[SP] Red, White and Blue
Quote from GoldenBuns on June 4, 2011, 9:06 amOkay, fixed a couple of things and forced the correct solution (put a emancipation grid in the entrance). I have also reverted the outside graphics to the "correct" way round. I would love to continue on the upside-down theme, but I don't have the time at the moment. However, when other maps are built and this is put into sequence, the upside down theme makes sense. As a single map, it doesn't.
Okay, fixed a couple of things and forced the correct solution (put a emancipation grid in the entrance). I have also reverted the outside graphics to the "correct" way round. I would love to continue on the upside-down theme, but I don't have the time at the moment. However, when other maps are built and this is put into sequence, the upside down theme makes sense. As a single map, it doesn't.
