Please or Register to create posts and topics.

[Coop] Impetuosity

PreviousPage 3 of 10Next

Great map :D
Only too dark.
Puzzles are excellent, ok maybe except the one with blue gel and bridges (too annoying :P)

9/10
but I'm giving 5 :)

1st time me and my mate completed it in less than 3:30
2nd time in less than 2h

darkshiner wrote:
Only too dark.

If you could give me screenshots of locations where it is too dark, I can fix that. My graphics card is very weird and makes areas much brighter than they are on other computers.

Also I'm not as vocal as I usually am because I'm suffering from burnout. 7 maps in 6 months is quite a crunch.

But happy that people are mostly enjoying this behemoth.

(SP Mappack) NYS-5 Series - HARD MODE (20% Complete)
(CO-OP) Orb Facility (Updated as of February 14th 2012, v1.06)
(CO-OP) Impetuosity (Updated as of April 18th 2012, v1.15)
(CO-OP) Puffin (Updated as of March 6th 2012, v1.06)

Very cool map. My friend and I played all coop maps on this page but this is our favorite so far!
We've played a lot so we've got a good timing and therefore it wasn't that hard to solve the puzzle once we've got an idea of what to do.

I liked the heavy coop puzzles. Other maps doesn't require this kind of cooperation.

Spoiler
We also laughed as the big door opened and another one was beneath it until we saw the hole :-)

It tooks us about 2 hours to solve this map but it was worth it. Maybe we could make a playtrough but it would be in german I guess (my friend don't like the english language).

Finally 5 of 5 ;-) Would like to see more of these maps!

2called-chaos wrote:
Spoiler
We also laughed as the big door opened and another one was beneath it until we saw the hole :-)

Spoiler
Oh god, imagine if there really was another four chambers to be solved. I can't imagine how heart-breaking that could be.

I'm excited to see recorded playthroughs of this map and see whether teams discover ways to solve the puzzles in ways I had not foreseen. I also use them as a point of reference for making improvements and fixes to my maps.

(SP Mappack) NYS-5 Series - HARD MODE (20% Complete)
(CO-OP) Orb Facility (Updated as of February 14th 2012, v1.06)
(CO-OP) Impetuosity (Updated as of April 18th 2012, v1.15)
(CO-OP) Puffin (Updated as of March 6th 2012, v1.06)

I liked it. It's not easy to come up with different looks then the original game. Only thing that bugged me was the lighting in some places. Other than that. Good job.

Maps(Newest to Oldest): Storming the Castle / The Amazing Race / Wreaked / Mental Breakdown / Lost In Transition / Split / Mind Lock
Mapping Since May 21, 2011

Visually Beautiful, Intellectually Genius, Absolutely Perfect. :thumbup:

Just wanted to say what an absolute pleasure it was playing this map, some bits had me and my friend a bit stumped but nothing insanely hard to work out just a good challenge. You know it's a great map when you're sad to finish it. 5/5 for sure well done.

Thanks again for the praise everybody, it makes me remember why I invest my time into these. Now I've now got some ideas on how to improve the map, but I'm still waiting on some footage of teams fighting their way through it before I move to action. Don't be afraid to edit down your playthrough or record only your solutions, I just need something to look at. :thumbup:

(SP Mappack) NYS-5 Series - HARD MODE (20% Complete)
(CO-OP) Orb Facility (Updated as of February 14th 2012, v1.06)
(CO-OP) Impetuosity (Updated as of April 18th 2012, v1.15)
(CO-OP) Puffin (Updated as of March 6th 2012, v1.06)
Nyskrte wrote:
Thanks again for the praise everybody, it makes me remember why I invest my time into these. Now I've now got some ideas on how to improve the map, but I'm still waiting on some footage of teams fighting their way through it before I move to action. Don't be afraid to edit down your playthrough or record only your solutions, I just need something to look at. :thumbup:

Nah, no editing down. On Monday you get a video of more than three hours. No mercy for you as you didn't put mercy for us!

My brother and I just finished this awesome map on our second attempt, taking nearly 7 hours. Note that we play with controllers, so f-ups are practically guaranteed; it's not a reflection on the map itself.

Just a few notes:
In the second puzzle, we used

Spoiler
a slideways acceleration
instead of your tiny auto-accelerator to get to the second catwalk. Sounds like one of your "opt-outs"?
In the third puzzle, we were able to get to the big button by
Spoiler
running across the tops of the frames around the portal surfaces
instead of jumping from bridge to bridge. Yet another opt-out?
Thanks for the opt-out you've already discussed in the laser grille/lightbridge gauntlet, I was dreading trying to time that gap!

A big thanks from me personally for not making the timings really tight, unlike some parts of NYS-5 which were just awful to play with a controller. We never really felt handicapped using a controller; we think this map will make it to the consoles when Valve is ready to release that update.

All told, it took us 12 hours to finish this monster, but it was time very well spent. Since it's actually four maps, we give it 20/5.

Expand for my full signature
[spoiler]My YouTube Channel: Please subscribe!
My Steam Workshop Check out my collections for some good maps
Basic Mod for playing .vpk files Needs to be updated for dlc2, but still works[/spoiler]
PreviousPage 3 of 10Next