[SP] Replay
Quote from Djinndrache on March 26, 2012, 12:33 amDreey wrote:The map is being updated now.Not enough!
More fail triggers: http://www.youtube.com/watch?v=YzU2g89ULXo
More getting stuck: http://www.youtube.com/watch?v=vwBWBonzc18
Not enough!
More fail triggers: http://www.youtube.com/watch?v=YzU2g89ULXo
More getting stuck: http://www.youtube.com/watch?v=vwBWBonzc18
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200

Quote from Dreey on March 26, 2012, 6:22 pmDjinndrache wrote:Not enough!More fail triggers: http://www.youtube.com/watch?v=YzU2g89ULXo
More getting stuck: http://www.youtube.com/watch?v=vwBWBonzc18Thanks for all your feddback! It is being very helpful!
In this next version, the bugs you reported are all fixed, and some other too.
Enjoy
More fail triggers: http://www.youtube.com/watch?v=YzU2g89ULXo
More getting stuck: http://www.youtube.com/watch?v=vwBWBonzc18
Thanks for all your feddback! It is being very helpful!
In this next version, the bugs you reported are all fixed, and some other too.
Enjoy
Quote from Shakky on March 28, 2012, 2:01 pmGlitch wizard did it again! I decided to revisit your map and look for more glitches and I found a few.
Found a way to skip the last puzzle and glitch few others. Also you can push a cube through the door when the door is opening and closing.
All shown in the video here:riGlsmt7iiI
Be patient. It's still uploading.
Glitch wizard did it again! I decided to revisit your map and look for more glitches and I found a few.
Found a way to skip the last puzzle and glitch few others. Also you can push a cube through the door when the door is opening and closing.
All shown in the video here:riGlsmt7iiI
Be patient. It's still uploading.
My maps: Bits , Color Me Rainbow and Spank Me Skyward
Quote from Sesquiplicate on April 3, 2012, 5:05 pmI gotta agree with Markiu, didn't like the ending. I spent a while in the final reiteration trying to figure it out. Went over into the next day when I had forgotten about the button. Really cool theme, 5/5 on that, but the ending brings to to a 4/5 just because it was kinda unsatisfying. Still really cool though, good work!
I gotta agree with Markiu, didn't like the ending. I spent a while in the final reiteration trying to figure it out. Went over into the next day when I had forgotten about the button. Really cool theme, 5/5 on that, but the ending brings to to a 4/5 just because it was kinda unsatisfying. Still really cool though, good work!

Quote from Dreey on April 4, 2012, 12:13 pmSesquiplicate wrote:I gotta agree with Markiu, didn't like the ending. I spent a while in the final reiteration trying to figure it out. Went over into the next day when I had forgotten about the button. Really cool theme, 5/5 on that, but the ending brings to to a 4/5 just because it was kinda unsatisfying. Still really cool though, good work!Thank you for playing, and for the feedback!
Thank you for playing, and for the feedback!
Quote from evang on April 15, 2012, 9:01 pmI liked the map up until [spoiler]the ending. The button was kind of unintuitive and not obvious, to the point where I had walked past it and gone back into the test chamber.
I found a bug through this: after going back to the chamber, then returning to the offices, I got stuck in the doors. When I left back to the first office with the button I was able to get through the doors, but upon hitting the button and returning to the test chamber a final time I could not get through and had to noclip.
I was kind of expecting more to happen after hitting the button, considering the music got all dramatic. I really liked how dynamic the map was and generally everything you did with it, in spite of its simplicity. I think it could stand to have just a little more, though. The overall presentation is great.[/spoiler]
I liked the map up until
I found a bug through this: after going back to the chamber, then returning to the offices, I got stuck in the doors. When I left back to the first office with the button I was able to get through the doors, but upon hitting the button and returning to the test chamber a final time I could not get through and had to noclip.
I was kind of expecting more to happen after hitting the button, considering the music got all dramatic. I really liked how dynamic the map was and generally everything you did with it, in spite of its simplicity. I think it could stand to have just a little more, though. The overall presentation is great.
Quote from iSmile02 on April 17, 2012, 8:09 amJust finished the map, it's AWESOME. Nice work mate, all that time you put into this was definitely worth it! Great job, 5/5!
Just finished the map, it's AWESOME. Nice work mate, all that time you put into this was definitely worth it! Great job, 5/5!

Quote from Dreey on April 17, 2012, 1:27 pmThanks guys for all the feedback! I'm currently working on another map. Um, maps, I must say. I'll have to split it in 2 or 3 maps. It's... around 50% ready.
Thanks guys for all the feedback! I'm currently working on another map. Um, maps, I must say. I'll have to split it in 2 or 3 maps. It's... around 50% ready.
Quote from iSmile02 on April 17, 2012, 7:22 pmDreey wrote:Thanks guys for all the feedback! I'm currently working on another map. Um, maps, I must say. I'll have to split it in 2 or 3 maps. It's... around 50% ready.Nice, can't wait to see it.

Nice, can't wait to see it.

Quote from Dreey on April 17, 2012, 11:04 pmiSmile02 wrote:Nice, can't wait to see it.Knowing that someone wants to see my map is really inspiring! Makes me want to get that done as soon as possible, haha! Thanks!
Knowing that someone wants to see my map is really inspiring! Makes me want to get that done as soon as possible, haha! Thanks!