encouragement looks way better in my opinion. And yeah, guess the lighting in the second chamber is kinda' bright and blue-ish.
@BOB74j: I'm still a little confused. Is this the solution you thought was the right one? I think you're overthinking things. The room is supposed to be easy, and I don't think placement helpers would, well... help.
Quote from Brainstatic on July 24, 2011, 7:36 pmI had no idea what the right solution was. I was just looking for a solution that worked. I consider myself to be pretty good at Portal, but puzzles that involve multiple laser relays always really confuse me for some reason. So yeah, the problem I encountered was most likely exclusive to me, but I thought I would throw it out there just in case anyone else ran into it.
I had no idea what the right solution was. I was just looking for a solution that worked. I consider myself to be pretty good at Portal, but puzzles that involve multiple laser relays always really confuse me for some reason. So yeah, the problem I encountered was most likely exclusive to me, but I thought I would throw it out there just in case anyone else ran into it.
Quote from FourthReaper on July 24, 2011, 7:44 pm@BOB74j: Guess I can post a screenshot with the solution tomorrow, but for now I'm going to sleep.
@BOB74j: Guess I can post a screenshot with the solution tomorrow, but for now I'm going to sleep. 
EDIT: Here it is: Spoiler Alert
Quote from wismeril on July 25, 2011, 6:32 amVery beautiful level design. The laser puzzles are great, although a bit easy. But it was clever. Thanks for the entertainment.
Very beautiful level design. The laser puzzles are great, although a bit easy. But it was clever. Thanks for the entertainment.
Quote from MrTwoVideoCards on July 25, 2011, 7:54 amFourthReaper wrote:Really diggin' that floor panel breakage there. Your map has some great attention to detail.
Really diggin' that floor panel breakage there. Your map has some great attention to detail.
Quote from FourthReaper on July 26, 2011, 6:18 am@Both of you: Thanks a bunch. Really happy to see such a positive reply.
@Both of you: Thanks a bunch. Really happy to see such a positive reply. ![]()
Quote from iWork925 on July 27, 2011, 4:25 amNormally I don't like Laser relay based puzzles, if find them boring, arduous and a lazy attempt at a puzzle. And of course this map is no exception. I did how every really like the maps design, layout and ambience.
Normally I don't like Laser relay based puzzles, if find them boring, arduous and a lazy attempt at a puzzle. And of course this map is no exception. I did how every really like the maps design, layout and ambience.

PortalStories.com
"Oh, in case you got covered in that repulsion gel, here's some advice the lab boys gave me: DO NOT get covered in the repulsion gel."








