Please or Register to create posts and topics.

[SP] Reboot

PreviousPage 2 of 3Next

This map is really very good!

When I played, the repulsion gel hit one of the turrets, that were already under water. From then on the turret bounced around in the level.

Spoiler
For some reason it got stuck in the little hidden room under the celing
- where it bounced around wild and caused my game to slow down al little bit.

Spoiler
I did not estimat that the repusion gel would be fast enough to hit the blue beam like you show in your video at 2:45 - if that room was higher i think it would be easier to understand. Instead of doing it your way i tried for 3-5 Minutes to hit the right timing and catch the gel after it exited the portal above the platform. This was a bit frustrating.

All the best,
Fatboy

A clever Decay map from start to finish. I'm glad someone can build a custom elevator entrance with more puzzle based value than most of the original game itself.

Sparky the Telus Pig status:
Fully recovered and kicking ham!
Now if only the snow and mud goes away (pigs truly hate wet mud!).
3Fatboy3 wrote:
Spoiler
I did not estimat that the repusion gel would be fast enough to hit the blue beam like you show in your video at 2:45 - if that room was higher i think it would be easier to understand. Instead of doing it your way i tried for 3-5 Minutes to hit the right timing and catch the gel after it exited the portal above the platform. This was a bit frustrating.

I believe I was trying the same thing and did get frustrated. I gave up and started reading this thread expecting to find others posting about how that chamber is really difficult and/or tedious to solve, but I saw several positive responses instead. I decided to go back and try again before spoiling it for myself and I'm glad I did because I solved it pretty quickly.

Thanks to ColorCubeMan for a great map and thanks to everyone else for the comments that led me to try again.

I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:

wS6sXTKW_NY
(Link: http://www.youtube.com/watch?v=wS6sXTKW_NY)

Also note the video description for more feedback and my signature for additional project information.

The last jump didn't work. The blue gel doesn't bounce me high enough. I know it's the correct solution because it's the same as the one in the youtube video.

Puzzle difficulty is medium-hard in my book, and the timing parts left me mildly annoyed. Still good job, and I liked the

Spoiler
ratman's den
.

As for the turrets,

Spoiler
I had no problems just pushing them over, as I was quickly out of the angle where they could hit me
. Not that I consider this a problem: the map is already nontrivial enough.

A very well done map with interesting puzzles that make you think but are not too difficult or tedious. We liked this one, so we went and got Override and enjoyed that as well.

Djinndrache wrote:
The project is to play all custom maps.

Would you mind making a list of all the really fun maps (in your opinion)?

shelikecloth wrote:
Would you mind making a list of all the really fun maps (in your opinion)?

Releases

Spoiler
SINGLER PLAYER

Angrybombs
Antimatter One
DaMaGepy's Portal 2 map #1
Don't Make Lemonade
First Transcendental Building Course 02
Portal Practice
Retrospective
Revelations: Segment Nine
sp_reddit
sp_vengeance

COOPERATIVE

Colours Co-Op : : Map 4
Freefall
The Bigger Picture

Contest Releases

Spoiler
SINGLE PLAYER

>Best
Retrospective
Missing Geodome
CG-Oversized Test Chamber Storage Area Version2

>Better
Revelations: Segment Nine
RubyCarbuncIe's Test Chamber 1
RBC Test Chamber 2
First Transcendental Building Course 02

>Good
Discouragement Chamber #9
Don't Make Lemonade
2 SP maps
Switch Case
Fun With Fizzlers
Just Another Chamber ( KLJF22 )
[SP] This Side Up

COOPERATIVE

>Best
The bigger picture
Variety Coop Tests #1
Discovery

>Better
Kyo's Testing Enviroment
Hallway
coop Cyan Industries

>Good
First try
The fire of Epimetheus Co-op

Spotlight Releases
downloads.php?cat=14

the hills are alive... with the sound of music

Incredible map. Didn't see any problems with it.

Also, did anyone else get a purple and green tile screen when they beat the map?

Not in cruelty
Not in wrath
The REAPER came today
An angle visited this grey path
And took the cube away
PreviousPage 2 of 3Next