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[Coop] Impetuosity

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1.01: Minor update to the map that adds more lighting to dark areas and adds a missing overlay.

(SP Mappack) NYS-5 Series - HARD MODE (20% Complete)
(CO-OP) Orb Facility (Updated as of February 14th 2012, v1.06)
(CO-OP) Impetuosity (Updated as of April 18th 2012, v1.15)
(CO-OP) Puffin (Updated as of March 6th 2012, v1.06)

So here is the promised no-mercy version of a blindrun! Suffer from the video length, you made us take that long!
Also lpfreaky90 and I didn't use voicechat while this play, so you can read all our communication in the chat.

WLhxhMyTQ1w
(Link: http://www.youtube.com/watch?v=WLhxhMyTQ1w)

lpfreaky90's slow descent into insanity had me in stitches. :lol:

(SP Mappack) NYS-5 Series - HARD MODE (20% Complete)
(CO-OP) Orb Facility (Updated as of February 14th 2012, v1.06)
(CO-OP) Impetuosity (Updated as of April 18th 2012, v1.15)
(CO-OP) Puffin (Updated as of March 6th 2012, v1.06)

It was somewhere between 1 and 3 am :lol: these kind of maps at that time = insanity ;)

Great map! Couple of things:

The transition from the 3rd to 4th levels is very frustrating; we resorted to viewing the video above and you can see that you have to "cheat" in. Why does the panel not just come down? Seems like an unnecessary level of obfuscation. 4th level laser hopping is very frustrating; we skipped it because there wasn't enough checkpoints. You seem to push the boundaries of difficulty, which is fine, but some of it seems unnecessary.

Still a great map, A+++ would recommend.

I'm sorry but how can you rate this map anything other than 5/5. I have played pretty much every custom map there is and this was by far the most enjoyable and 2nd most challenging (IMO complexo was a little more difficult). The map was huge and very original. Thanks for this amazing creation and please keep making maps!!!!

pixels wrote:
The transition from the 3rd to 4th levels is very frustrating; we resorted to viewing the video above and you can see that you have to "cheat" in. Why does the panel not just come down? Seems like an unnecessary level of obfuscation.

Obfuscation was not the intention, and after reviewing Djinn/lp90's playthrough I will try to make it more obvious in the next update.

(SP Mappack) NYS-5 Series - HARD MODE (20% Complete)
(CO-OP) Orb Facility (Updated as of February 14th 2012, v1.06)
(CO-OP) Impetuosity (Updated as of April 18th 2012, v1.15)
(CO-OP) Puffin (Updated as of March 6th 2012, v1.06)

This map was great!! My friend and I played this over 3 nights (6 hours total). As others stated, when you have a D/C it's a pain to have to do the entire map over.

Our favorite part was also the player containment puzzle.

One suggestion:

Spoiler
We really enjoyed how you use puzzle elements in the main room. The Gravity beam from puzzle one, the fling pad and light bridge from puzzle two, but it would have been nice to use the blue bouncy gel from puzzle 3 in some way.

Looking forward to more maps!

Just finished this with my friend. It took us between 7-8 hours, no cheats no nothing, we just kept playing (and repeating). We were looking for a challenge and we got hell. This was the most difficult non-serious thing I've ever done in my life haha. 9.5/10 (took away .5 for having to finish it in one sitting. Thank you.

Is any team brave enough to dive back into this map and record a speedrun?

(SP Mappack) NYS-5 Series - HARD MODE (20% Complete)
(CO-OP) Orb Facility (Updated as of February 14th 2012, v1.06)
(CO-OP) Impetuosity (Updated as of April 18th 2012, v1.15)
(CO-OP) Puffin (Updated as of March 6th 2012, v1.06)
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