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The ThinkingWithPortals Map Showcasing Thread

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A map pack i decided to start, here a wip content :

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GLaDOS83 wrote:
A map pack i decided to start, here a wip content : -snip-

Looks good, but the fog is a bit too close for my liking. Maybe making it fade out further out would look better.

My YouTube Channel: https://www.youtube.com/user/Camben24
Aperture Science: We do our science asbestos we can!
tile wrote:
radelite wrote:
New map series that I have started to work on

Revature Laboratories Beginning.png

that looks pretty cool. not the logo though- looks kindof like sombody took the normal aperture logo and sat on it. i would suggest using the outline of this, which was the first ever design of the aperture logo and looks similar:

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Ok might use it thanks

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New Symbol for revature https://sites.google.com/site/revaturelabs/pics/the%20symbol%20revature.png?attredirects=0

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More mod screenshots, this time just of recent retextures and a fix for the gravity gun viewmodel.
http://steamcommunity.com/sharedfiles/f ... =264788852

Gravity gun:
- before
http://steamcommunity.com/sharedfiles/f ... =264788828
- after
http://steamcommunity.com/sharedfiles/f ... =265581012

I tried to make it look more aperture themed, and I also scaled up the muzzle area dramatically in milkshape 3d to imitate the lack of perspective on a half life viewmodel.

My YouTube Channel: https://www.youtube.com/user/Camben24
Aperture Science: We do our science asbestos we can!

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Dr.Toaster Waffles wrote:
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looks pretty good but the stuff behind the squarebeams looks a bit very dark! Try to disable casting shadows on the squarebeams, it might look even better!

Looks cool Dr.Toaster Waffles!

Sneak peak of Portal Stories, cant show the really interesting stuff so here is a little teaser :lol:
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Judging by all those do not enter signs, I assuming you need to enter? Anyway, looks very cool. I'm greatly anticipating this mod :D
I don't know whether my post got buried and nobody saw it or just nobody really gives a crap, but if it did get buried, then it is on the previous page.

My YouTube Channel: https://www.youtube.com/user/Camben24
Aperture Science: We do our science asbestos we can!

All of the Portal Stories stuff looks cool. (Still hard at work to make my contribution match up with that :))

CamBen wrote:
More mod screenshots, this time just of recent retextures and a fix for the gravity gun viewmodel.
http://steamcommunity.com/sharedfiles/f ... =264788852

Gravity gun:
- before
http://steamcommunity.com/sharedfiles/f ... =264788828
- after
http://steamcommunity.com/sharedfiles/f ... =265581012

I tried to make it look more aperture themed, and I also scaled up the muzzle area dramatically in milkshape 3d to imitate the lack of perspective on a half life viewmodel.

Very nice reskin of the gravity gun! The scaled up front does look better and more Halfe-Life-ish. I never even noticed the difference in viewmodel projection between games until you pointed it out :)

Sendificate series: Sendificate | A Beam Too Far | Airtime | 302
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic
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