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[SP] The Hard Way

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greykarel wrote:
It's still posible to beat the map not going down the way I shown above.
Now I'm going down.

Oh sorry, I didn't notice the "show" button on your message. Now I see what you did, but come on. The cube on the turret? You're really a twisted mind (congratulations by the way) !

I'll try to fix it. Let me know how it's going on down there, ok?
Thank you!

P.S: now it's fixed.

When I'm not poppin portals I make songs: http://soundcloud.com/scarblab
a2912871 wrote:
Yes and there are still a couple more exploits to be fixed.

Excuse me but what do you mean by "exploits"? Did you find shortcuts again?

When I'm not poppin portals I make songs: http://soundcloud.com/scarblab
Thornscrup wrote:
a2912871 wrote:
Yes and there are still a couple more exploits to be fixed.

Excuse me but what do you mean by "exploits"? Did you find shortcuts again?

Nothing major but there might be more for sure, didn't test much.

Spoiler
It was possible before but you can skip the rising platform and get to the other room by shooting a portal on the ground and the other on panel pointing down, you should land on some edge and from there you can shoot a portal in the other room:
Image
Image
You still can spread speed gel on the laser room floor and make one big jump, saving time.
Image

Good point with the edge thing. In fact, I don't know how we can stand on here, because there ain't no real edge. I thing it's some kind of collision bug. I have to fix it.

On the other hand, I don't see the problem with the laser room. It might save time, but it doesn't solve the big problem of the room, does it?

Thanks for your advice anyway. You're really good at this.

When I'm not poppin portals I make songs: http://soundcloud.com/scarblab

Well, I did it. Very impressive. Much going around and back.I'll make a video latter.

God bless the quick save's inventor...(Portal: Prelude)

Great! Thanks you very much, I'm looking forward to see the video. Just to be sure, you know.

When I'm not poppin portals I make songs: http://soundcloud.com/scarblab

Wow. WOW !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Now this is my kinda map.
Why isn't anyone else making these ? Well, the SP_Ka_Maps guy is close - his first map was sort of delightfully twisted but in need of work. He is the Andy Worhol of Portal and you are the Edgar Allen Poe - because I felt like I was in the Pit without a Pendulum.

The triple-bounce with those crushers hot on my ass ! Sheesh, what a rush

I did not try this, but in the 3-cube room there was a

Spoiler
black board in the wall with laser on it. No one would ever guess - until you find out at the end of your journey.
I wonder if I could have simply pulled it off the wall and used it
to avoid the hard way.

Epic, dude.

lifeson99 wrote:
Now this is my kinda map.

Wow WOW thanks!
It's good to hear you found the map original. I'm quite new here so I was afraid some things in it may have been already done!

The double crusher thing is also my favourite part. I think you need to have rythm to beat it! I wanted to do something close to good old platform games, like a Rayman-Portal mix. I'm glad you enjoyed it!

Can I just ask you one thing:

Spoiler
how did you get through the double laserfield room
? It's another part I care a lot about, and I'm not sure yet my solution is the only one.

Thanks a lot!

When I'm not poppin portals I make songs: http://soundcloud.com/scarblab

The double crusher is an easy walk comparing to what I felt getting through the double laserfield room.

Now here is the promised video.To make it shorter I've cut out some repeated moves with delivering gels
to the room with the slime pit as it all the same (there's a text insertion instead).

P.S. About map design quality again. Next time you make such an awesome puzzle try to do your best
to design it proper way. If you can't or just lazy cooperate with someone who is good at mapping.

God bless the quick save's inventor...(Portal: Prelude)

Nicely done greykarel! You didn't do exactly what I expected with the cube and the rising platform. I'm just doing one more fix to force player to do it differently. Don't take it wrong, I sware my solution is more fun!

And you also

Spoiler
placed the board
a way I didn't think of. But I won't touch that, because I found your solution very elegant!

And you're right, the design quality is crap. But...this is my first map, it's quite big, and there's a lot of more important gameplay issues that needed to be dealed with, so please excuse me. I'll do my best on the next one!

When I'm not poppin portals I make songs: http://soundcloud.com/scarblab
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