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hmw00_1_2.7z

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infernet89 wrote:
Woha, really a well-made map! That let me think a lot to find the way for solving it, i think i'll make a video-walkthrough.

Thanks, please do! I haven't figured out how to capture video from a game yet. (Software to use etc.)

Sendificate series: Sendificate | A Beam Too Far | Airtime | 302
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic
HMW wrote:
Thanks, please do! I haven't figured out how to capture video from a game yet. (Software to use etc.)

Fraps.

Here it is:
http://www.youtube.com/watch?v=lXmS4y5GriE

I usually demorec the blind ride of every map i try, if you want it send me a private message.
(I'll stop recording if i die.)

That's a cool video! It's fun to watch someone else play through my map and see how you do things differently than me.
It's true that you can't really speedrun this, because the physics are too unpredictable. That's someting for me to keep in mind for future maps: speedrunnability!
I like your alternate solution to get onto the upper platform at "Combinations". I'm normally quite religious about placing portal bumpers, but i forgot to put one on the ceiling there. Sorry for that! :D

Sendificate series: Sendificate | A Beam Too Far | Airtime | 302
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic

This is one of the best maps I've played! And I've played near all of them! Kinda one of those who appreciates the difficulty though.

I understand how some can be frustrated but we need more maps this challenging!

The signs for the last puzzle were pretty confusing. They kinda distracted me for a while before I just focused on the mechanism itself and got it. They serve as a good red herring though!

Dimn wrote:
The signs for the last puzzle were pretty confusing. [...] They serve as a good red herring though!

Yes, that's for sure. However, that was not intended. I'm working on an alternative set of signs that hopefully are more helpful. As soon as i'm done with this, and a few other minor tweaks, i'll release an updated version.

Dimn wrote:
I understand how some can be frustrated but we need more maps this challenging!

I already have some cool ideas for my next map, and the one after that. All the good feedback from you guys is certainly encouraging me to keep working on it! (Perhaps Portal 2 will be out in the meantime, hopefully providing some new game mechanisms to play with. :P)

Sendificate series: Sendificate | A Beam Too Far | Airtime | 302
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic
HMW wrote:
I already have some cool ideas for my next map, and the one after that...

Just hearing this makes me smile. Your map is really unique in terms of creativity and i wonder what more you can think of. Keep it up, there. :wink:

This is without question one of the best maps out there. Well done. I had some trouble with the last room, but I eventually figured it out. I look forward to more maps like this one in the future.

:wink:

:wink:

One of the best maps I've played! Really great news that you are planning to make more since as far as I can see not many people are still making maps for portal.

I have released an updated version, mainly because i wanted to do a better job with the directional signs in the last section, and i took the opportunity to make some other minor changes.

Version 1.1 can be downloaded from here.

If you played the 1.0 version, there is probably no need to go back and play this one, as none of the changes are really big. (As i said, i just wanted to clean up my act.) However, if you got stuck in the last section and haven't read the spoilers yet (or watched infernet89's video), have a go at this one and tell me if it's any better!

Now i'd better go and justify the "s" in my bonus maps folder title "Portal mapS by HMW".

Sendificate series: Sendificate | A Beam Too Far | Airtime | 302
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic
HMW wrote:
I have released an updated version, mainly because i wanted to do a better job with the directional signs in the last section, and i took the opportunity to make some other minor changes.

Version 1.1 can be downloaded from here.

If you played the 1.0 version, there is probably no need to go back and play this one, as none of the changes are really big. (As i said, i just wanted to clean up my act.) However, if you got stuck in the last section and haven't read the spoilers yet (or watched infernet89's video), have a go at this one and tell me if it's any better!

Now i'd better go and justify the "s" in my bonus maps folder title "Portal mapS by HMW".

I'd replay this map anyway because it was so good. You mentioned that you have some ideas for another map, I don't mean to rush you but when do you think you might come out with another one? Roughly.

:wink:

:wink:
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