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Hex the file?

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Open it in a hex editor. Notepad++ will do in a pinch, if you don't have anything else.

Falsi sumus crusto!

I opened it in Notepad++ and dear god, I don't want to post what I saw. I understand you trying to help me out, but your going to have to be more specific. Where do I change the bytes?

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

Yeah, it's a binary file, which means almost no readable text. Hex editors are better since they show you the numbers as well, I recommend XVI32.

If you go to the byte number I mentioned, either by counting characters in Notepad++ or using a "go" function in a hex editor, there will be some numbers which either say "00 01" or "01 00" there. (In Notepad++ it would be little boxes saying "NUL SOH" or "SOH NUL")

Change them to FF FF in the hex editor, or find a character with a black box saying "DEL" in Notepad++ and copy and paste over those two. That changes the number from 1 to 65535.

Falsi sumus crusto!

I guess I'll join in on this for a bit. Shame about the light colored background though.

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Nice Mecha Sonic msleeper. I tried to change 31D and 31E to FF but didn't get the result I hoped for (instead I got blank space), thank goodness I made a copy before editing.

Edit: Okay, I go to 31D and 31E and see 48 and 90 in their place. Am I supposed to change that or something else?
Wait a minute, I feel confused. I change all 00 and 01 to FF?

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

I have another version where he's standing on top of the master emerald but it's on a different PC.

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Please do not Private Message me for assistance. Post a thread if you have questions or concerns.
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I wouldn't be surprised if you had Silver Sonic also.
Edit: Oh and to clarify on what I'm using, it's XVI32.
There is more than one "00 01," in fact some are "00 01 00". I'm not sure what exactly I'm supposed to change considering there is more than one "00 01" and "01 00."

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

The 00 01 simply represents...the number 1. According to my copy of the GIF file format spec, those two bytes say how many times it should repeat. Correct me if I'm wrong. But there are of course many other number 1's in the file, for example, saying that a certain pixel should use palette color 1.

The easiest solution now IMO is to make an apng instead. :lol:

Falsi sumus crusto!

There are like hundreds of free, web based GIF editors.

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