A note to newbie puzzle creators: Cutting corners.
Quote from msleeper on May 19, 2012, 5:00 amAicxe wrote:P.S. Is there a post count before avatars and sigs are enabled?
P.P.S. I think high-energy pellets should be on the PTI as well.
P.P.P.S. I registered here cuz I saw the thread about PTI maps, is it stickied? It would be fantastic if it was.No. It's in the UCP.
Plasma balls are removed from Portal 2. You can add them back in mostly using some material hacks though. Look in the "Other" section in the download database, someone uploaded the files you need.
There is a "pimp your puzzle creator map" sticky in the Release board. There is a "show off your WIP puzzle creator map" sticky in this board. You can also just publish your map like normal through the Download Database; there are super stickies on how to do this in the Release board if you don't know how.
P.P.S. I think high-energy pellets should be on the PTI as well.
P.P.P.S. I registered here cuz I saw the thread about PTI maps, is it stickied? It would be fantastic if it was.
No. It's in the UCP.
Plasma balls are removed from Portal 2. You can add them back in mostly using some material hacks though. Look in the "Other" section in the download database, someone uploaded the files you need.
There is a "pimp your puzzle creator map" sticky in the Release board. There is a "show off your WIP puzzle creator map" sticky in this board. You can also just publish your map like normal through the Download Database; there are super stickies on how to do this in the Release board if you don't know how.
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Quote from CamBen on May 19, 2012, 10:37 ammsleeper wrote:A great example is chamber 14 in Portal 1. I consider this to be an unintended solution since you completely bypass the entire chamber. I apologize in advance for the abysmal quality of the video.That map is insane. I found so many ways to break it that I'm going to list it:
list of "alts"
[spoiler]>shoot up to the exit
>whack the cube on the button and run forward till the door explodes. (real, no kidding)
> portal the cube into the room behind the door, glados thinks you're stuck and opens the door.
>portal your way w/ the cube into the room, drop the cube into the goo, it will not respawn.
>portal your way w/ the cube into the room, drop the cube onto a moving platform, so you can stand on the cube even when the platform is underwater
>don't use platforms at all, just portal your way over and shoot the necessary portals for the combine ball and follow it through.
>throw the cube onto the exit platform, and glados opens door.
>shoot up to the platform and incinerate the cube, then jump off the platform.
>combine solutions.These were all tested by me w/out cheats, and they all work.[/spoiler]
Ya, that is why you want to make sure there are not super-major unintended solutions that will spoil the test.
That map is insane. I found so many ways to break it that I'm going to list it:
list of "alts"
Ya, that is why you want to make sure there are not super-major unintended solutions that will spoil the test.
Aperture Science: We do our science asbestos we can!
Quote from Nacimota on May 19, 2012, 7:48 pmmsleeper wrote:Yeah but I'm sure that came about after the puzzle was designed...It did. They talk about it in the commentary. One of the playtesters discovered it and they left it in because it was only obvious to a very small amount of people.
It did. They talk about it in the commentary. One of the playtesters discovered it and they left it in because it was only obvious to a very small amount of people.
Quote from IAMVOLDY on May 30, 2012, 5:19 pmThat solution for chamber 14 is obviously intended, the proof is that the time to beat is 10 seconds, absolutely impossible with the "normal" solution
That solution for chamber 14 is obviously intended, the proof is that the time to beat is 10 seconds, absolutely impossible with the "normal" solution
Quote from El Farmerino on May 31, 2012, 12:51 amWell, it wasn't originally intended, but Valve were aware of it and hence included it in the challenge mode. I believe it's discussed in the commentary, which I highly recommend playing through if you haven't already.
Well, it wasn't originally intended, but Valve were aware of it and hence included it in the challenge mode. I believe it's discussed in the commentary, which I highly recommend playing through if you haven't already.
My maps: Double Bill / Jam / Oval Window / Gymnasium / Gymnasium Part 2 / Minimalism (collection) / Resolution
All feedback welcome!
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Quote from jamina1 on June 18, 2012, 8:42 amCan't stress this enough. I built a map and was so pleased with myself, and then my fiance broke it with one portal. I was very unhappy - but it did give me insight into how other people play the maps.
When you can, have other people play your maps - they will think differently and solve the puzzle in ways you didn't expect - which can be awesome or disasterous!
Can't stress this enough. I built a map and was so pleased with myself, and then my fiance broke it with one portal. I was very unhappy - but it did give me insight into how other people play the maps.
When you can, have other people play your maps - they will think differently and solve the puzzle in ways you didn't expect - which can be awesome or disasterous!
Quote from Alexander Bell on July 12, 2012, 5:16 pmiWork925 wrote:Arctiq wrote:For instance,allowing a player to put a box on a button and get to the exit before they are supposed to put a box on a button and make a laser go into a laser receiver, vice versa, etc. etc. Just wanted to let the newbies know! Cheers <3 And happy Sunday <3Well, duh.
I laughed for like 5 minutes
Well, duh.
I laughed for like 5 minutes
Quote from portal2tenacious on July 12, 2012, 8:48 pmjamina1 wrote:Can't stress this enough. I built a map and was so pleased with myself, and then my fiance broke it with one portal. I was very unhappy - but it did give me insight into how other people play the maps.When you can, have other people play your maps - they will think differently and solve the puzzle in ways you didn't expect - which can be awesome or disasterous!
Did you release it? If so, where can I find it?
When you can, have other people play your maps - they will think differently and solve the puzzle in ways you didn't expect - which can be awesome or disasterous!
Did you release it? If so, where can I find it?