[SP] Robot Extraction
Quote from Haggis on May 25, 2013, 11:59 amLol Shakky, nice choice of song for Pt 1. Lord_Blex, thanks for pointing out what you found wrong with the map. I couldn't see what you meant about the grate texture in room 1. I have fixed the faithplate. While i have been updating the map, i did think like you, that the water was unnecessary, i started the map in puzzlemaker and edited it in hammer, i have now removed it. Sorry, but i like the button for the cube. You are right about the platforms, there is nothing i can do about that, i have come across this a couple of times in other peoples maps, its like all outputs are reset for a second. Nice spot about the fizzler models, they were floating, fixed that and changed to underground fizzler texture. I did notice the light on the switch was a bit bright, but when i covered the sky box with a few more panels, it made the room really dark. Hope you will like the changes for B6, once i have it uploaded.
Shakky, what you did to get that cube up at the button in room 1 was jaw dropping.
Lol Shakky, nice choice of song for Pt 1. Lord_Blex, thanks for pointing out what you found wrong with the map. I couldn't see what you meant about the grate texture in room 1. I have fixed the faithplate. While i have been updating the map, i did think like you, that the water was unnecessary, i started the map in puzzlemaker and edited it in hammer, i have now removed it. Sorry, but i like the button for the cube. You are right about the platforms, there is nothing i can do about that, i have come across this a couple of times in other peoples maps, its like all outputs are reset for a second. Nice spot about the fizzler models, they were floating, fixed that and changed to underground fizzler texture. I did notice the light on the switch was a bit bright, but when i covered the sky box with a few more panels, it made the room really dark. Hope you will like the changes for B6, once i have it uploaded.
Shakky, what you did to get that cube up at the button in room 1 was jaw dropping.
Quote from lord_blex on May 27, 2013, 9:09 amHaggis wrote:I couldn't see what you meant about the grate texture in room 1.
Quote from Haggis on May 28, 2013, 4:56 pmThanks for the screen shot Lord_Blex, dont know how that happens, will try changing the grate texture, see if that solves the problem.
Thanks for the screen shot Lord_Blex, dont know how that happens, will try changing the grate texture, see if that solves the problem.
Quote from Shakky on June 13, 2013, 3:43 pmWere you hoping you wouldn't hear from me again?
[spoiler]2MMfZPqraIc[/spoiler]
All in one video this time. Not as much stuff as before.
Were you hoping you wouldn't hear from me again?
All in one video this time. Not as much stuff as before.
My maps: Bits , Color Me Rainbow and Spank Me Skyward
Quote from Haggis on June 14, 2013, 3:22 pmShakky wrote:Were you hoping you wouldn't hear from me again?Lol, yes, i was hoping, but i had a sneaky suspicion i would hear from you again. Both maps updated to B7, didn't have to make that many changes, thats why i have managed to get both maps updated and uploaded so quickly.
Lol, yes, i was hoping, but i had a sneaky suspicion i would hear from you again. Both maps updated to B7, didn't have to make that many changes, thats why i have managed to get both maps updated and uploaded so quickly.