Post your Portal 2 Authoring Tool Bugs

Quote from ChickenMobile on July 12, 2011, 9:46 pmLeft4calvin wrote:Hi, this is my first post, for some reason, I can't
Hear most of the sound previews.Is the sounds you are trying to play under vo/ or music.
There is a lot of sounds you cannot play in the hammer editor. The only good fix is to unpack all the sound files that do not work and play them manually.
Try http://theportalwiki.com/wiki/Voice_lines for playing any voice sound.
Hear most of the sound previews.
Is the sounds you are trying to play under vo/ or music.
There is a lot of sounds you cannot play in the hammer editor. The only good fix is to unpack all the sound files that do not work and play them manually.
Try http://theportalwiki.com/wiki/Voice_lines for playing any voice sound.
Quote from Left4calvin on July 12, 2011, 10:55 pmQuote:chickenmobile wrote:Left4calvin wrote:Hi, this is my first post, for some reason, I can't
Hear most of the sound previews.Is the sounds you are trying to play under vo/ or music.
There is a lot of sounds you cannot play in the hammer editor. The only good fix is to unpack all the sound files that do not work and play them manually.
Try http://theportalwiki.com/wiki/Voice_lines for playing any voice sound.Thanks
I am working on a new 5 part campaign
And I need the sounds
I will post more info On a different thred
Hear most of the sound previews.
Is the sounds you are trying to play under vo/ or music.
There is a lot of sounds you cannot play in the hammer editor. The only good fix is to unpack all the sound files that do not work and play them manually.
Try http://theportalwiki.com/wiki/Voice_lines for playing any voice sound.
Thanks
I am working on a new 5 part campaign
And I need the sounds
I will post more info On a different thred
Quote from BillOverbeck on October 4, 2011, 11:40 pmOkay so I don't know if this is just me, but since the update today I can't click on any of the menu icons in the SDK launcher........HALP MEH
Okay so I don't know if this is just me, but since the update today I can't click on any of the menu icons in the SDK launcher........HALP MEH

Quote from ChickenMobile on October 5, 2011, 12:09 amBillOverbeck wrote:Okay so I don't know if this is just me, but since the update today I can't click on any of the menu icons in the SDK launcher........HALP MEHSame. Just wait for a fix update.
Same. Just wait for a fix update.
Quote from beecake on October 5, 2011, 4:42 amchickenmobile wrote:BillOverbeck wrote:Okay so I don't know if this is just me, but since the update today I can't click on any of the menu icons in the SDK launcher........HALP MEHSame. Just wait for a fix update.
Hope it will come very soon! Im dying from not making maps! :O
EDIT: Has anybody said anything to Valve?
Same. Just wait for a fix update.
Hope it will come very soon! Im dying from not making maps! :O
EDIT: Has anybody said anything to Valve?
Quote from HMW on October 5, 2011, 12:57 pmValve is probably being bombarded by a chorus of complaints right now. (In the key of livid.)
I'm in the somewhat venerable position of not having downloaded the updates yet, so until better news arrives, Steam will be in offline mode for the time being...
work_on_next_map > DLC
Valve is probably being bombarded by a chorus of complaints right now. (In the key of livid.)
I'm in the somewhat venerable position of not having downloaded the updates yet, so until better news arrives, Steam will be in offline mode for the time being...
work_on_next_map > DLC
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic
Quote from beecake on October 5, 2011, 1:28 pmHMW wrote:Valve is probably being bombarded by a chorus of complaints right now. (In the key of livid.)I'm in the somewhat venerable position of not having downloaded the updates yet, so until better news arrives, Steam will be in offline mode for the time being...
work_on_next_map > DLC
Yea... i agree. We pray for Valve!
I'm in the somewhat venerable position of not having downloaded the updates yet, so until better news arrives, Steam will be in offline mode for the time being...
work_on_next_map > DLC
Yea... i agree. We pray for Valve!
Quote from Ensiferum on October 6, 2011, 12:28 amNew updates kinda screwed a few things up... I don't have the "can't launch" error (sorry for ppl who have it :<), but i do have a weird problem. I compiled my map then tried to build the cubemaps. Got a crash saying the game couldn't find my map in the portal2 dlc1 folder.
So i copy pasted my map there and tried again. It worked, except now my map has crappy low-res textures. I checked my own options and my textures are still set to high. So now i'm going to try rebuilding my map but i'm not sure it'll do anything.
EDIT: nope, didn't do anything. Oh well i hope it'll fiz itself lol.
Also, now i always get the portalgun with the glados potato on it, from the very beginning, even if I didn't give it to the player. Kinda annoying.
New updates kinda screwed a few things up... I don't have the "can't launch" error (sorry for ppl who have it :<), but i do have a weird problem. I compiled my map then tried to build the cubemaps. Got a crash saying the game couldn't find my map in the portal2 dlc1 folder.
So i copy pasted my map there and tried again. It worked, except now my map has crappy low-res textures. I checked my own options and my textures are still set to high. So now i'm going to try rebuilding my map but i'm not sure it'll do anything.
EDIT: nope, didn't do anything. Oh well i hope it'll fiz itself lol.
Also, now i always get the portalgun with the glados potato on it, from the very beginning, even if I didn't give it to the player. Kinda annoying.

Quote from josepezdj on October 6, 2011, 2:35 am@ Ensiferum:
Quote:Also, now i always get the portalgun with the glados potato on it, from the very beginning, even if I didn't give it to the player. Kinda annoying.Well, if you are using the usual elevator instance "instances/turbine_elevator/arrival_elevator_a4_base.vmf", it could be due to that. Check out this in order to remove the potato from your portalgun:
http://developer.valvesoftware.com/wiki/Elevator_%28Portal_2%29
Though it's a bit strange that you have this issue now and NOT before this damn update...
@ Ensiferum:
Well, if you are using the usual elevator instance "instances/turbine_elevator/arrival_elevator_a4_base.vmf", it could be due to that. Check out this in order to remove the potato from your portalgun:
http://developer.valvesoftware.com/wiki/Elevator_%28Portal_2%29
Though it's a bit strange that you have this issue now and NOT before this damn update...
Quote from Bob on October 6, 2011, 3:21 pmQuote:I compiled my map then tried to build the cubemaps. Got a crash saying the game couldn't find my map in the portal2 dlc1 folder.Same issue here. Does anybody have a clue about this?
Same issue here. Does anybody have a clue about this?