[SP] Stylus01
Quote from Stylus on May 12, 2011, 8:31 amWell here it is. My 1st map created for Portal 2 or any game as a matter of fact.
Fairly short map that shouldn't give you much trouble.Any constructive criticism greatly appreciated.Thanks
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Updates:
- Fixed propulsion gel area
- Added alternate map with easier solution
- Fixed cube dropper area
- Fixed mirrored 'tick' /thanks PortalCombat for reminding me about that. was aware of it but forgot to fix it x)
- Added alternate map with orig "propulsion gel area".
- Fixed issue(shortcut) in the last room
- Removed unnecessary tubes.[spoiler]RfiLlbGeK1M[/spoiler]
[spoiler]1huNTPt74Z0[/spoiler]
Best regards,
StylusFile Name: T2Stylus_01final.rar
File Size: 3.38?MiB
Stylus01
Well here it is. My 1st map created for Portal 2 or any game as a matter of fact.
Fairly short map that shouldn't give you much trouble.
Any constructive criticism greatly appreciated.Thanks
-----------------------------------------------------
Updates:
- Fixed propulsion gel area
- Added alternate map with easier solution
- Fixed cube dropper area
- Fixed mirrored 'tick' /thanks PortalCombat for reminding me about that. was aware of it but forgot to fix it x)
- Added alternate map with orig "propulsion gel area".
- Fixed issue(shortcut) in the last room
- Removed unnecessary tubes.
Best regards,
Stylus
File Name: T2Stylus_01final.rar
File Size: 3.38?MiB
Stylus01
Quote from IlleTheFirst on May 12, 2011, 10:03 amnice one. i really enjoyed it
nice one. i really enjoyed it
Quote from Thursaz on May 12, 2011, 11:30 amGood challenge! [spoiler]I will admit, as used as I am to the idea of the propulsion gel + repulsion gel combination, I never really thought of having the repulsion and propulsion gel seperated by portals, so it took me a moment or two to figure that one out.[/spoiler]
If this is just your first map, though, I look forward to seeing what else you could churn out! [spoiler]Spreading the propulsion gel out is a bit difficult, though- I'd recommend fixing that. It's also rather difficult to get through that hole in the wall even with crouching.[/spoiler]
Good challenge!
If this is just your first map, though, I look forward to seeing what else you could churn out!
Quote from benjula on May 12, 2011, 11:35 amThursaz wrote:Good challenge! [spoiler]I will admit, as used as I am to the idea of the propulsion gel + repulsion gel combination, I never really thought of having the repulsion and propulsion gel seperated by portals, so it took me a moment or two to figure that one out.[/spoiler]If this is just your first map, though, I look forward to seeing what else you could churn out! [spoiler]Spreading the propulsion gel out is a bit difficult, though- I'd recommend fixing that.[/spoiler]
brilliant map, really enjoyed it, only criticism is the same as what the above poster said about spreading the gel. 5/5
If this is just your first map, though, I look forward to seeing what else you could churn out!
brilliant map, really enjoyed it, only criticism is the same as what the above poster said about spreading the gel. 5/5
Quote from Thursaz on May 12, 2011, 11:38 amAdded [spoiler]getting through the hole[/spoiler], since I don't /always/ make it through [spoiler]even with a crouch.[/spoiler] Some players might, given this obstacle, believe it impossible to do so- try find another, nonexistant method of getting through. >>;
Added
Quote from Justevil on May 12, 2011, 12:53 pmGreat map, great design.[spoiler]In the first chamber it might be possible for someone to get stuck after they use the button/plate portal surface to get to the cube, cuz that portal would disappear after getting into the cube section[/spoiler]. and if the person uses the wrong portal to get out they wouldnt have another visible surface to shoot another portal. i suppose they can just reload or something, but maybe something more forgiving could be put in place, like a trigger that [spoiler]after u get down to the cube that will make the plate surface flip permanently[/spoiler]. Everything else others mentioned already.
Great map, great design.
Quote from KLJF22 on May 12, 2011, 12:56 pmJustevil wrote:In the first chamber it might be possible for someone to get stuck after they use the button/plate portal surface to get to the cube, cuz that portal would disappear after getting into the cube section. and if the person uses the wrong portal to get out they wouldnt have another visible surface to shoot another portal. i suppose they can just reload or something, but maybe something more forgiving could be put in place, like a trigger that after u get down to the cube that will make the plate surface flip permanently. Everything else others mentioned already.Yeah, I got stuck in there... lol (I just used noclip to get out)
And also, just a personal opinion... In some places if you don't have the portal at the very top of the area, you will not make the jump, even if you use the crouch trick. Some people might not realize this and think its impossible.
But overall it was really fun
Yeah, I got stuck in there... lol (I just used noclip to get out)
And also, just a personal opinion... In some places if you don't have the portal at the very top of the area, you will not make the jump, even if you use the crouch trick. Some people might not realize this and think its impossible.
But overall it was really fun
Quote from Stylus on May 12, 2011, 1:10 pmAs many of you suggested I've fixed the [spoiler]propolsion gel area[/spoiler] and added alternate map [spoiler]where you don't have to crouch when trying to get trough those small holes.[/spoiler]
I plan on fixing box dropper area right now.Also thanks for your feedback guys. You're awesome!!
I really appreciate it and it helps me make the map better so others can fully enjoy it.
As many of you suggested I've fixed the
I plan on fixing box dropper area right now.
Also thanks for your feedback guys. You're awesome!! I really appreciate it and it helps me make the map better so others can fully enjoy it.