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[SP] RBC Test Chamber 2

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Now, that made me suspicious... I thought 1.0 was restored, didn't see this one 3.0: he's right, the difficulty is off the hook there - if you don't plan ahead every step, you're dead (I knew the solution already and still found it hard). Unless you want 3.0 as an hard mode of the map, tbh rollback.

the hills are alive... with the sound of music

It's all right if you focus on taking out the turrets before anything else ...

I found a way to prevent the storage cube from flying through the fizzler like normal. You might want to make the trigger_catapult's area larger:

http://dl.dropbox.com/u/322663/portal%202/rbc_02_fixme.dem

Hi, I do not understand that owes have to make at the beginning ?

Anybody can put a video ?

I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:

dYlAXsXuKOk
(Link: http://www.youtube.com/watch?v=dYlAXsXuKOk)

Also note the video description for more feedback and my signature for additional project information.

Not evident. It is the 1st time when I find a painful map to arrive at the end.

Hello.

This great map, give it a difficulty of 7 / 10.
I can see the VMF gustria (if you do not mind) to learn a few things.

A Greeting.

My Hard Core TPI Maps

http://www.tarados.org Mapping and Hobby's.

Portal 2 Psicodelia Test One - A map designed to make you think.

Albert Einstein dijo una vez: En el mundo hay dos cosas infinitas... EL universo y la Estupidez Humana... y del primero no estoy seguro.

well done! it took me forever to complete the first step, i didn't see the portable wall behind the death field...

really a great map

Great map, same as your two other maps.

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