Please or Register to create posts and topics.

[SP] Stockpile

PreviousPage 2 of 5Next

Wow, I have no idea how to get the 3rd part... but I will keep trying :)

EDIT: Wow, i think I found a glitch, that makes the level actually solvable :D

Spoiler
I had two portals at main level to have the laser pass the 2 switches, then i stood at the exit, shot a portal on one of the walls near the lower switch. there seems to be a fraction of a second when all three switches are on, and if you are near the door or run "into" it, it will open. I hope you understand what i mean, if not, i might make a video.

Quote:
EDIT: Wow, i think I found a glitch, that makes the level actually solvable :D

That sounds... Really odd.

Spoiler
If the 3 relays are only on for a split second, how can the door open? Does it open because you walk into it, or can you somehow slip through in this split second it is open?
It sounds like something i couldn't solve, but more of a bug within the game. If you could, a video would be very helpful.

Edit: Wow, that is REALLY weird, but i tried it for myself. I'm not sure how to fix this.

Spoiler
Whats happening is, all 3 relays are on in a split second. at the same time, the door has a trigger, that checks if the player is in the door, so the door doesn't close on the player. If you press yourself against the door, it will see you as inside it, and not automaticly close.

Thanks for finding this (and other bugs :P) fixing now.

Edit 2: There, fixed. Now don't try and get stuck in the doors, because it might work if you're placed correctly in about one tenth of a unit.

so, do you mind giving a hint on how to solve the last part? i am completely puzzled...

SeriousMoh wrote:
so, do you mind giving a hint on how to solve the last part? i am completely puzzled...

Hint 1:

Spoiler
The third chamber combines the solution of the first and second chamber.

Hint 2:

Spoiler
Remember the first clean aperture puzzle? The one with the three lasers.

Hint 3:

Spoiler
The portals aren't limited to the walls.

Here, three hints i could think up. Spoils least-to-most from first to third.

Oh man, that was a mistake, asking you for the hints like that... Now I am really getting angry, that I can't finish it, even with hints. I guess I should just go to bed now... or ask you for the solution. I don't know. Usually I don't like resorting to hints and solutions, but what you created here is a masterpiece. I am done.

EDIT: lolWTF?? right after writing that speech i had an idea. needless to say, about two seconds later i finished the map. What a ride...

Well, I'm looking forward to seeing what you can do with gels, funnels and light bridges...

I don't think i have seen anyone more patient or determined to solve a puzzle with as little help as possible. I tip my hat to you good sir.

Don't praise me, praise this little thing called logic. Anyway, thanks.

Wow, this aint no joke. Nicely done mate. Sad to say, I'm stuck on the third chamber...although I don't think I completed the first two correctly either.

Again, nicely done on creating such epic maps.

Here's the essence of multilaser puzzles:

Image

This was just a hint, now keep readjusting those matches until I tell you it's the intended solution. Can't dare imagine the thoughts processes that bring you satisfaction for solving these ones: there's no planning, there's no logic, just time to browse through the configurations. There's a reason if there was just 1 (one) in the campaign.

I consider them the bottom feeder puzzles of Portal 2: unfun, unportaly. :notwant:

the hills are alive... with the sound of music

Chamber 2 was wonderful when I figured it out.
I have a feeling I fluked the first one though, and the third still has me stumped.

chamber 1 - Am I doing it right?

Spoiler
Image

PreviousPage 2 of 5Next