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[RELEASE] Test Chamber 74

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Kiavik wrote:
An awesome map, that uses all the already established portal mechanics to create something really new. Ace puzzle and level design: my congratulations.
The only thing I would change is that some unportable parts have the "2-colors tiled floor" texture: I understand that it looks nicer than plain metal, but in the original game those textures are used on portable surfaces, while that's not always the case here. So I say change them to something unportable, metal maybe.

Thank you for your post, I really appreciate it :wink:
I agree about that metal surface which looks almost like the concrete one. Well, if you look closer, you will notice the difference, it is a bit darker and it is shiny. It is a custom texture, and I placed it in the map so that it doesn't look so monotonous - you know, metal == brown. However, you quickly realise that it is unportalable, when you see your cursor hovering above that metal surface is "empty" or how to describe it :arrow:

Test Chamber 74:
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!

All maps for Portal (1/2) worth playing are mirrored here.

Then I have another suggestion:
right now the pattern is made of grey-light grey tiles. Why dont you try making it grey-dark grey? It would look unique and nice to see at the same time 8)

I just played this it is very good.

Kiavik wrote:
Then I have another suggestion:
right now the pattern is made of grey-light grey tiles. Why dont you try making it grey-dark grey? It would look unique and nice to see at the same time 8)

Great idea, but I don't think it is worth updating the map now when I uploaded it on the net and on more pages... damn, why didn't it come to my mind before? :idea: :D

Test Chamber 74:
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!

All maps for Portal (1/2) worth playing are mirrored here.

I spent 20 minutes trying to solve the room after

Spoiler
you get the WCC only to realise that another two cubes had come out.
:roll:
Anyways great map with nice attention to detail. There are a few creases but otherwise this is an excellent map for your first release.

8/10

Really fun map, thank you.
I got a little stuck getting the second block, but worked it out eventually.

The cake is a lie

So, I got stuck

Spoiler
on the floor of the fizzler room with the fizzler at eye level. I guess you didn't intend for us to build a pile of turrets and jump over?
:oops: :oops: :oops:

mazk1985 wrote:
I spent 20 minutes trying to solve the room after
Spoiler
you get the WCC only to realise that another two cubes had come out.

that is why I created my own scene to inform the player that something is "wrong", but, sadly, the game doesn't support bspzipped scene files atm :roll:

jimmyb wrote:
So, I got stuck
Spoiler
on the floor of the fizzler room with the fizzler at eye level. I guess you didn't intend for us to build a pile of turrets and jump over?
:oops: :oops: :oops:

no, in no way :P I don't know what would you expect there except death :idea:

Test Chamber 74:
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!

All maps for Portal (1/2) worth playing are mirrored here.
Quote:
blahblahblah...turret_explosion particle thingy blahblah

Quote:
I am receiving this message too, I have no idea why it is there :idea:

They turrets ask the game (quite nicely, I might add,) for a particle system that does not exist. There IS an input to the turrets to make them blow up into ugly little gibs, and this error will appear on any level with turrets. Valves fault, don't sweat it.

Hi,

I found a bug. The cube, camera and The Supercolliding Superbutton go infront of the texture. :oops:

[img]http://i201.photobucket.com/albums/aa55/ultradude25/740000.jpg[/img]
[img]http://i201.photobucket.com/albums/aa55/ultradude25/740001.jpg[/img]
[img]http://i201.photobucket.com/albums/aa55/ultradude25/740002.jpg[/img]
[img]http://i201.photobucket.com/albums/aa55/ultradude25/740003.jpg[/img]

Also, upside down camera?

[img]http://i201.photobucket.com/albums/aa55/ultradude25/740005.jpg[/img]

This was a fail. I'm making a note here, huge facepalm. It's hard to overstate my disappointment.
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