[RELEASE] Test Chamber 74
Quote from Doomsday192 on July 15, 2008, 2:38 ami know the problem already
the texture on that is a decal texture - not the normal one
i made that mistake once
i know the problem already
the texture on that is a decal texture - not the normal one
i made that mistake once ![]()
Quote from Mek on July 15, 2008, 4:12 amawwww... the bug with the see-through texture was fixed once. I thought it was because of nodrawing some brush sides touching the see-through brush, but then I fixed it and the problem was gone... now I see that I used the wrong texture, thanx for the hint... the bug seems to be random, as when I tested it before final release, everyhting worked fine
![]()
Also, the upside-down camera is not a bug, it's a featureI wanted to have concrete walls because I like them more, and I wanted the cameras not to be detachable by the player; they are supposed to open the door on the other side of the chamber. So I made a metal ceiling and attached the cameras to it
awwww... the bug with the see-through texture was fixed once. I thought it was because of nodrawing some brush sides touching the see-through brush, but then I fixed it and the problem was gone... now I see that I used the wrong texture, thanx for the hint... the bug seems to be random, as when I tested it before final release, everyhting worked fine
Also, the upside-down camera is not a bug, it's a feature
I wanted to have concrete walls because I like them more, and I wanted the cameras not to be detachable by the player; they are supposed to open the door on the other side of the chamber. So I made a metal ceiling and attached the cameras to it ![]()
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!
All maps for Portal (1/2) worth playing are mirrored here.
Quote from Sephiroth* on July 15, 2008, 9:48 amomg...I'm having some trouble in the room with 4 turrets and the big fizzler in the middle....I just can't get that damn box...I just thought you could place a portal at that platform the box hits when it falls...but you can't...although the surface looks like you could...is that just a bug or is there another solution that I simply missed to see?
oh and pls don't tell me the solution...just answer my question pls ^^
omg...I'm having some trouble in the room with 4 turrets and the big fizzler in the middle....I just can't get that damn box...I just thought you could place a portal at that platform the box hits when it falls...but you can't...although the surface looks like you could...is that just a bug or is there another solution that I simply missed to see?
oh and pls don't tell me the solution...just answer my question pls ^^
Quote from Mek on July 15, 2008, 12:56 pmyou can't place the portal on this particular metal surface, even if it looks like a concrete one (that would be too easy
), but it is hard to give you a hint without spoiling the puzzle for you
![]()
well, what I can say now, is that you keep trying, you should be able to do something in no more than 10 pushes of the button![]()
(I won't tell you what to do, you don't want to know)
you can't place the portal on this particular metal surface, even if it looks like a concrete one (that would be too easy
), but it is hard to give you a hint without spoiling the puzzle for you
well, what I can say now, is that you keep trying, you should be able to do something in no more than 10 pushes of the button
(I won't tell you what to do, you don't want to know) ![]()
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!
All maps for Portal (1/2) worth playing are mirrored here.
Quote from ultradude25 on July 16, 2008, 1:41 ami couldn't find a solution, but this is how i think you have to do it, i just couldn't
[spoiler]You press the button then grab the cube before the platform throws it into the grid, and then throw the cube into the hole where you can go in (I just couldn't manage to throw it
)[/spoiler]
I wouldn't mind knowing, because it is really annoying me, just put it in spoilers so people can see it if they want to.
i couldn't find a solution, but this is how i think you have to do it, i just couldn't
I wouldn't mind knowing, because it is really annoying me, just put it in spoilers so people can see it if they want to.
Quote from reepblue on July 17, 2008, 2:28 pm[spoiler]When you get tho the part where you use buttons to rotate the platforms to get the ball in the catcher, the ball just bounces off the portals after it has been moved. Also, not letting me put portals on some portable surfaces bugged me.[/spoiler]
The more you give, the less appreciated it will be received.
Quote from compherm on July 17, 2008, 9:13 pm@ultradude
[spoiler]Try walking with the cube... I assume you tried to throw it, but that'd be too simple[/spoiler]
Hope this helps...
@ultradude
Hope this helps...
Quote from Kokoyote on July 23, 2008, 10:31 amI love the map. It's made me do some really interesting and original things (like the above mentioned cube puzzle, for one example). And having played dozens of other custom maps, that's saying something.
I did want to point out a couple of bugs I noticed: I also noticed that the energy ball bounces off of portals that are placed on the angled surfaces. True, I might have been able to come up with a "ninja" solution to that room if it worked, but it was a little odd. All I was actually trying to do at the time was fling the ball at the turret. If you wanted to keep the angled panels off limits for portals, you would be better off making them metal. Speaking of which, I found the checkered metal texture to be confusing as well, sorry - I didn't notice the difference between it and the normal concrete and it just seemed like a mistake. In the room with the acid pit and the fizzler wall, I could consistently get trapped by placing a portal on the wall below me and then walking into the area above it. I suddenly find I can't move or even create new portals anywhere. It was pretty strange. I attached a screengrab to better explain what I'm talking about.
At the moment, I'm still stuck in that room, actually - I've tried flinging myself from a number of different locations, but none seem to be positioned right to get me across the gap.
