[SP] 12 Angry Tests
Quote from CaretCaret on December 29, 2011, 6:53 pmShould I upload the vmfs? It just occurred to me that someone might be interested.
Should I upload the vmfs? It just occurred to me that someone might be interested.
"I hear voices. But I ignore them and I just carry on killing."
Quote from max_h2o on December 30, 2011, 8:01 amHello !
I'm just new to Portal 2, finished it yesterday and your map pack seems to be a great way to pursue having fun with puzzles.
I already finished the two first chamber but it seems to be a bug after the second chamber in the elevator. It goes up and then fall down. Is that normal ?. I posted a video to show thisyzS0TTdZmr8
PS : playing on the Mac version.
Hello !
I'm just new to Portal 2, finished it yesterday and your map pack seems to be a great way to pursue having fun with puzzles.
I already finished the two first chamber but it seems to be a bug after the second chamber in the elevator. It goes up and then fall down. Is that normal ?. I posted a video to show this
yzS0TTdZmr8
PS : playing on the Mac version.
Quote from CaretCaret on December 30, 2011, 9:50 ammax_h2o wrote:Hello !
I'm just new to Portal 2, finished it yesterday and your map pack seems to be a great way to pursue having fun with puzzles.
I already finished the two first chamber but it seems to be a bug after the second chamber in the elevator. It goes up and then fall down. Is that normal ?. I posted a video to show thisPS : playing on the Mac version.
Did you extract all the files?
Do you have cc_02_paint.bsp in the portal2/maps/ folder?
I'm just new to Portal 2, finished it yesterday and your map pack seems to be a great way to pursue having fun with puzzles.
I already finished the two first chamber but it seems to be a bug after the second chamber in the elevator. It goes up and then fall down. Is that normal ?. I posted a video to show this
PS : playing on the Mac version.
Did you extract all the files?
Do you have cc_02_paint.bsp in the portal2/maps/ folder?
"I hear voices. But I ignore them and I just carry on killing."
Quote from max_h2o on December 30, 2011, 10:42 amAllright ! I just did something wrong upon extracting the files. Thanks again for your quality work !
Allright ! I just did something wrong upon extracting the files. Thanks again for your quality work !
Quote from Coreo on January 2, 2012, 2:00 amThis map pack was wonderful! Thank you for making it. I especially enjoyed the (boss?) fight at the end, but the whole thing was great.
Suggestion: Use the auto-centering on portals more (you know, whatever makes portals automatically be placed at a central spot on a small portalable surface). I believe it was bridges test 2, where I died twice right at the end because I had positioned the light bridge wrong.
Compliments: Using plenty of music and not making the tests too undirected. Other community maps I've played were lacking these, along with the portal centering which I think you used some of. Really, great work; I look forward to seeing more maps made by you.
This map pack was wonderful! Thank you for making it. I especially enjoyed the (boss?) fight at the end, but the whole thing was great.
Suggestion: Use the auto-centering on portals more (you know, whatever makes portals automatically be placed at a central spot on a small portalable surface). I believe it was bridges test 2, where I died twice right at the end because I had positioned the light bridge wrong.
Compliments: Using plenty of music and not making the tests too undirected. Other community maps I've played were lacking these, along with the portal centering which I think you used some of. Really, great work; I look forward to seeing more maps made by you.
Quote from SergeantFTC on January 3, 2012, 8:53 pmWow. Mind blown. It literally felt like I was just playing regular portal 2. I absolutely loved it. The difficulty was almost perfect, maybe slightly on the too easy side. Keep it up!
Wow. Mind blown. It literally felt like I was just playing regular portal 2. I absolutely loved it. The difficulty was almost perfect, maybe slightly on the too easy side. Keep it up!
Quote from CaretCaret on January 5, 2012, 10:08 amUpdate 1.2:
Improved texture variety in chambers
Fixed (?) music in funnels
03, improved portal bumpers
03, added autosave in 2nd chamber
03, fixed player death when falling through tiled roof
05, added signs
06, turretboxes now ignite by laserfield
And various other changes
Update 1.2:
Improved texture variety in chambers
Fixed (?) music in funnels
03, improved portal bumpers
03, added autosave in 2nd chamber
03, fixed player death when falling through tiled roof
05, added signs
06, turretboxes now ignite by laserfield
And various other changes
"I hear voices. But I ignore them and I just carry on killing."
Quote from Hardnuts on January 9, 2012, 10:56 amFantastic set of puzzles. They start off easy enough, although there's much ingenuity here and you still have to work to figure out how to solve them. But the final level is one of the most taxing I've every come across, in both its intriguing parts.
Excellent! Congratulations!
Fantastic set of puzzles. They start off easy enough, although there's much ingenuity here and you still have to work to figure out how to solve them. But the final level is one of the most taxing I've every come across, in both its intriguing parts.
Excellent! Congratulations!
Quote from DaMaGepy on January 9, 2012, 8:16 pmI also really liked all the puzzle, but I think I solved some of them the wrong way since I failed to find a proper solution.
I also really liked all the puzzle, but I think I solved some of them the wrong way since I failed to find a proper solution.