Variation Susceptibility Test (VST)
Quote from lifeson99 on July 9, 2011, 9:20 amWeird - the Gels left no trace of color wherever I sprayed them - but their effect worked.
So I just memorized wherever I had put Gel and got through it that way.Oddly - it was kind of fun doing that.
No other map does that on my system so I do not think it is my own problem.For fun I shot a hole into each Gel square - looked like Popsicles . . . or maybe one of those multicolored rubbers - LOL
ls
Weird - the Gels left no trace of color wherever I sprayed them - but their effect worked.
So I just memorized wherever I had put Gel and got through it that way.
Oddly - it was kind of fun doing that.
No other map does that on my system so I do not think it is my own problem.
For fun I shot a hole into each Gel square - looked like Popsicles . . . or maybe one of those multicolored rubbers - LOL

ls
Quote from no00dylan on July 10, 2011, 7:24 pmHa... that's odd. Maybe it's because you're playing in fullbright... Although you said paint doesn't do that for you on other maps... Glad you had fun though!
Ha... that's odd. Maybe it's because you're playing in fullbright... Although you said paint doesn't do that for you on other maps... Glad you had fun though!
Quote from KennKong on July 13, 2011, 12:19 amI liked the level overall, as it made me think for a bit. So many options, which to choose?
I didn't like having to paint the gels with a bunch of portals. An angled surface behind the grates would do the trick.
You could make it a little brighter and a little smaller without losing any of its good traits.
[spoiler]Once you set the first cube, you can escape to the exit without solving the rest of the puzzles by reportaling. Make the portal material on the floor by the exit too small to reportal to fix this.[/spoiler]
I liked the level overall, as it made me think for a bit. So many options, which to choose?
I didn't like having to paint the gels with a bunch of portals. An angled surface behind the grates would do the trick.
You could make it a little brighter and a little smaller without losing any of its good traits.
[spoiler]My YouTube Channel: Please subscribe!
My Steam Workshop Check out my collections for some good maps
Basic Mod for playing .vpk files Needs to be updated for dlc2, but still works[/spoiler]
Quote from Djinndrache on July 26, 2011, 11:34 pmI'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:OMH5x0c8FQg
(Link: http://www.youtube.com/watch?v=OMH5x0c8FQg)Also note the video description for more feedback and my signature for additional project information.
I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:
OMH5x0c8FQg
(Link: http://www.youtube.com/watch?v=OMH5x0c8FQg)
Also note the video description for more feedback and my signature for additional project information.
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200
Quote from Portal2Two on August 29, 2011, 2:24 pm
One of my favorites.
One of my favorites.
Quote from Theevilpplz on November 14, 2011, 11:23 pmI made a video walkthrough of this Portal 2 Custom Map:
M_fzIDpiqjk
I made a video walkthrough of this Portal 2 Custom Map:
M_fzIDpiqjk
Quote from fallenangel24 on December 3, 2011, 10:23 amModerate difficulty, good puzzles!
Moderate difficulty, good puzzles!
Quote from cerrita on December 18, 2011, 10:27 pmno00dylan wrote:Huh? Howso? Do you mean getting to the map? That would be "map vst_v1" I think. If you mean the actual elevator isn't working... it is. I've tested it and so have several other people.I'm having the same problem as Nexif. I start in the elevator and everything outside of it is black. There's no movement, dialog, or any sort of prompting. I gave it a minute, thinking it was creating some sort of ambiance, but nothing happened. It looked like Djinndrache had the same problem; he uses a cheat to leave the elevator and get to the test start.
I'm having the same problem as Nexif. I start in the elevator and everything outside of it is black. There's no movement, dialog, or any sort of prompting. I gave it a minute, thinking it was creating some sort of ambiance, but nothing happened. It looked like Djinndrache had the same problem; he uses a cheat to leave the elevator and get to the test start.
