[SP] Replay
Quote from Tremer on March 14, 2012, 8:04 pmzivi7 wrote:Tremer wrote:I don't know what I'm supposed to do once [spoiler]I go back into the 9 relay room the 2nd time (with 3 blocks instead of 4).[/spoiler]Dreey mentioned it above, the next step is not inside the chamber but somewhere else. [spoiler]The red button in that office you enter first when leaving the test chamber via the cat walks.[/spoiler]
[spoiler]Is that even visible in my video? I don't see it. How would I know I'm supposed to push a random button and not assume I'm supposed to enter the room again? Once I enter the room again I do not see a way to get out.[/spoiler]
Dreey mentioned it above, the next step is not inside the chamber but somewhere else.

Quote from Dreey on March 14, 2012, 8:19 pmRemember:[spoiler]You are able to shoot portals on the observation room walls![/spoiler]
Good luck!
Remember:
Good luck!
Quote from quatrus on March 14, 2012, 9:08 pmI seem to have played a version with no obvious bugs? All the animations seemed to work OK for me. Yeah the button at the end was a let down as a final solution. Still a nice concept...Thanks for creating.
I seem to have played a version with no obvious bugs? All the animations seemed to work OK for me. Yeah the button at the end was a let down as a final solution. Still a nice concept...Thanks for creating.

Quote from Dreey on March 14, 2012, 9:16 pmquatrus wrote:I seem to have played a version with no obvious bugs? All the animations seemed to work OK for me. Yeah the button at the end was a let down as a final solution. Still a nice concept...Thanks for creating.Well, did you experienced some? If you did, please report them here! Thanks for playing
Well, did you experienced some? If you did, please report them here! Thanks for playing
Quote from wolf bytes on March 14, 2012, 9:24 pmExcellent map!
I like the idea, I was curious what is up with the first moving chamber, but maybe that'll be your next testing chamber.
Can't wait.Continue testing. ~GLaDOS
Excellent map!
I like the idea, I was curious what is up with the first moving chamber, but maybe that'll be your next testing chamber.
Can't wait.
Continue testing. ~GLaDOS
Be You, Be Random

Quote from Dreey on March 14, 2012, 11:16 pmwolf bytes wrote:Excellent map!
I like the idea, I was curious what is up with the first moving chamber, but maybe that'll be your next testing chamber.
Can't wait.Continue testing. ~GLaDOS
Actually, that spot just needed somethings to fill up space and some lighting. But that's not a bad idea! Thanks!
I like the idea, I was curious what is up with the first moving chamber, but maybe that'll be your next testing chamber.
Can't wait.
Continue testing. ~GLaDOS
Actually, that spot just needed somethings to fill up space and some lighting. But that's not a bad idea! Thanks!
Quote from Szieve on March 15, 2012, 6:35 amNice mapping!
All puzzles were pretty straight forward, and relatively easy to solve. I did not encounter any bugs. [spoiler]I thought the button in the control room was pretty obvious. the first couple times it is sparking and you don't get the "gun wiggle" when you try to press it.. that shows it is a puzzle element that is just not active yet.[/spoiler] I have learned that it pays to take time and look around a bit when solving a map.
![]()
Fun to play...
Apparently all bugs are fixed...
5/5
Nice mapping! All puzzles were pretty straight forward, and relatively easy to solve. I did not encounter any bugs.

Fun to play...
Apparently all bugs are fixed...
5/5

Quote from Dreey on March 15, 2012, 10:42 amSzieve wrote:Nice mapping!All puzzles were pretty straight forward, and relatively easy to solve. I did not encounter any bugs. [spoiler]I thought the button in the control room was pretty obvious. the first couple times it is sparking and you don't get the "gun wiggle" when you try to press it.. that shows it is a puzzle element that is just not active yet.[/spoiler] I have learned that it pays to take time and look around a bit when solving a map.
![]()
Fun to play...
Apparently all bugs are fixed...
5/5Thank you! [spoiler]I did left the button there on purpose. So the player can see that it will be useful later.[/spoiler] You can see in the changelog that I worked really hard to fix all bugs I could. And I must say that I liked the result of it
Again Thank you for playing! I'm GLaD you liked it!


Fun to play...
Apparently all bugs are fixed...
5/5
Thank you!

Again Thank you for playing! I'm GLaD you liked it!
