Post your Portal 2 Authoring Tool Bugs
Quote from LCLover on June 6, 2012, 5:51 amCan't open hammer.
Says that the gameinfo.txt isn't in commonportal 2, which it isn't.
But it won't let me in to change it.
:S
Can't open hammer.
Says that the gameinfo.txt isn't in commonportal 2, which it isn't.
But it won't let me in to change it.
:S
Quote from Lpfreaky90 on June 6, 2012, 5:56 amLCLover wrote:Can't open hammer.
Says that the gameinfo.txt isn't in commonportal 2, which it isn't.
But it won't let me in to change it.
:STry to edit gameconfig.txt in commonportal 2bin
Says that the gameinfo.txt isn't in commonportal 2, which it isn't.
But it won't let me in to change it.
:S
Try to edit gameconfig.txt in commonportal 2bin
Quote from LCLover on June 6, 2012, 12:36 pmlpfreaky90 wrote:LCLover wrote:Can't open hammer.
Says that the gameinfo.txt isn't in commonportal 2, which it isn't.
But it won't let me in to change it.
:STry to edit gameconfig.txt in commonportal 2bin
thank you so much, trying now
Says that the gameinfo.txt isn't in commonportal 2, which it isn't.
But it won't let me in to change it.
:S
Try to edit gameconfig.txt in commonportal 2bin
thank you so much, trying now
Quote from ALLOcatedS (ALLOS) on December 16, 2012, 10:22 pmA bug I get in Hammer:
When I try to use Defective Turrets, using a regular turret with the settings set won't let Hammer run the map for playtesting, and using a prop_dynamic doesn't show the model. Anyone know how to fix this?
A bug I get in Hammer:
When I try to use Defective Turrets, using a regular turret with the settings set won't let Hammer run the map for playtesting, and using a prop_dynamic doesn't show the model. Anyone know how to fix this?

Quote from FelixGriffin on December 16, 2012, 11:03 pmWhat does it say when it tries to compile?
What does it say when it tries to compile?

Quote from Gemarakup on December 23, 2012, 9:26 amHammer, doesn't compile properly. I made a fairly big map and while testing it, hammer took a long time to compile. that's OK, but when I made some changes, Vbsp was quite fast and finished in a few seconds, but it didn't update my map bsp.
Hammer, doesn't compile properly. I made a fairly big map and while testing it, hammer took a long time to compile. that's OK, but when I made some changes, Vbsp was quite fast and finished in a few seconds, but it didn't update my map bsp.
Quote from FelixGriffin on December 23, 2012, 9:34 amSo there's probably a leak. Look for waves of yellow and red text before it fails. Then Map > Load Pointfile... and find the red line. Block it.
So there's probably a leak. Look for waves of yellow and red text before it fails. Then Map > Load Pointfile... and find the red line. Block it.
Quote from protoborg on December 23, 2012, 11:16 amraulness wrote:Every time I launch Portal 2 to run my map and quit to go back into Hammer, I can't do anything within Hammer. It's not even completely frozen, I can still open up menus but all of the 2D/3D views are blank and I can't make any brushes or entities. Only way to get around it is to restart Hammer. Also, this is a noob question but is there a quicker way to test maps rather than having to launch and re-launch the game every time I want to test? I was thinking that maybe leaving the game running in the background and then using the dev console to run the updated map should work but I haven't really tried because I think I have a weird paranoia that the game will crash.Hope there's a solution to the first part of my post. It's pretty annoying.
I don't know if you have solved this yet but I find that if you just hit F9 and let HAMMER launch the game, it usually does fine. As for the blank views, that is simply HAMMER being HAMMER. If you give it a few moments to reload the graphics you will have you map back.
Hope there's a solution to the first part of my post. It's pretty annoying.
I don't know if you have solved this yet but I find that if you just hit F9 and let HAMMER launch the game, it usually does fine. As for the blank views, that is simply HAMMER being HAMMER. If you give it a few moments to reload the graphics you will have you map back.