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[SP] 12 Angry Tests

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Should I upload the vmfs? It just occurred to me that someone might be interested.

12 Angry Tests
"I hear voices. But I ignore them and I just carry on killing."

Hello !
I'm just new to Portal 2, finished it yesterday and your map pack seems to be a great way to pursue having fun with puzzles.
I already finished the two first chamber but it seems to be a bug after the second chamber in the elevator. It goes up and then fall down. Is that normal ?. I posted a video to show this

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PS : playing on the Mac version.

max_h2o wrote:
Hello !
I'm just new to Portal 2, finished it yesterday and your map pack seems to be a great way to pursue having fun with puzzles.
I already finished the two first chamber but it seems to be a bug after the second chamber in the elevator. It goes up and then fall down. Is that normal ?. I posted a video to show this

PS : playing on the Mac version.

Did you extract all the files?
Do you have cc_02_paint.bsp in the portal2/maps/ folder?

12 Angry Tests
"I hear voices. But I ignore them and I just carry on killing."

Allright ! I just did something wrong upon extracting the files. Thanks again for your quality work !

This map pack was wonderful! Thank you for making it. I especially enjoyed the (boss?) fight at the end, but the whole thing was great.

Suggestion: Use the auto-centering on portals more (you know, whatever makes portals automatically be placed at a central spot on a small portalable surface). I believe it was bridges test 2, where I died twice right at the end because I had positioned the light bridge wrong.

Compliments: Using plenty of music and not making the tests too undirected. Other community maps I've played were lacking these, along with the portal centering which I think you used some of. Really, great work; I look forward to seeing more maps made by you.

Wow. Mind blown. It literally felt like I was just playing regular portal 2. I absolutely loved it. The difficulty was almost perfect, maybe slightly on the too easy side. Keep it up!

Update 1.2:
Improved texture variety in chambers
Fixed (?) music in funnels
03, improved portal bumpers
03, added autosave in 2nd chamber
03, fixed player death when falling through tiled roof
05, added signs
06, turretboxes now ignite by laserfield
And various other changes

12 Angry Tests
"I hear voices. But I ignore them and I just carry on killing."

really liked this pack, great work

Fantastic set of puzzles. They start off easy enough, although there's much ingenuity here and you still have to work to figure out how to solve them. But the final level is one of the most taxing I've every come across, in both its intriguing parts.

Excellent! Congratulations!

I have no idea how to make maps, but I enjoy playing them.

I also really liked all the puzzle, but I think I solved some of them the wrong way since I failed to find a proper solution.

-= Check out my maps: workshop, and their .vmf sources: homepage =-
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