I love the map. It's made me do some really interesting and original things (like the above mentioned cube puzzle, for one example). And having played dozens of other custom maps, that's saying something.
I did want to point out a couple of bugs I noticed: I also noticed that the energy ball bounces off of portals that are placed on the angled surfaces. True, I might have been able to come up with a "ninja" solution to that room if it worked, but it was a little odd. All I was actually trying to do at the time was fling the ball at the turret. If you wanted to keep the angled panels off limits for portals, you would be better off making them metal. Speaking of which, I found the checkered metal texture to be confusing as well, sorry - I didn't notice the difference between it and the normal concrete and it just seemed like a mistake. In the room with the acid pit and the fizzler wall, I could consistently get trapped by placing a portal on the wall below me and then walking into the area above it. I suddenly find I can't move or even create new portals anywhere. It was pretty strange. I attached a screengrab to better explain what I'm talking about.
At the moment, I'm still stuck in that room, actually - I've tried flinging myself from a number of different locations, but none seem to be positioned right to get me across the gap.
Quote from Mek on July 23, 2008, 10:41 amKokoyote wrote:I love the map. It's made me do some really interesting and original things (like the above mentioned cube puzzle, for one example). And having played dozens of other custom maps, that's saying something.I did want to point out a couple of bugs I noticed: I also noticed that the energy ball bounces off of portals that are placed on the angled surfaces. True, I might have been able to come up with a "ninja" solution to that room if it worked, but it was a little odd. All I was actually trying to do at the time was fling the ball at the turret. If you wanted to keep the angled panels off limits for portals, you would be better off making them metal. Speaking of which, I found the checkered metal texture to be confusing as well, sorry - I didn't notice the difference between it and the normal concrete and it just seemed like a mistake.
Well, the energy ball puzzle has bugs because the ball bounces in weird angles, I don't know why (I also mentioned it in readme, as a known bug). About that checkerboard texture - I had two beta testers and noone found it confusing... probably the map needed more betatesting.
Kokoyote wrote:In the room with the acid pit and the fizzler wall, I could consistently get trapped by placing a portal on the wall below me and then walking into the area above it. I suddenly find I can't move or even create new portals anywhere. It was pretty strange. I attached a screengrab to better explain what I'm talking about.
At the moment, I'm still stuck in that room, actually - I've tried flinging myself from a number of different locations, but none seem to be positioned right to get me across the gap.I recognize the room. But do you mean "stuck" as "stuck", or are you just unable to find a solution? If the latter is the case, send me a PM, I will provide you with a solution if you like.
Thank you for your feedback, it's appreciated.
I did want to point out a couple of bugs I noticed: I also noticed that the energy ball bounces off of portals that are placed on the angled surfaces. True, I might have been able to come up with a "ninja" solution to that room if it worked, but it was a little odd. All I was actually trying to do at the time was fling the ball at the turret. If you wanted to keep the angled panels off limits for portals, you would be better off making them metal. Speaking of which, I found the checkered metal texture to be confusing as well, sorry - I didn't notice the difference between it and the normal concrete and it just seemed like a mistake.
Well, the energy ball puzzle has bugs because the ball bounces in weird angles, I don't know why (I also mentioned it in readme, as a known bug). About that checkerboard texture - I had two beta testers and noone found it confusing... probably the map needed more betatesting.
At the moment, I'm still stuck in that room, actually - I've tried flinging myself from a number of different locations, but none seem to be positioned right to get me across the gap.
I recognize the room. But do you mean "stuck" as "stuck", or are you just unable to find a solution? If the latter is the case, send me a PM, I will provide you with a solution if you like.
Thank you for your feedback, it's appreciated.
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!
All maps for Portal (1/2) worth playing are mirrored here.
Quote from Kokoyote on July 23, 2008, 10:55 amMek wrote:Well, the energy ball puzzle has bugs because the ball bounces in weird angles, I don't know why (I also mentioned it in readme, as a known bug).I saw that in the readme and was watching out for it - I did notice the ball doing a couple of odd bounces but didn't worry too much about it as it's clearly already known. I thought that the way it bounces directly off of portals instead of passing through them might have been a separate issue.
Mek wrote:I recognize the room. But do you mean "stuck" as "stuck", or are you just unable to find a solution? If the latter is the case, send me a PM, I will provide you with a solution if you like.I meant stuck as in frozen, as in I cannot move at all, the portal gun fails to work and I am forced to reload. I would have chalked that up to a random glitch, but I seem to be able to replicate it in that area.
I am also stuck in that room as a separate issue, so I will PM you for a hint.
I saw that in the readme and was watching out for it - I did notice the ball doing a couple of odd bounces but didn't worry too much about it as it's clearly already known. I thought that the way it bounces directly off of portals instead of passing through them might have been a separate issue.
I meant stuck as in frozen, as in I cannot move at all, the portal gun fails to work and I am forced to reload. I would have chalked that up to a random glitch, but I seem to be able to replicate it in that area.
I am also stuck in that room as a separate issue, so I will PM you for a hint.


