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[WIP] Sticky Gel Test

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I've been working on re-implementing sticky gel lately.
Here's a test video, first surface transition is around 25/30 seconds in and then it happens quite frequently for the rest of the video.
WDZ2AOm-0Do
The room is a boring box I know it's just a very simple map for testing the gel.

Fucking Omnicoder, you god.

That's amazing, how'd you do that? Whenever I try to put stickypaint in my map the game crashes

How did you code the gel? I thought the code for sticky gel was removed. Did you have to recode it? If so, how did you code the gel part (I know how to do wall walking). Also, your camera transitions are a bit sudden. It seems like you might be able to make them smoother by doing camera overrides during the transition.

Very nice work. :thumbup:

:notworthy:

Awesome.

AWSOME! Having this gel would open sooo much more puzzle abilities!

Will you be releasing the .vmf?

Also, will the cube (when covered in sticky gel) stick to props? So if a prop_floor_button is on the wall/ceiling can you throw a cube at it and make it stick to the button?

.:: [SP] Lost in Testing :: #1 :: #2 :: #3 :: #4 ::.

Honestly Omni, may God have mercy on my soul if you are ever not on my side.

Amazing work there.

Image
Now with 100% more inline comments!

Good work!

Was it a cvar?

I do my science from scratch.
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