[SP] Rebound
Quote from El Farmerino on November 1, 2011, 3:00 amSmall two-room puzzle, though I may expand on it in the future. Puzzles are mostly of the cerebral kind, with only a tiny amount of fast portalwork required. Shouldn't be too challenging for experienced players; my first map so didn't want to make it too complex! Can be completed in around 3 minutes if the player knows what to do. Hope you enjoy it!
v1.1 - Thanks to John11 for pointing out numerous flaws. Major changes in this version:
- Floor in initial room no longer accepts portals (except for under the gel dropper)
- Cubes no longer automatically respawn after getting fizzled
- New route to fizzler shutdown button
- Laser grid added on wall opposite lightbridge
- a couple of portal surfaces added/moved to rework puzzles and accommodate changesFile Name: Rebound 1_1.zip
File Size: 2.61 MiB
Click here to download Rebound
Small two-room puzzle, though I may expand on it in the future. Puzzles are mostly of the cerebral kind, with only a tiny amount of fast portalwork required. Shouldn't be too challenging for experienced players; my first map so didn't want to make it too complex! Can be completed in around 3 minutes if the player knows what to do. Hope you enjoy it!
v1.1 - Thanks to John11 for pointing out numerous flaws. Major changes in this version:
- Floor in initial room no longer accepts portals (except for under the gel dropper)
- Cubes no longer automatically respawn after getting fizzled
- New route to fizzler shutdown button
- Laser grid added on wall opposite lightbridge
- a couple of portal surfaces added/moved to rework puzzles and accommodate changes
File Name: Rebound 1_1.zip
File Size: 2.61 MiB
Click here to download Rebound
My maps: Double Bill / Jam / Oval Window / Gymnasium / Gymnasium Part 2 / Minimalism (collection) / Resolution
All feedback welcome!
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Quote from Senf on November 1, 2011, 3:38 pmNice little map. Maybe a bit too easy and both of the rooms seem to be a bit too big, but it was fun. A good first map.
Nice little map. Maybe a bit too easy and both of the rooms seem to be a bit too big, but it was fun. A good first map. ![]()
Quote from Hobbax on November 1, 2011, 5:39 pmNice map but i find a bug
![]()
http://steamcommunity.com/id/Hobbax/scr ... 7991283506
I remove blue light and this happens
Nice map but i find a bug
http://steamcommunity.com/id/Hobbax/scr ... 7991283506
I remove blue light and this happens
Quote from John11 on November 1, 2011, 5:49 pmFun little map. Lots of ways to do it not as intended though.
For example, here's a least portal run with 5 portals used:
NuzLyRytu-A
Fun little map. Lots of ways to do it not as intended though.
For example, here's a least portal run with 5 portals used:
NuzLyRytu-A
Quote from El Farmerino on November 1, 2011, 8:12 pmCheers for the feedback guys!
Senf - glad you had fun with it. Yeah, it's a bit easy; hopefully I can add some challenge in v2.
Hobbax - I'd like to say I'll fix that but I honestly have no idea how - never saw it on any of my playtests. Did it go away if you portaled elsewhere?
John - haha, thanks, that's exactly the kind of video I was hoping for. The stuff in the second room seems easily fixable (by the way, if anyone could tell me how to stop the cubes constantly falling I'd be really grateful). I've got a couple of ideas on how to fix the first room, but I'll need to test them out....
Cheers for the feedback guys!
Senf - glad you had fun with it. Yeah, it's a bit easy; hopefully I can add some challenge in v2.
Hobbax - I'd like to say I'll fix that but I honestly have no idea how - never saw it on any of my playtests. Did it go away if you portaled elsewhere?
John - haha, thanks, that's exactly the kind of video I was hoping for. The stuff in the second room seems easily fixable (by the way, if anyone could tell me how to stop the cubes constantly falling I'd be really grateful). I've got a couple of ideas on how to fix the first room, but I'll need to test them out....
My maps: Double Bill / Jam / Oval Window / Gymnasium / Gymnasium Part 2 / Minimalism (collection) / Resolution
All feedback welcome!
