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Rexaura

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I went back and looked at the last two chambers again. I solved 18, but 19 still has me stumped.

Chamber 19

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tl;dr: I know what to do but not how to do it.

I am stuck in chamber 17 and 18 - both are catch-22s that seem to be impossible because the timings are so short:

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I have tried EVERYTHING. Can I get a clue here ?
It must be something dumb that I am overlooking.

I finally no-clipped to 18 and am stuck there as well. It is a catch-22 . . .

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AAARRRGGG - need a clue here too

Here are some hints.
Hint for 17

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Hint for 18
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Hint for 19
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It's good to know where you're getting stuck. This way I can revisit these levels and try to add some subtle hints. I like my puzzles to be challenging, but I want to avoid players getting stopped dead in their tracks and getting frustrated.

I didn't have any timing problems with the others which is why I knew I was doing 19 wrong. I almost slapped myself when I thought of a more natural solution that I think would buy me time to run through the fizzler, but I can't check any time soon to see if I'm right.
Anyway this is how I did it at first, you might want to do something about it.19 unintended

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Basically I added an extra step because I missed a really obvious step.
Chamber 18 was one of my favorites, by the way.

Picture that. In your dreams.
Maps:
SP MonoPortal | Lesson 0
WIP: LaserLock Preview Images

Even though I got stuck - I wouldn't want it any other way.
This rocked - don't change anything.

19 had me for a while but I managed to solve that without reading the hint. #14 also really had me for a while - that was a very vexing puzzle. Then of course, 17, 18, and 19 we all hard until you figure them out then you wonder why you were so stupid - LOL.
Great series man - here are my recommendations:

if not too much work - make more of the earlier puzzles tricky like the last few
but keep the beginning Intro puzzles for beginners - that is standard Portal 1 series
add one mega puzzle as a new map #20 something huge and daunting - a Boss Battle or just a very long and hard puzzle
change the sound of the Purple Spheres to a more pleasant "Electric zapping" sound as the ball is vaporized and do not shake the room as much or not at all. That is actually very annoying to me. I had to mute the sound each time
allow the cube stands to deflect in more than just one direction - just an idea but not important

Thanks for this marvelous effort - major Kudos on a job well done !!

Updated to version 0.2

Changes include the following:
- Added easter eggs in rex_11, rex_14, and rex_18
- General restructure of rex_19 to have more portalable surfaces
- Made rex_19's energy ball be an infinite energy ball
- Aligned liquid textures in rex_07 (thanks Random)
- Made infinite ball naming time slightley shorter in an attempt to fix the multiple balls bug
- Added images for chapter and bonus maps
- Changed the portalable floor platform position in rex_18

See the readme for a more complete change list.

I got all the way to 18 and am stuck - yes even with your hint....?

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Almost ready to give up....must be another easy way I can't see...

quatrus wrote:
I got all the way to 18 and am stuck - yes even with your hint....?
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Almost ready to give up....must be another easy way I can't see...

You're probably

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Hope that helps, and if it doesn't, I'll be happy to give you a bigger hint 🙂

Played earlier the updated version as the changelog was quite interesting. Loved it even more, unlimited supply of cakes for you.

Rock Paper Shotgun has published an article about Rexaura.

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