If its as clean as they make it seem, then its definitely a blessing for map makers, since they can rough out everything quickly and get most of the lighting and props set, then as everyone mentioned, go back and fine tune it in hammer. Thats what I hope for anyway.
If its as clean as they make it seem, then its definitely a blessing for map makers, since they can rough out everything quickly and get most of the lighting and props set, then as everyone mentioned, go back and fine tune it in hammer. Thats what I hope for anyway.
There is no good or evil in the world. Thinking makes it so.
clickaus wrote:
Bugger I will be away for 10 days as of the 7th May.
Do you think we will be flooded with a whole lot of crappy maps and the good ones won't get notice, just because of the sheer volume of releases
Luckily, it's not possible to publish portal 2 puzzles anywhere but the workshop without passing through hammer...so that's something of a gate of quality.
And if you were referring to on the workshop, Valve has said there will be a filter option for hammer maps. So there's that too.
clickaus wrote:
Bugger I will be away for 10 days as of the 7th May.
Do you think we will be flooded with a whole lot of crappy maps and the good ones won't get notice, just because of the sheer volume of releases
Luckily, it's not possible to publish portal 2 puzzles anywhere but the workshop without passing through hammer...so that's something of a gate of quality.
And if you were referring to on the workshop, Valve has said there will be a filter option for hammer maps. So there's that too.
Hear the turret, for it is knell. It summons thee to heaven, or to hell.