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The ThinkingWithPortals Map Showcasing Thread

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d3m0l1sh3r wrote:
ss (2014-07-21 at 01.00.06).jpg

Woah woah woah woah is that volumetric light/fog?
Anyways, that looks pretty cool. I've missed portal 1 BTS for a while. The closest thing I've had is crappy workshop maps trying to do portal 2, but this looks excellent. It has an abandoned aesthetic, which I really like. Does this take place directly after portal 1 by any chance? And if that is volumetric fog, how the [NEGATIVE WORD USED TO DESCRIBE AMAZED EMOTION]???

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Arachnaphob wrote:
d3m0l1sh3r wrote:
ss (2014-07-21 at 01.00.06).jpg

Woah woah woah woah is that volumetric light/fog?
Anyways, that looks pretty cool. I've missed portal 1 BTS for a while. The closest thing I've had is crappy workshop maps trying to do portal 2, but this looks excellent. It has an abandoned aesthetic, which I really like. Does this take place directly after portal 1 by any chance? And if that is volumetric fog, how the [NEGATIVE WORD USED TO DESCRIBE AMAZED EMOTION]???

About what is this - I'm still thinking about this: Or this gonna be prequel to Cosmogony series or this will be Portal 1 style overgrown with my Energy Cube and Propulsion bridge elements.

I know it isn't a Portal 2 map, but I did make this map in Source SDK and added Gordon and Alyx in with SFM.

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hl2_ep3_boxart.png
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looks like we know who's making hl3 now. XD

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d3m0l1sh3r wrote:
ss (2014-07-21 at 01.00.06).jpg

Very atmospheric!

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CamBen wrote:
I know it isn't a Portal 2 map, but I did make this map in Source SDK and added Gordon and Alyx in with SFM.

Large image warning.

poster.png

hl2_ep3_boxart.png

Gotta say, that's actually looks pretty awesome.

I would like to see a night version of this map, a cold ambiance, with a camera angle from the flor pointing to the ship with some imponent beams of light and Alyx and Gordon looking at it. :-D

Level designer, 3D modeler, texture artist ,environment artist.

30 min mapping (with prefabs).
I wish Portal 2 had more overgrown maps.

ss (2014-07-31 at 10.08.57).jpg
d3m0l1sh3r wrote:
I wish Portal 2 had more overgrown maps.

I wish I were good enough at detailing to make overgrown maps in 30 minutes. :P
It looks really nice! I like the projected texture.

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d3m0l1sh3r wrote:
30 min mapping (with prefabs).

Really cool looking !

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