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[SP] Stylus01

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Well here it is. My 1st map created for Portal 2 or any game as a matter of fact.
Fairly short map that shouldn't give you much trouble.

Any constructive criticism greatly appreciated.Thanks
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Updates:
- Fixed propulsion gel area
- Added alternate map with easier solution
- Fixed cube dropper area
- Fixed mirrored 'tick' /thanks PortalCombat for reminding me about that. was aware of it but forgot to fix it x)
- Added alternate map with orig "propulsion gel area".
- Fixed issue(shortcut) in the last room
- Removed unnecessary tubes.

Screenshot
Screenshot

Best regards,
Stylus

File Name: T2Stylus_01final.rar
File Size: 3.38?MiB
Stylus01

nice one. i really enjoyed it

good map

Good challenge!

Spoiler
I will admit, as used as I am to the idea of the propulsion gel + repulsion gel combination, I never really thought of having the repulsion and propulsion gel seperated by portals, so it took me a moment or two to figure that one out.

If this is just your first map, though, I look forward to seeing what else you could churn out!

Spoiler
Spreading the propulsion gel out is a bit difficult, though- I'd recommend fixing that. It's also rather difficult to get through that hole in the wall even with crouching.

Thursaz wrote:
Good challenge!
Spoiler
I will admit, as used as I am to the idea of the propulsion gel + repulsion gel combination, I never really thought of having the repulsion and propulsion gel seperated by portals, so it took me a moment or two to figure that one out.

If this is just your first map, though, I look forward to seeing what else you could churn out!

Spoiler
Spreading the propulsion gel out is a bit difficult, though- I'd recommend fixing that.

brilliant map, really enjoyed it, only criticism is the same as what the above poster said about spreading the gel. 5/5

Added

Spoiler
getting through the hole
, since I don't /always/ make it through
Spoiler
even with a crouch.
Some players might, given this obstacle, believe it impossible to do so- try find another, nonexistant method of getting through. >>;

Great map, great design.

Spoiler
In the first chamber it might be possible for someone to get stuck after they use the button/plate portal surface to get to the cube, cuz that portal would disappear after getting into the cube section
. and if the person uses the wrong portal to get out they wouldnt have another visible surface to shoot another portal. i suppose they can just reload or something, but maybe something more forgiving could be put in place, like a trigger that
Spoiler
after u get down to the cube that will make the plate surface flip permanently
. Everything else others mentioned already.

Justevil wrote:
In the first chamber it might be possible for someone to get stuck after they use the button/plate portal surface to get to the cube, cuz that portal would disappear after getting into the cube section. and if the person uses the wrong portal to get out they wouldnt have another visible surface to shoot another portal. i suppose they can just reload or something, but maybe something more forgiving could be put in place, like a trigger that after u get down to the cube that will make the plate surface flip permanently. Everything else others mentioned already.

Yeah, I got stuck in there... lol (I just used noclip to get out)

And also, just a personal opinion... In some places if you don't have the portal at the very top of the area, you will not make the jump, even if you use the crouch trick. Some people might not realize this and think its impossible.

But overall it was really fun :D

very well put together map. keep em coming!

As many of you suggested I've fixed the

Spoiler
propolsion gel area
and added alternate map
Spoiler
where you don't have to crouch when trying to get trough those small holes.

I plan on fixing box dropper area right now.

Also thanks for your feedback guys. You're awesome!! :) I really appreciate it and it helps me make the map better so others can fully enjoy it.

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