[SP] Rebound
Quote from John11 on November 4, 2011, 12:00 amEl Farmerino wrote:@John: Sorry, obviously I'm new to the site and didn't really upload it properly - it seems I added the newer version to a drop down menu instead of replacing the old version as the 'current file'. Probably for the best, actually, because I had a fairly major design flaw in the original file I uploaded.Anyway, it's all sorted now and should download correctly. Interested in seeing how many portals you can do it in now - I counted [spoiler]23[/spoiler] as the minimum for the 'official' solution....
I've found a route to do it in 12 portals. It will take me a bit to execute and upload though.
Anyway, it's all sorted now and should download correctly. Interested in seeing how many portals you can do it in now - I counted
I've found a route to do it in 12 portals. It will take me a bit to execute and upload though.
Quote from El Farmerino on November 4, 2011, 12:10 amJohn - guessing you might have done what I just did on a final test run - [spoiler]used the lightbridge to block both the cubes and bypass the final part of the puzzle[/spoiler]. I just locked that out as an option in another mini-update (sorry for all the updates, next map I make I'll be sure to put in the WIP area for a while before releasing) but if there are any other routes you found I'll be interested in seeing them.
To be honest, I'm just going to leave it as finished in its present state regardless; I'd like to get working on some other stuff. This was my first map and I learned a lot making it, but I think it's time to stick a fork in it. Anyway, if you say it'll take some time to execute then I guess anything other than the aforementioned exploit is the kind of ninja stuff that I'm happy to leave in.
John - guessing you might have done what I just did on a final test run -
To be honest, I'm just going to leave it as finished in its present state regardless; I'd like to get working on some other stuff. This was my first map and I learned a lot making it, but I think it's time to stick a fork in it. Anyway, if you say it'll take some time to execute then I guess anything other than the aforementioned exploit is the kind of ninja stuff that I'm happy to leave in.
My maps: Double Bill / Jam / Oval Window / Gymnasium / Gymnasium Part 2 / Minimalism (collection) / Resolution
All feedback welcome!
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Quote from John11 on November 4, 2011, 12:50 amEl Farmerino wrote:John - guessing you might have done what I just did on a final test run - [spoiler]used the lightbridge to block both the cubes and bypass the final part of the puzzle[/spoiler]. I just locked that out as an option in another mini-update (sorry for all the updates, next map I make I'll be sure to put in the WIP area for a while before releasing) but if there are any other routes you found I'll be interested in seeing them.To be honest, I'm just going to leave it as finished in its present state regardless; I'd like to get working on some other stuff. This was my first map and I learned a lot making it, but I think it's time to stick a fork in it. Anyway, if you say it'll take some time to execute then I guess anything other than the aforementioned exploit is the kind of ninja stuff that I'm happy to leave in.
Yeah, you guessed my method for the 2nd room. It didn't actually take as long to execute as I thought. It took much longer to cut and upload the vid. Here's the vid:
RP1vFh5R4oII agree to just leave it as is. It's a great map and it's always nice to have some alternate solutions in my option.
To be honest, I'm just going to leave it as finished in its present state regardless; I'd like to get working on some other stuff. This was my first map and I learned a lot making it, but I think it's time to stick a fork in it. Anyway, if you say it'll take some time to execute then I guess anything other than the aforementioned exploit is the kind of ninja stuff that I'm happy to leave in.
Yeah, you guessed my method for the 2nd room. It didn't actually take as long to execute as I thought. It took much longer to cut and upload the vid. Here's the vid:
RP1vFh5R4oI
I agree to just leave it as is. It's a great map and it's always nice to have some alternate solutions in my option.
Quote from El Farmerino on November 4, 2011, 1:45 amYou used 6 portals to get into the second room, right? Combining your way and one other minor exploit in that room (actually a little more obvious than yours) it should be possible in 4, actually. And did you just [spoiler]jump over the lasers?[/spoiler]. Holy crap, I wouldn't have thought that possible!
Anyway, cheers for the vid, great stuff and you've been a fantastic playtester. I'll be sure to get you to blow some massive holes in the next map I create!
You used 6 portals to get into the second room, right? Combining your way and one other minor exploit in that room (actually a little more obvious than yours) it should be possible in 4, actually. And did you just
Anyway, cheers for the vid, great stuff and you've been a fantastic playtester. I'll be sure to get you to blow some massive holes in the next map I create!
My maps: Double Bill / Jam / Oval Window / Gymnasium / Gymnasium Part 2 / Minimalism (collection) / Resolution
All feedback welcome!
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Quote from John11 on November 4, 2011, 11:24 amEl Farmerino wrote:You used 6 portals to get into the second room, right? Combining your way and one other minor exploit in that room (actually a little more obvious than yours) it should be possible in 4, actually. And did you just [spoiler]jump over the lasers?[/spoiler]. Holy crap, I wouldn't have thought that possible!Yep that's what I did. I'm gonna have to go look for your 4 portal route now.
EDIT: I found a 3 portal route, but it's pretty hard to pull off. I can't seem to find any 4 portal route, but I think I did find the minor exploit you were talking about and I use it in my 3 portal route.
Yep that's what I did. I'm gonna have to go look for your 4 portal route now.
EDIT: I found a 3 portal route, but it's pretty hard to pull off. I can't seem to find any 4 portal route, but I think I did find the minor exploit you were talking about and I use it in my 3 portal route.
Quote from Think on November 9, 2011, 11:03 amI used
1) 3 portals to get into the second room
2) 3 portals to get the cubes
3) 1 portal to finish.So, in total, 7 portals.
