[SP] White Room (reMiX by josepezdj)
Quote from toncica on August 7, 2013, 8:26 amjosepezdj wrote:Heh... it's not intended... a bit ugly for my taste... and there IS a way to synchronize yourself with the cube rideYeah, certainly not very clean. Now that you call that ugly I have some doubts about the first part as well. [spoiler]No, I wasn't wiggling my tail inside the funnel.
[/spoiler]

Yeah, certainly not very clean. Now that you call that ugly I have some doubts about the first part as well.


Quote from josepezdj on August 7, 2013, 11:15 am
"... a new map version worths a thousand words..."
Version 1.2 about to be ready!
EDIT
v1.2 UP. [spoiler]@Toncica, and to the rest, try again, and all that you find you can still do is because it's intended
[/spoiler]
"... a new map version worths a thousand words..."
Version 1.2 about to be ready!
EDIT
v1.2 UP.

Quote from Shakky on August 7, 2013, 2:08 pmDid you upload a wrong version?
My solution still works and I don't think anything has changed. Portal bumping and everything works the same and that one prop is still unsolid.
Did you upload a wrong version?
My solution still works and I don't think anything has changed. Portal bumping and everything works the same and that one prop is still unsolid.
My maps: Bits , Color Me Rainbow and Spank Me Skyward
Quote from Tom852 on August 7, 2013, 2:56 pmWow!
The intro is already extremely cool, then all the sound effects are fitting perfectly into the scenery, and the look is simply mindblowing.I was in the same situation like someone else said. I could bring up 2 out of 3 (me, cube, beam) to the laser. I guess I was stuck for around 90minutes after all. [spoiler]I never thought I have to destroy the cube and let a new one spawn which I can send over, until I just tried it finally.[/spoiler]
The second part was - with the introduction into the puzzle style you got from the first part - not that difficult anymore, but felt really weird (not in a negative way, it's just a new puzzle style).
Just amazing what you created. It looks like a great site to find such diamonds. I'm glad that I came across here. Usually I play coop with my friend and all the awesome map creators are here that we recognized, like the Aperture Valentine team and such, really cool
Wow!
The intro is already extremely cool, then all the sound effects are fitting perfectly into the scenery, and the look is simply mindblowing.
I was in the same situation like someone else said. I could bring up 2 out of 3 (me, cube, beam) to the laser. I guess I was stuck for around 90minutes after all.
The second part was - with the introduction into the puzzle style you got from the first part - not that difficult anymore, but felt really weird (not in a negative way, it's just a new puzzle style).
Just amazing what you created. It looks like a great site to find such diamonds. I'm glad that I came across here. Usually I play coop with my friend and all the awesome map creators are here that we recognized, like the Aperture Valentine team and such, really cool
Quote from El Farmerino on August 8, 2013, 2:00 amAh, just finished the original version, but looking through the previous posts I think I did exactly the same as toncica...
Ah, just finished the original version, but looking through the previous posts I think I did exactly the same as toncica...
My maps: Double Bill / Jam / Oval Window / Gymnasium / Gymnasium Part 2 / Minimalism (collection) / Resolution
All feedback welcome!
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Quote from josepezdj on August 8, 2013, 2:47 amShakky wrote:Did you upload a wrong version?
My solution still works and I don't think anything has changed. Portal bumping and everything works the same and that one prop is still unsolid.Man sorry for the inconvenience, I did upload the new file "correctly", but apparently it's a known issue in the uploading page >.< Lp recommended me to change the name of the zipped file because sometimes the file doesn't get updated if you try a file under the same name... and it worked
So, updated now.
@Tom852: Thank you dude!
Really appreciate your comments! About the dot 1 and dot 2, heh, well, I designed the main part first (which is dot 2), and then I felt like I could take out more from the mechanics than that
and so I designed that "extra room"
I'm so glad you liked it
Tom852 wrote:Just amazing what you created. It looks like a great site to find such diamonds. I'm glad that I came across here. Usually I play coop with my friend and all the awesome map creators are here that we recognized, like the Aperture Valentine team and such, really cool
Yeah, those diamonds happen here at TWP :p
El Farmerino wrote:Ah, just finished the original version, but looking through the previous posts I think I did exactly the same as toncica...[spoiler]If you mean that you stop yourself in the funnel waiting for the cube to reach the button, it's not intended, and I think I can prevent that... first attempt did not work properly, but I'll try another one later today
[/spoiler]
My solution still works and I don't think anything has changed. Portal bumping and everything works the same and that one prop is still unsolid.
Man sorry for the inconvenience, I did upload the new file "correctly", but apparently it's a known issue in the uploading page >.< Lp recommended me to change the name of the zipped file because sometimes the file doesn't get updated if you try a file under the same name... and it worked So, updated now.
@Tom852: Thank you dude! Really appreciate your comments! About the dot 1 and dot 2, heh, well, I designed the main part first (which is dot 2), and then I felt like I could take out more from the mechanics than that
and so I designed that "extra room"
I'm so glad you liked it

