[SP] The Hard Way
Quote from Thornscrup on March 3, 2012, 2:44 pmgreykarel wrote:It's still posible to beat the map not going down the way I shown above.
Now I'm going down.Oh sorry, I didn't notice the "show" button on your message. Now I see what you did, but come on. The cube on the turret? You're really a twisted mind (congratulations by the way) !
I'll try to fix it. Let me know how it's going on down there, ok?
Thank you!P.S: now it's fixed.
Now I'm going down.
Oh sorry, I didn't notice the "show" button on your message. Now I see what you did, but come on. The cube on the turret? You're really a twisted mind (congratulations by the way) !
I'll try to fix it. Let me know how it's going on down there, ok?
Thank you!
P.S: now it's fixed.
Quote from Thornscrup on March 3, 2012, 3:31 pma2912871 wrote:Yes and there are still a couple more exploits to be fixed.Excuse me but what do you mean by "exploits"? Did you find shortcuts again?
Excuse me but what do you mean by "exploits"? Did you find shortcuts again?
Quote from a2912871 on March 3, 2012, 4:14 pmThornscrup wrote:a2912871 wrote:Yes and there are still a couple more exploits to be fixed.Excuse me but what do you mean by "exploits"? Did you find shortcuts again?
Nothing major but there might be more for sure, didn't test much.
[spoiler]It was possible before but you can skip the rising platform and get to the other room by shooting a portal on the ground and the other on panel pointing down, you should land on some edge and from there you can shoot a portal in the other room:
You still can spread speed gel on the laser room floor and make one big jump, saving time.[/spoiler]
Excuse me but what do you mean by "exploits"? Did you find shortcuts again?
Nothing major but there might be more for sure, didn't test much.


You still can spread speed gel on the laser room floor and make one big jump, saving time.

Quote from Thornscrup on March 3, 2012, 6:50 pmGood point with the edge thing. In fact, I don't know how we can stand on here, because there ain't no real edge. I thing it's some kind of collision bug. I have to fix it.
On the other hand, I don't see the problem with the laser room. It might save time, but it doesn't solve the big problem of the room, does it?
Thanks for your advice anyway. You're really good at this.
Good point with the edge thing. In fact, I don't know how we can stand on here, because there ain't no real edge. I thing it's some kind of collision bug. I have to fix it.
On the other hand, I don't see the problem with the laser room. It might save time, but it doesn't solve the big problem of the room, does it?
Thanks for your advice anyway. You're really good at this.
Quote from greykarel on March 4, 2012, 11:45 amWell, I did it. Very impressive. Much going around and back.I'll make a video latter.
Well, I did it. Very impressive. Much going around and back.I'll make a video latter.
Quote from Thornscrup on March 4, 2012, 3:20 pmGreat! Thanks you very much, I'm looking forward to see the video. Just to be sure, you know.
Great! Thanks you very much, I'm looking forward to see the video. Just to be sure, you know.
Quote from lifeson99 on March 4, 2012, 7:07 pmWow. WOW !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Now this is my kinda map.
Why isn't anyone else making these ? Well, the SP_Ka_Maps guy is close - his first map was sort of delightfully twisted but in need of work. He is the Andy Worhol of Portal and you are the Edgar Allen Poe - because I felt like I was in the Pit without a Pendulum.The triple-bounce with those crushers hot on my ass ! Sheesh, what a rush
I did not try this, but in the 3-cube room there was a [spoiler]black board in the wall with laser on it. No one would ever guess - until you find out at the end of your journey.
I wonder if I could have simply pulled it off the wall and used it[/spoiler]to avoid the hard way.Epic, dude.
Wow. WOW !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Now this is my kinda map.
Why isn't anyone else making these ? Well, the SP_Ka_Maps guy is close - his first map was sort of delightfully twisted but in need of work. He is the Andy Worhol of Portal and you are the Edgar Allen Poe - because I felt like I was in the Pit without a Pendulum.
The triple-bounce with those crushers hot on my ass ! Sheesh, what a rush
I did not try this, but in the 3-cube room there was a
I wonder if I could have simply pulled it off the wall and used it
Epic, dude.
Quote from Thornscrup on March 5, 2012, 11:59 amlifeson99 wrote:Now this is my kinda map.Wow WOW thanks!
It's good to hear you found the map original. I'm quite new here so I was afraid some things in it may have been already done!The double crusher thing is also my favourite part. I think you need to have rythm to beat it! I wanted to do something close to good old platform games, like a Rayman-Portal mix. I'm glad you enjoyed it!
Can I just ask you one thing: [spoiler]how did you get through the double laserfield room[/spoiler]? It's another part I care a lot about, and I'm not sure yet my solution is the only one.
Thanks a lot!
Wow WOW thanks!
It's good to hear you found the map original. I'm quite new here so I was afraid some things in it may have been already done!
The double crusher thing is also my favourite part. I think you need to have rythm to beat it! I wanted to do something close to good old platform games, like a Rayman-Portal mix. I'm glad you enjoyed it!
Can I just ask you one thing:
Thanks a lot!
Quote from greykarel on March 5, 2012, 10:26 pmThe double crusher is an easy walk comparing to what I felt getting through the double laserfield room.
Now here is the promised video.To make it shorter I've cut out some repeated moves with delivering gels
to the room with the slime pit as it all the same (there's a text insertion instead).[spoiler]eQotWPJ7i7s[/spoiler]
P.S. About map design quality again. Next time you make such an awesome puzzle try to do your best
to design it proper way. If you can't or just lazy cooperate with someone who is good at mapping.
The double crusher is an easy walk comparing to what I felt getting through the double laserfield room.
Now here is the promised video.To make it shorter I've cut out some repeated moves with delivering gels
to the room with the slime pit as it all the same (there's a text insertion instead).
P.S. About map design quality again. Next time you make such an awesome puzzle try to do your best
to design it proper way. If you can't or just lazy cooperate with someone who is good at mapping.
Quote from Thornscrup on March 6, 2012, 6:14 amNicely done greykarel! You didn't do exactly what I expected with the cube and the rising platform. I'm just doing one more fix to force player to do it differently. Don't take it wrong, I sware my solution is more fun!
And you also [spoiler]placed the board[/spoiler] a way I didn't think of. But I won't touch that, because I found your solution very elegant!
And you're right, the design quality is crap. But...this is my first map, it's quite big, and there's a lot of more important gameplay issues that needed to be dealed with, so please excuse me. I'll do my best on the next one!
Nicely done greykarel! You didn't do exactly what I expected with the cube and the rising platform. I'm just doing one more fix to force player to do it differently. Don't take it wrong, I sware my solution is more fun!
And you also
And you're right, the design quality is crap. But...this is my first map, it's quite big, and there's a lot of more important gameplay issues that needed to be dealed with, so please excuse me. I'll do my best on the next one!
