Please or Register to create posts and topics.

This is kind of a longshot but...

PreviousPage 4 of 4

The size doesn't really matters as long as you don't want to place stuff (such as trees, buildings, rivers, and so on...). If you only want to use it as a warm lighting indirect effect, and won't need to include brushes etc, just make it 256x256 units for example.

I'm attaching the test I made. Open it and use it. You'll see how simple it is.

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]

YAEY it works!

Image

hehe.. finally we can put a rest to this thread :P

Thanks everyone for the help!

btw josepezdj, the brushes you use to surround doors are cut WAY cleaner than mine, I might steal those from you :P

Kaleido wrote:
YAEY it works!

Image

hehe.. finally we can put a rest to this thread :P

Thanks everyone for the help!

btw josepezdj, the brushes you use to surround doors are cut WAY cleaner than mine, I might steal those from you :P

Awesome :D looking good :D

Kaleido wrote:
hehe.. finally we can put a rest to this thread :P

Thanks everyone for the help!

btw josepezdj, the brushes you use to surround doors are cut WAY cleaner than mine, I might steal those from you :P

Wow man! THAT does look really good... you see? [i]"...with a little help from my friends..."/i] you can do anything!

I'm glad I helped you. I will keep an eye on your release!

You can use those prefabs for the door_frames; they're not mine though, but Damagepy's (he kindly sent them to me in my very first mapping stage!). Thank him!

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]
PreviousPage 4 of 4