The replay:
Z00BXcsVU4I
http://www.youtube.com/watch?v=Z00BXcsVU4ISorry about the audio, it isn't synced and I don't know why! (Its source recorder)
P.D: I've been seeing the method you used, john, and seems hard. Wouldn't it be easier as I have done? (Same portals)
I used
1) 3 portals to get into the second room
2) 3 portals to get the cubes
3) 1 portal to finish.
So, in total, 7 portals.
The replay:
Z00BXcsVU4I
http://www.youtube.com/watch?v=Z00BXcsVU4I
Sorry about the audio, it isn't synced and I don't know why! (Its source recorder)
P.D: I've been seeing the method you used, john, and seems hard. Wouldn't it be easier as I have done? (Same portals)
Quote from John11 on November 9, 2011, 11:22 amThink wrote:P.D: I've been seeing the method you used, john, and seems hard. Wouldn't it be easier as I have done? (Same portals)You played v1 and not v1.1. Which part of which of my videos were you referring to? I was trying to complete it with the fewest number of portals possible, so some of the things I do are pretty difficult in order to use less portals.
Think wrote:Sorry about the audio, it isn't synced and I don't know why! (Its source recorder)Is the audio out of sync before you upload it to youtube? If so, try re-encoding the video with VirtualDub (it's free). In VirtualDub go to Video -> Framerate... -> select "Change so video and audio durations match". That fixed my audio issue when recording with Xfire.
You played v1 and not v1.1. Which part of which of my videos were you referring to? I was trying to complete it with the fewest number of portals possible, so some of the things I do are pretty difficult in order to use less portals.
Is the audio out of sync before you upload it to youtube? If so, try re-encoding the video with VirtualDub (it's free). In VirtualDub go to Video -> Framerate... -> select "Change so video and audio durations match". That fixed my audio issue when recording with Xfire.
Quote from El Farmerino on November 9, 2011, 6:30 pmThink: Thanks for playing! As John says, that's version 1 and a lot of those exploits have been removed in the update. I kind of wonder how many people got the cubes in the intended way in v1 - from what I've seen, not too many.... It's still just about possible to get them in an unintended way in v1.1, but it's now a lot more annoying.
John: Still can't work out how you get out of room 1 in three portals. My four was as follows:
[spoiler]1 and 2: on wall and under gel dropper to get to button using your method.
3: on wall of upper level (can also send some gel through to save laser-jumping shenanigans).
4: on bottom of shaft to make the fling.[/spoiler]
Think: Thanks for playing! As John says, that's version 1 and a lot of those exploits have been removed in the update. I kind of wonder how many people got the cubes in the intended way in v1 - from what I've seen, not too many.... It's still just about possible to get them in an unintended way in v1.1, but it's now a lot more annoying.
John: Still can't work out how you get out of room 1 in three portals. My four was as follows:
3: on wall of upper level (can also send some gel through to save laser-jumping shenanigans).
4: on bottom of shaft to make the fling.
My maps: Double Bill / Jam / Oval Window / Gymnasium / Gymnasium Part 2 / Minimalism (collection) / Resolution
All feedback welcome!
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Quote from John11 on November 9, 2011, 9:05 pmEl Farmerino wrote:Think: Thanks for playing! As John says, that's version 1 and a lot of those exploits have been removed in the update. I kind of wonder how many people got the cubes in the intended way in v1 - from what I've seen, not too many.... It's still just about possible to get them in an unintended way in v1.1, but it's now a lot more annoying.John: Still can't work out how you get out of room 1 in three portals. My four was as follows:
[spoiler]1 and 2: on wall and under gel dropper to get to button using your method.
3: on wall of upper level (can also send some gel through to save laser-jumping shenanigans).
4: on bottom of shaft to make the fling.[/spoiler]
Ahhh! That makes sense. Here's the 3 portal vid:
R1BwEGouZrQ
John: Still can't work out how you get out of room 1 in three portals. My four was as follows:
3: on wall of upper level (can also send some gel through to save laser-jumping shenanigans).
4: on bottom of shaft to make the fling.
Ahhh! That makes sense. Here's the 3 portal vid:
R1BwEGouZrQ
Quote from KennKong on March 25, 2012, 1:08 amSince I like flings, I liked the first part of this map, even with the blue gel, which is my mortal enemy. But the second part seemed so random after turning off the fizzler.
Since noone seems to have found the solution I did, I went ahead and recorded a playthrough.
Rebound v1.1
Rebound v1.1
[spoiler]MfcWhDxXMNg[/spoiler]A lot less metal in the second room would help the looks. Otherwise, the looks were OK. The touchiness of the second part drags it down to 3/5 for me, because I had the right idea pretty quickly, then spent a long, frustrating time trying to get it to work. The video above is the second playthrough, when I knew the portal placement, and even so, I mercifully edited out many failed attempts.
Since I like flings, I liked the first part of this map, even with the blue gel, which is my mortal enemy. But the second part seemed so random after turning off the fizzler.
Since noone seems to have found the solution I did, I went ahead and recorded a playthrough.
Rebound v1.1
Rebound v1.1
A lot less metal in the second room would help the looks. Otherwise, the looks were OK. The touchiness of the second part drags it down to 3/5 for me, because I had the right idea pretty quickly, then spent a long, frustrating time trying to get it to work. The video above is the second playthrough, when I knew the portal placement, and even so, I mercifully edited out many failed attempts.
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