Post your Portal 2 Authoring Tool Bugs
Quote from Omnicoder on June 15, 2011, 2:03 pmWill T. wrote:I've experienced a rare bug in which the "Properties" window for an entity opens up when I tell it to, then immediately goes "inactive" and can't be clicked on - Windows just dings at me when I try. The only way to get that screen space back seems to be to restart Hammer. At least it's still possible to save open projects while it's obstructing everything...I've never experienced this one with older versions of Hammer. It's infrequent, but incredibly annoying when it happens.
Happens to me every once in a blue moon.
I've never experienced this one with older versions of Hammer. It's infrequent, but incredibly annoying when it happens.
Happens to me every once in a blue moon.
Quote from ForbiddenDonut on June 16, 2011, 4:43 pmI'm not sure if this classifies as a bug, but my pointfile keeps acting up. Sometimes I'll find a leak, use pointfile, fix the leak, and the pointfile doesn't go away even when my map compiles fine. It's annoying to find other leaks after that because the pointfile keeps wanting to point to a leak that doesn't exist anymore.
I'm not sure if this classifies as a bug, but my pointfile keeps acting up. Sometimes I'll find a leak, use pointfile, fix the leak, and the pointfile doesn't go away even when my map compiles fine. It's annoying to find other leaks after that because the pointfile keeps wanting to point to a leak that doesn't exist anymore.
Quote from Omnicoder on June 16, 2011, 4:50 pmForbiddenDonut wrote:I'm not sure if this classifies as a bug, but my pointfile keeps acting up. Sometimes I'll find a leak, use pointfile, fix the leak, and the pointfile doesn't go away even when my map compiles fine. It's annoying to find other leaks after that because the pointfile keeps wanting to point to a leak that doesn't exist anymore.It doesn't go away automatically (at least it never did in OB hammer?), I always unload it after I fix the leak.
It doesn't go away automatically (at least it never did in OB hammer?), I always unload it after I fix the leak.
Quote from Kalemboro on June 17, 2011, 11:18 pmBoth times that I've gotten the Authoring Tools, they've somehow corrupted my install. When I try to play the game after using them once or twice, the events get broken- like in the beginning, the computer won't cue when you wake up, thus rendering the game unplayable. What's worse is that uninstalling the tools with Steam causes it to delete a .dll needed to run the game. This is the second time that I've had to re-install Portal 2.
I'm not going to get the tools again; I'd just thought I'd lodge a complaint somewhere.
Both times that I've gotten the Authoring Tools, they've somehow corrupted my install. When I try to play the game after using them once or twice, the events get broken- like in the beginning, the computer won't cue when you wake up, thus rendering the game unplayable. What's worse is that uninstalling the tools with Steam causes it to delete a .dll needed to run the game. This is the second time that I've had to re-install Portal 2.
I'm not going to get the tools again; I'd just thought I'd lodge a complaint somewhere.
Quote from Groxkiller585 on June 19, 2011, 6:41 pmI am having a very odd particle system problem.
Y'see, I want to add dust along with a shake to my broken asrsenal of mapping prefabs/instances. The problem is, no dust particle works. Period. Not triggered, not starting on THEN triggered, not starting on period, not even when I give it control points. It just does. not. work. However, not all particle systems fail - any particle system who's name was in Portal will work, but any NEW names do not. I have not fixed this, even when I blatently copied from a VALVe map. Does anyone know the problem/how I might fix it?
I am having a very odd particle system problem.
Y'see, I want to add dust along with a shake to my broken asrsenal of mapping prefabs/instances. The problem is, no dust particle works. Period. Not triggered, not starting on THEN triggered, not starting on period, not even when I give it control points. It just does. not. work. However, not all particle systems fail - any particle system who's name was in Portal will work, but any NEW names do not. I have not fixed this, even when I blatently copied from a VALVe map. Does anyone know the problem/how I might fix it?

Quote from yohoat9 on June 19, 2011, 6:50 pmWell, not exactly a bug, but func_dustmotes don't work, anyone know the texture name?
Well, not exactly a bug, but func_dustmotes don't work, anyone know the texture name?
Quote from MissStabby on June 25, 2011, 10:18 amchickenmobile wrote:Whenever I click the flag tab (most of the time) it crashes Hammer.Same for me, it's becomming quite annoying.
I now always hit the save button before going to the flags tab.
Same for me, it's becomming quite annoying.
I now always hit the save button before going to the flags tab.
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Quote from MasterLagger on June 25, 2011, 11:25 amWhen I try to test my Portal 2 map through Hammer, it either takes forever to load or freezes. I just shut down Hammer and manually launch the game and test the map.
When I try to test my Portal 2 map through Hammer, it either takes forever to load or freezes. I just shut down Hammer and manually launch the game and test the map.
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Capture the Cube [Co-op]
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Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]
Quote from Robdon on July 2, 2011, 6:01 amMasterLagger wrote:When I try to test my Portal 2 map through Hammer, it either takes forever to load or freezes. I just shut down Hammer and manually launch the game and test the map.I had this also.
I think its because you might be running low on memory.
Running both Portal and Hammer uses alot.
I just upgraded my memory from 3GB -> 6GB, and things have gotten alot better for me, and alot of the freezes and loads are much better now.
I had this also.
I think its because you might be running low on memory.
Running both Portal and Hammer uses alot.
I just upgraded my memory from 3GB -> 6GB, and things have gotten alot better for me, and alot of the freezes and loads are much better now.
Quote from Left4calvin on July 12, 2011, 9:19 pmHi, this is my first post, for some reason, I can't
Hear most of the sound previews.
Hi, this is my first post, for some reason, I can't
Hear most of the sound previews.