Yeah, those diamonds happen here at TWP :p

Quote from Dafflewoctor on August 8, 2013, 10:28 amGreat map! Still stuck where most people are, I can only get 2 at a time to the laserfield area. I know that I can fizzle the cube but I still don't see how that helps.
![]()
I'm sure I'll figure it out at some point though. (I haven't even solved the original yet, haha.)
I loved the lighting style and that water texture is fantastic. 5/5.
Great map! Still stuck where most people are, I can only get 2 at a time to the laserfield area. I know that I can fizzle the cube but I still don't see how that helps.
I'm sure I'll figure it out at some point though. (I haven't even solved the original yet, haha.)
I loved the lighting style and that water texture is fantastic. 5/5.

Quote from josepezdj on August 8, 2013, 10:59 amDr.Toaster Waffles: THANK YOU
![]()
You make me happy in a gray day
I really appreciate it. Cheer up man, this just requires time until the a-ha moments pop up
Dr.Toaster Waffles: THANK YOU
You make me happy in a gray day
I really appreciate it. Cheer up man, this just requires time until the a-ha moments pop up
Quote from jannik on August 9, 2013, 1:56 pmThe intro is awesome
Looking good so far, i am just not so good thinking of all that logical puzzles
, so I am stuck at the... well... beginning. I tried a lot of things, but I just dont get this working...
[spoiler]I got worked out, how to get to the blue laser bridge with the button, where I most likely have to bring the cube to... Unfortunately I cant move the cube, otherwise it will respawn the barriere and I dont get up to the damn button for the cube again. How did you guys managed to do that? So I can get up to the blue laser bridge WITH the cube?[/spoiler]
The intro is awesome
Looking good so far, i am just not so good thinking of all that logical puzzles , so I am stuck at the... well... beginning. I tried a lot of things, but I just dont get this working...
Quote from User on August 9, 2013, 7:06 pmOk, i love your map, but i also didnt know the Solution, im stuck at the same point like jannik. My brain hurts and i will now take a brake because i searched since 3 hours the solution ^^
I will upload at the End my Gameplay (of 3 hours xD) and speed it up when ... i find this damn solution![]()
Again, Awesome map and it makes fun to try solving the puzzle
![]()
Not very often what i spend much time to solve hard maps, but this map makes funA question, how do you got the logical Idea for that Puzzle?
^^
Ok, i love your map, but i also didnt know the Solution, im stuck at the same point like jannik. My brain hurts and i will now take a brake because i searched since 3 hours the solution ^^
I will upload at the End my Gameplay (of 3 hours xD) and speed it up when ... i find this damn solution
Again, Awesome map and it makes fun to try solving the puzzle
Not very often what i spend much time to solve hard maps, but this map makes fun
A question, how do you got the logical Idea for that Puzzle? ^^