Quote from
xdiesp on June 17, 2011, 10:03 am
Professional and tactic short map, open to tentative approaches - like simply portaling around and ignore the catapult. Not so logical that you can't catapult from the slated walls, however. Creatively decorated, but the moat corridor isn't in line with the rest.
Bug: the cube's physics behave like the rising panels are always there. It clashes and flies:
http://i212.photobucket.com/albums/cc12 ... -26-40.jpg
Professional and tactic short map, open to tentative approaches - like simply portaling around and ignore the catapult. Not so logical that you can't catapult from the slated walls, however. Creatively decorated, but the moat corridor isn't in line with the rest.
Bug: the cube's physics behave like the rising panels are always there. It clashes and flies:
http://i212.photobucket.com/albums/cc12 ... -26-40.jpg
the hills are alive... with the sound of music
Quote from
PieGuy950 on June 17, 2011, 12:04 pm
xdiesp wrote:
Professional and tactic short map, open to tentative approaches - like simply portaling around and ignore the catapult. Not so logical that you can't catapult from the slated walls, however. Creatively decorated, but the moat corridor isn't in line with the rest.
Bug: the cube's physics behave like the rising panels are always there. It clashes and flies:
http://i212.photobucket.com/albums/cc12 ... -26-40.jpg
Odd... When I played it it worked fine. I'll try uploading it again
xdiesp wrote:
Professional and tactic short map, open to tentative approaches - like simply portaling around and ignore the catapult. Not so logical that you can't catapult from the slated walls, however. Creatively decorated, but the moat corridor isn't in line with the rest.
Bug: the cube's physics behave like the rising panels are always there. It clashes and flies:
http://i212.photobucket.com/albums/cc12 ... -26-40.jpg
Odd... When I played it it worked fine. I'll try uploading it again
Not in cruelty
Not in wrath
The REAPER came today
An angle visited this grey path
And took the cube away
Quote from
PieGuy950 on June 17, 2011, 12:05 pm
josepezdj wrote:
Ey... I don't know what to type in the console!!! I've placed the file into addons folder but what should I type in the console, because these ones don't work:
- map sp_three_rooms
- map three_rooms
....
Please include a readme file!!!!
Did you make an addons folder under portal2/portal2?
josepezdj wrote:
Ey... I don't know what to type in the console!!! I've placed the file into addons folder but what should I type in the console, because these ones don't work:
- map sp_three_rooms
- map three_rooms
....
Please include a readme file!!!!
Did you make an addons folder under portal2/portal2?
Not in cruelty
Not in wrath
The REAPER came today
An angle visited this grey path
And took the cube away
Quote from
xdiesp on June 17, 2011, 2:26 pm
I downloaded the file again and tried, again the cube bug.
I downloaded the file again and tried, again the cube bug.
the hills are alive... with the sound of music
Quote from
PieGuy950 on June 17, 2011, 3:03 pm
xdiesp wrote:
I downloaded the file again and tried, again the cube bug.
I really don't know what the problem is. I could send you the vmf so maybe you could figure it out?
xdiesp wrote:
I downloaded the file again and tried, again the cube bug.
I really don't know what the problem is. I could send you the vmf so maybe you could figure it out?
Not in cruelty
Not in wrath
The REAPER came today
An angle visited this grey path
And took the cube away
Quote from
xdiesp on June 17, 2011, 3:26 pm
Sure! If it doesn't happen to anybody else, there could be something wrong with my installation.
Sure! If it doesn't happen to anybody else, there could be something wrong with my installation.
the hills are alive... with the sound of music
Quote from
PieGuy950 on June 20, 2011, 9:41 am
josepezdj wrote:
Yes, I've got the addons folder already created. In fact I've got many custom maps there and work out fine.
What am I supposed to type in the console? "map three_rooms_v2"??
Please let me know. Thanks
Yes. If it doesn't work, you could try extracting the .bsp into the portal2/portal2/maps folder using GCFScape http://nemesis.thewavelength.net/index.php?p=26 (it's not a shock site, I swear)
josepezdj wrote:
Yes, I've got the addons folder already created. In fact I've got many custom maps there and work out fine.
What am I supposed to type in the console? "map three_rooms_v2"??
Please let me know. Thanks
Yes. If it doesn't work, you could try extracting the .bsp into the portal2/portal2/maps folder using GCFScape http://nemesis.thewavelength.net/index.php?p=26 (it's not a shock site, I swear)
Not in cruelty
Not in wrath
The REAPER came today
An angle visited this grey path
And took the cube away