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[WIP] Spherical Testing

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The more important question: Are you going to add portals to the map?

The Aperture Alpha
A map pack coming soon. - click for more information
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I would guess not BrainstoneX, seeing as there would be no practical way to fire portals from a ball and aim them.

My Maps:
[spoiler][SP] Alternate[/spoiler]

You could use prop_portals for later levels. No pressure.

Crazy is as crazy does.
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[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

Unfortunatly, no portals. Just because of the way its setup it doesn't like portals... but it doesn't bother me.
And yeah 'spongylover123' theres going to be bounce paint.

Also, moddb page is up: http://www.moddb.com/mods/spherical-testing

This is one project where it would actually be fun to have diversity vents :)

It looks very nice with the dev textures, only the one that you use for the walls looks a bit odd, because every tile has a bit of text in the upper left corner. (Maybe replace that one with a clean white wall texture?)

Sendificate series: Sendificate | A Beam Too Far | Airtime | 302
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic

It's all going to be fully detailed later on

For those who are interested, spherical testing is now being developed into a portal 2 mod, and is nearing half way through development! As always, all development info is being posted here: http://www.moddb.com/mods/spherical-testing

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