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[WIP] Spherical Testing
#11 · September 23, 2011, 8:15 am

I think in terms of boolean variables. Generally, it makes things easier.
#12 · September 23, 2011, 1:58 pm
#13 · September 23, 2011, 5:56 pm
My Maps:
[spoiler][SP] Alternate[/spoiler]
[spoiler][SP] Alternate[/spoiler]
#14 · September 23, 2011, 6:49 pm
#15 · September 25, 2011, 5:56 am
#16 · September 26, 2011, 1:28 pm
#17 · September 26, 2011, 5:55 pm

I think in terms of boolean variables. Generally, it makes things easier.
#18 · September 26, 2011, 11:32 pm
Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]
#19 · October 15, 2011, 8:53 pm
#20 · October 16, 2011, 12:02 pm






