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[RELEASE] pl_Zeta [Beware of huge images!]

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Mai new map, pl_zeta

DOWNLOAD HERE:
dload.php?action=file&file_id=222

piczors:

The Start room + <3
[img]http://i271.photobucket.com/albums/jj121/Doomsday192/pl_zeta0010.jpg[/img]

A puzzle
[img]http://i271.photobucket.com/albums/jj121/Doomsday192/pl_zeta0011.jpg[/img]

Another puzzle
[img]http://i271.photobucket.com/albums/jj121/Doomsday192/pl_zeta0012.jpg[/img]

The coveted orange Portalgun
[img]http://i271.photobucket.com/albums/jj121/Doomsday192/pl_zeta0013.jpg[/img]

Quote:
The floor here will kill you, try to avoid it

[img]http://i271.photobucket.com/albums/jj121/Doomsday192/pl_zeta0015.jpg[/img]

Top view :notwant:
[img]http://i271.photobucket.com/albums/jj121/Doomsday192/pl_zeta0016.jpg[/img]

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http://thespaceturkey.wordpress.com/
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looks good. look forward to it!

do NOT click this

I might release it today if testing goes well :D

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Doomsday192 wrote:
I might release it today if testing goes well :D

I highly recommend releasing WIP maps. The feedback you get can be amazingly helpful. Plus, it looks very nice but you can't really tell how much fun a map is gonna be until you play it. Look forward to playing this one.

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All i have to do now is fix a few bugs (messed up indicator strips, a catcher activating with anything, etc) then im ready to upload a WIP version

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beta released :)

dload.php?action=file&file_id=222

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This map, as your previous one, was very very well done. Btw theres still something to correct:

[img]http://i163.photobucket.com/albums/t307/Kiavik/pl_zeta0000.jpg[/img]

This texture is missing (happens a lot in the map)

[img]http://i163.photobucket.com/albums/t307/Kiavik/pl_zeta0001.jpg[/img]

This door stays open even when you remove the cube from the button

[img]http://i163.photobucket.com/albums/t307/Kiavik/pl_zeta0002.jpg[/img]

Hall of Mirrors effect

[img]http://i163.photobucket.com/albums/t307/Kiavik/pl_zeta0003.jpg[/img]

The pellet shooter keeps shooting pellets of energy even after you've activated the catcher

Gameplay wise it was very good, you mixed the old with the new quite nicely :)

wha...

damn you pakrat!

also,

Spoiler
Sorry, only logged-in users can see spoilers.

also has anyone found both hidden BTS areas?

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http://thespaceturkey.wordpress.com/
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arghhh :x
you took my idea of making a portal map in a different section of aperture labs! :P
my map's name (agito) loosely means revolve in latin, does this maps name have a meaning too?

Nope, its just a letter from the greek alphabet(http://en.wikipedia.org/wiki/Zeta) that i made fit into the map by calling it "Zeta Labs"

I truly suck at names :blah:

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