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[Coop] Spare map pack

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zivi7 wrote:
There is only one button that can be pressed for one faithplate at the time. If you have a cube on one button and you step onto the other button nothing will happen since the cube was there before you.

Yeah, but that's not what I meant. Instead, the button didn't register that a cube was placed on it and therefore didn't activate the faithplate I wanted to jump on. :lol: This way, only one of us was able to do the final fling ALTHOUGH both cubes were placed on the correct buttons. If that makes sense. :lol:

That Greek Guy wrote:
what did you think was gonna happen when you went up there? Did it really look like somewhere you were supposed to be?

There is a room after the "bridge climb".. we can go in there.. we search for the next room we have to go^^ so we fire portals to all possible and impossible walls :lol: And there is a bridge in this "room" (where i stuck) .. so i think there's the next way we have to go ;)

Portal2JAEP is Released! - Portal2 Map-Manager with many features!
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our blind run.

http://www.youtube.com/watch?v=qmdWoMVU9Ck
qmdWoMVU9Ck

A fun map-pack i like the way it looks as it doesn't use the same beginning and finish then almost all the other maps, and we worked out a new console command as we sort-of broke the first level by losing the "edge-less safety cube" the rest of the map i found to be a fun experience.
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Maps are played blind unless stated otherwise this means i have no idea what i am walking in to and if i am doing them correctly. their may be bits where i stop to think.
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CLICK FOR YOUTUBE VIDEO AND DOWNLOAD LINK - V1.6 Was Released On The 05/05/2012
[spoiler]TWP Download Link or ForgottenCoders Download Link! (Usually Updated Quicker)
s0AEErcYx5A[/spoiler]
lpfreaky90 wrote:
Djinndrache wrote:
Don't miss to see lpfreaky fail :D

I BLAME YOU! :lol:

Now, let's all see how lpfreaky failed hard ;)

3fNdqL7CS2k
(Link: http://www.youtube.com/watch?v=3fNdqL7CS2k)

The mappack is amazing; a must-play for fans of great cooperative maps.

Djinndrache wrote:
The mappack is amazing; a must-play for fans of great cooperative maps.

Im glad you liked it and thanks for posting a video. But i couldn't help but notice that you rush through too fast. Try to look around from time to time. Theres no timer most of the times.
I am not just saying this for my maps btw. Just a suggestion in general.

A great and original map set!
I recommend getting rid of the broken glass in the last puzzle, that was mainly what caused lag spikes for me whenever I looked in that general direction.

MutatedTurret wrote:
A great and original map set!
I recommend getting rid of the broken glass in the last puzzle, that was mainly what caused lag spikes for me whenever I looked in that general direction.

Its not the glass causing the lag. Its all the props behind it that are rendered. I cant avoid this and i cant fix it without changing the entire map. Which is what i would do if i had realized the problem before putting the finishing touches.

I getting this error in the map 1, bridjes

ED_Alloc: no free edicts

thiagolg wrote:
I getting this error in the map 1, bridjes

ED_Alloc: no free edicts

Ok fixed. Go have fun.

Very good map pack. Real pleasure to play. I especially liked the first part with bridges which we passed without using the speed. Second part was also intriguing and satisfying. I think the last part as for difficulty/fun is way below the first two but still awesome work. Many thanks for mapping. Waiting for next releases as we need more quality coop maps. 5/5

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