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Quote from Random on November 1, 2011, 8:49 pmEl Farmerino wrote:...(by the way, if anyone could tell me how to stop the cubes constantly falling I'd be really grateful)If you're using the cube dropper instance I believe there is a property to "disable autorespawn." If you set that it shouldn't drop until the player pushes the button again.
I'll leave a review once I get the chance to actually play it.
If you're using the cube dropper instance I believe there is a property to "disable autorespawn." If you set that it shouldn't drop until the player pushes the button again.
I'll leave a review once I get the chance to actually play it.
Quote from Djinndrache on November 2, 2011, 9:51 amI'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:-ClYjMfcvxI
(Link: http://www.youtube.com/watch?v=-ClYjMfcvxI)Also note the video description for more feedback and my signature for additional project information.
I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:
-ClYjMfcvxI
(Link: http://www.youtube.com/watch?v=-ClYjMfcvxI)
Also note the video description for more feedback and my signature for additional project information.
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200
Quote from El Farmerino on November 2, 2011, 10:42 amUpdated to a new version - changed things up quite a bit to account for what I saw in John11's vid. Hopefully it'll be a bit more of a challenge this time round, or at least it'll be harder to solve it in unintended ways.
@Djinndrache - Cheers for uploading your vid! There's actually a sure-fire way to get that cube, and in the updated version you won't be able to get the other cube the way you did either...
EDIT: Haha, just noticed I accidentally messed up the indicator lights leading up to the panel. Will sort that out tomorrow - right now I need to sleep as I'm running a half-marathon tomorrow.
EDIT 2: Actually, it's totally buggered. Please don't download yet!
EDIT 3: Okay, had a major problem but have sorted it out now. Might need to polish a couple of things tomorrow but it should be totally playable as intended.
Updated to a new version - changed things up quite a bit to account for what I saw in John11's vid. Hopefully it'll be a bit more of a challenge this time round, or at least it'll be harder to solve it in unintended ways.
@Djinndrache - Cheers for uploading your vid! There's actually a sure-fire way to get that cube, and in the updated version you won't be able to get the other cube the way you did either...
EDIT: Haha, just noticed I accidentally messed up the indicator lights leading up to the panel. Will sort that out tomorrow - right now I need to sleep as I'm running a half-marathon tomorrow.
EDIT 2: Actually, it's totally buggered. Please don't download yet!
EDIT 3: Okay, had a major problem but have sorted it out now. Might need to polish a couple of things tomorrow but it should be totally playable as intended.
My maps: Double Bill / Jam / Oval Window / Gymnasium / Gymnasium Part 2 / Minimalism (collection) / Resolution
All feedback welcome!
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Quote from John11 on November 3, 2011, 11:07 amEl Farmerino wrote:Updated to a new version - changed things up quite a bit to account for what I saw in John11's vid. Hopefully it'll be a bit more of a challenge this time round, or at least it'll be harder to solve it in unintended ways.The changes you made aren't showing up when I download it. I read in another thread that you have to upload a file with a different name otherwise the old version is just retained. Could that be the problem?
The changes you made aren't showing up when I download it. I read in another thread that you have to upload a file with a different name otherwise the old version is just retained. Could that be the problem?
Quote from El Farmerino on November 3, 2011, 10:57 pm@John: Sorry, obviously I'm new to the site and didn't really upload it properly - it seems I added the newer version to a drop down menu instead of replacing the old version as the 'current file'. Probably for the best, actually, because I had a fairly major design flaw in the original file I uploaded.
Anyway, it's all sorted now and should download correctly. Interested in seeing how many portals you can do it in now - I counted [spoiler]23[/spoiler] as the minimum for the 'official' solution....
@John: Sorry, obviously I'm new to the site and didn't really upload it properly - it seems I added the newer version to a drop down menu instead of replacing the old version as the 'current file'. Probably for the best, actually, because I had a fairly major design flaw in the original file I uploaded.
Anyway, it's all sorted now and should download correctly. Interested in seeing how many portals you can do it in now - I counted
My maps: Double Bill / Jam / Oval Window / Gymnasium / Gymnasium Part 2 / Minimalism (collection) / Resolution
All feedback welcome!
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