[SP] Reboot
Quote from 3Fatboy3 on July 17, 2011, 12:26 pmThis map is really very good!
When I played, the repulsion gel hit one of the turrets, that were already under water. From then on the turret bounced around in the level. [spoiler]For some reason it got stuck in the little hidden room under the celing[/spoiler] - where it bounced around wild and caused my game to slow down al little bit.
[spoiler]I did not estimat that the repusion gel would be fast enough to hit the blue beam like you show in your video at 2:45 - if that room was higher i think it would be easier to understand. Instead of doing it your way i tried for 3-5 Minutes to hit the right timing and catch the gel after it exited the portal above the platform. This was a bit frustrating.[/spoiler]
All the best,
Fatboy
This map is really very good!
When I played, the repulsion gel hit one of the turrets, that were already under water. From then on the turret bounced around in the level.
All the best,
Fatboy
Quote from Naulziator on July 17, 2011, 7:59 pmA clever Decay map from start to finish. I'm glad someone can build a custom elevator entrance with more puzzle based value than most of the original game itself.
A clever Decay map from start to finish. I'm glad someone can build a custom elevator entrance with more puzzle based value than most of the original game itself.
Fully recovered and kicking ham!
Now if only the snow and mud goes away (pigs truly hate wet mud!).
Quote from Adair on July 18, 2011, 1:55 am3Fatboy3 wrote:[spoiler]I did not estimat that the repusion gel would be fast enough to hit the blue beam like you show in your video at 2:45 - if that room was higher i think it would be easier to understand. Instead of doing it your way i tried for 3-5 Minutes to hit the right timing and catch the gel after it exited the portal above the platform. This was a bit frustrating.[/spoiler]I believe I was trying the same thing and did get frustrated. I gave up and started reading this thread expecting to find others posting about how that chamber is really difficult and/or tedious to solve, but I saw several positive responses instead. I decided to go back and try again before spoiling it for myself and I'm glad I did because I solved it pretty quickly.
Thanks to ColorCubeMan for a great map and thanks to everyone else for the comments that led me to try again.
I believe I was trying the same thing and did get frustrated. I gave up and started reading this thread expecting to find others posting about how that chamber is really difficult and/or tedious to solve, but I saw several positive responses instead. I decided to go back and try again before spoiling it for myself and I'm glad I did because I solved it pretty quickly.
Thanks to ColorCubeMan for a great map and thanks to everyone else for the comments that led me to try again.
Quote from Djinndrache on July 18, 2011, 11:33 amI'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:wS6sXTKW_NY
(Link: http://www.youtube.com/watch?v=wS6sXTKW_NY)Also note the video description for more feedback and my signature for additional project information.
I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:
wS6sXTKW_NY
(Link: http://www.youtube.com/watch?v=wS6sXTKW_NY)
Also note the video description for more feedback and my signature for additional project information.
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200
Quote from coolguy5678 on July 24, 2011, 12:16 pmThe last jump didn't work. The blue gel doesn't bounce me high enough. I know it's the correct solution because it's the same as the one in the youtube video.
The last jump didn't work. The blue gel doesn't bounce me high enough. I know it's the correct solution because it's the same as the one in the youtube video.
Quote from arvisrend on July 25, 2011, 8:44 amPuzzle difficulty is medium-hard in my book, and the timing parts left me mildly annoyed. Still good job, and I liked the [spoiler]ratman's den[/spoiler].
As for the turrets, [spoiler]I had no problems just pushing them over, as I was quickly out of the angle where they could hit me[/spoiler]. Not that I consider this a problem: the map is already nontrivial enough.
Puzzle difficulty is medium-hard in my book, and the timing parts left me mildly annoyed. Still good job, and I liked the
As for the turrets,
Quote from pfalstad on July 29, 2011, 10:36 pmA very well done map with interesting puzzles that make you think but are not too difficult or tedious. We liked this one, so we went and got Override and enjoyed that as well.
A very well done map with interesting puzzles that make you think but are not too difficult or tedious. We liked this one, so we went and got Override and enjoyed that as well.
Quote from shelikecloth on July 30, 2011, 1:07 amDjinndrache wrote:The project is to play all custom maps.Would you mind making a list of all the really fun maps (in your opinion)?
Would you mind making a list of all the really fun maps (in your opinion)?
Quote from xdiesp on July 30, 2011, 5:36 amshelikecloth wrote:Would you mind making a list of all the really fun maps (in your opinion)?Releases
[spoiler]SINGLER PLAYER
Angrybombs
Antimatter One
DaMaGepy's Portal 2 map #1
Don't Make Lemonade
First Transcendental Building Course 02
Portal Practice
Retrospective
Revelations: Segment Nine
sp_reddit
sp_vengeanceCOOPERATIVE
Colours Co-Op : : Map 4
Freefall
The Bigger Picture[/spoiler]Contest Releases
[spoiler]SINGLE PLAYER
>Best
Retrospective
Missing Geodome
CG-Oversized Test Chamber Storage Area Version2>Better
Revelations: Segment Nine
RubyCarbuncIe's Test Chamber 1
RBC Test Chamber 2
First Transcendental Building Course 02>Good
Discouragement Chamber #9
Don't Make Lemonade
2 SP maps
Switch Case
Fun With Fizzlers
Just Another Chamber ( KLJF22 )
[SP] This Side UpCOOPERATIVE
>Best
The bigger picture
Variety Coop Tests #1
Discovery>Better
Kyo's Testing Enviroment
Hallway
coop Cyan Industries>Good
First try
The fire of Epimetheus Co-op[/spoiler]Spotlight Releases
downloads.php?cat=14
Releases
Angrybombs
Antimatter One
DaMaGepy's Portal 2 map #1
Don't Make Lemonade
First Transcendental Building Course 02
Portal Practice
Retrospective
Revelations: Segment Nine
sp_reddit
sp_vengeance
COOPERATIVE
Colours Co-Op : : Map 4
Freefall
The Bigger Picture
Contest Releases
>Best
Retrospective
Missing Geodome
CG-Oversized Test Chamber Storage Area Version2
>Better
Revelations: Segment Nine
RubyCarbuncIe's Test Chamber 1
RBC Test Chamber 2
First Transcendental Building Course 02
>Good
Discouragement Chamber #9
Don't Make Lemonade
2 SP maps
Switch Case
Fun With Fizzlers
Just Another Chamber ( KLJF22 )
[SP] This Side Up
COOPERATIVE
>Best
The bigger picture
Variety Coop Tests #1
Discovery
>Better
Kyo's Testing Enviroment
Hallway
coop Cyan Industries
>Good
First try
The fire of Epimetheus Co-op
Spotlight Releases
downloads.php?cat=14
Quote from PieGuy950 on August 4, 2011, 7:19 pmIncredible map. Didn't see any problems with it.
Also, did anyone else get a purple and green tile screen when they beat the map?
Incredible map. Didn't see any problems with it.
Also, did anyone else get a purple and green tile screen when they beat the map?
Not in wrath
The REAPER came today
An angle visited this grey path
And took the cube away