Rexaura
Quote from warnightify on February 13, 2013, 2:26 pmFluppy wrote:FelixGriffin wrote:I had wondered why this was never a spotlight before, great job Mevious.Inspirata: They sound like TTS voices to me, although that might just be a really-well-done GLaDOS voice filter.
I think the mod has been added to spotlight section before, but it wasn't in the top left "Spotlight" section. And I think Mevious is using one of AT&T Natural Voices, but I don't remember which one.
Audrey - UK English
Inspirata: They sound like TTS voices to me, although that might just be a really-well-done GLaDOS voice filter.
I think the mod has been added to spotlight section before, but it wasn't in the top left "Spotlight" section. And I think Mevious is using one of AT&T Natural Voices, but I don't remember which one.
Audrey - UK English
Quote from Dafflewoctor on December 9, 2013, 4:28 pmI'm rather late to the party, but since you patched the gameinfo from the Steampipe update I only tried it now.
Anyways, there was not a single chamber I did not enjoy. I loved all of the new elements, but I wish that the cube-activated pellet redirector was used a little more during the final chambers. Also, the dialogue was great, a very Portally humor.
Great mod overall.
I'm rather late to the party, but since you patched the gameinfo from the Steampipe update I only tried it now.
Anyways, there was not a single chamber I did not enjoy. I loved all of the new elements, but I wish that the cube-activated pellet redirector was used a little more during the final chambers. Also, the dialogue was great, a very Portally humor.
Great mod overall.